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AgeCommit message (Expand)Author
2010-11-09MOHAWK: Close a number of memory leaks in Myst.David Turner
2010-11-09N64: correct wrong check in romfs stream codeFabio Battaglia
2010-11-09treat pushSelf opcode with low bit set as pushSelf (in fangames only, current...Lars Skovlund
2010-11-09CONFIGURE: Define SDL_BACKEND for GP2X/GPH/WINCE backendsMatthew Hoops
2010-11-08COMMON: Push #include audiocd.h in system.h out to .cpp filesMax Horn
2010-11-08BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes onlyMax Horn
2010-11-08COMMON: Make KeyState::hasFlags constMax Horn
2010-11-08VIDEO: PreIMD: End frame when stream depletedSven Hesse
2010-11-08SCI2: Added some currently unused code for drawing text on a bufferFilippos Karapetis
2010-11-08SCI/SCI2: Some slight changes to the graphics codeFilippos Karapetis
2010-11-08TUCKER: Added basic debugging console to engineDavid Turner
2010-11-08SWORD1: Added basic debugging console to engineDavid Turner
2010-11-08MADE: Added basic debugging console to engineDavid Turner
2010-11-08Fix assertion failure in SCI0 saving codeLars Skovlund
2010-11-08TOUCHE: Added basic debugging console to engineDavid Turner
2010-11-08TOON: Further corrections to close memory leaks.David Turner
2010-11-08SCI: Bugfix for script workaroundsFilippos Karapetis
2010-11-08SCI: Some changes regarding the string heap in saved gamesFilippos Karapetis
2010-11-08LOL: fixed minor text displayer bugFlorian Kagerer
2010-11-07HUGO: Use DOS names for and exact names in endGame()Arnaud Boutonné
2010-11-07TOON: Fix mismatching new/delete[] on _hotspots.Johannes Schickel
2010-11-07TOON: Cleanup.Johannes Schickel
2010-11-07TOON: Fix debug console by implementing getDebugger.Johannes Schickel
2010-11-07TOON: Corrections to close some memory leaks.David Turner
2010-11-07TUCKER: Add GUIO_NOLAUNCHLOAD to the detection flags.Johannes Schickel
2010-11-07DRASCULA: Add GUIO_NOLAUNCHLOAD to the detection flags.Johannes Schickel
2010-11-07HUGO: Fix crash when hugo.dat is not the expected versionArnaud Boutonné
2010-11-07TOON: Added basic debugging console to engineDavid Turner
2010-11-07COMMON: Add const qualifiers and remove Common:: prefix in MacResManager codeMax Horn
2010-11-07COMMON: Rename and tweak MD5 functionsMax Horn
2010-11-07DETECTOR: Don't compute mac resource fork MD5 of a file multiple timesMax Horn
2010-11-07ENGINES: Do not include engines/savestate.h from engines/game.hMax Horn
2010-11-07DETECTOR: Get rid of ADGF_KEEPMATCHMax Horn
2010-11-07HUGO: Added basic debugging console to engineDavid Turner
2010-11-07DRACI: Added basic debugging console to engineDavid Turner
2010-11-07CINE: Added basic debugging console to engineDavid Turner
2010-11-07CONFIGURE: disable libmad for N64 PortFabio Battaglia
2010-11-07CREDITS: Add myself to the Infrastructure section (after talking with Max).Johannes Schickel
2010-11-07CREDITS: Mark Joachim Eberhard as retired.Johannes Schickel
2010-11-07MOHAWK: Remove console FIXME'sMatthew Hoops
2010-11-07LURE: Convert printf to debug/warningMax Horn
2010-11-07MOHAWK: Convert all printf to debugN callsMax Horn
2010-11-07LURE: Remove all uses of (f)printf; cleanupMax Horn
2010-11-07ENGINES: Unify code layout of all ADParams instancesMax Horn
2010-11-07GRAPHICS: Cleanup advmame scaler code; don't include assert.hMax Horn
2010-11-07HUGO: Move fonts to display.cppArnaud Boutonné
2010-11-06HUGO: Move _palette to display.cppArnaud Boutonné
2010-11-06TOOL: Add original palette in tool, disabledArnaud Boutonné
2010-11-06HUGO: Implement REMAPPAL. Arnaud Boutonné
2010-11-05GRAPHICS/SJIS: cleanupFlorian Kagerer