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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-03-05
ANDROID: Remove some vtable overhead on textures
dhewg
2011-03-04
SCI: Fix Mac icon bar palette match order
Matthew Hoops
2011-03-05
SCI: Add comment.
Walter van Niftrik
2011-03-04
SCI: Remove SCI version check from READ/WRITE_SCI1ENDIAN_UINT16.
Walter van Niftrik
2011-03-04
ANDROID: Clear game texture on initSize()
dhewg
2011-03-04
ANDROID: Cleanup
dhewg
2011-03-04
ANDROID: Fix slightly off while loop
dhewg
2011-03-04
GROOVIE: Mark overwritten members as virtual
dhewg
2011-03-04
ANDROID: Reindent manifest
dhewg
2011-03-04
ANDROID: Remove 'persistent' from the manifest
dhewg
2011-03-04
SCI: Fix reg_t ASCII printing in debugger for BE.
Walter van Niftrik
2011-03-04
SCI: Use BE string handling for Mac games.
Walter van Niftrik
2011-03-04
SCI: Some palette related changes
md5
2011-03-04
SCI: Cleaned up some view type checks
md5
2011-03-04
SCI: Enable fade transitions for SCI1 EGA games
md5
2011-03-04
SCI: Fix flood fill matching in EGA mode
Willem Jan Palenstijn
2011-03-04
SCI: Added support for 16/32 color view and picture patches
md5
2011-03-04
SCI: Added a comment for the additional code in kDisplay
md5
2011-03-04
SCI: Amiga SCI1 middle games are actually SCI1 late
md5
2011-03-04
SCI: Fixed a issue with signed characters in setChar()
md5
2011-03-04
TESTBED: Update rotatePalette() to use an RGB palette
md5
2011-03-04
NEWS: Remove SVN references
Matthew Hoops
2011-03-04
SCI: Don't patch save/restore dialogs in Phantasmagoria
md5
2011-03-04
SCI: Removed warning from kReadNumber
md5
2011-03-04
SCI: Add fixme for EGA flood fill bug (#3078365)
Willem Jan Palenstijn
2011-03-04
SCI21: Now replacing save/restore dialogs in SCI2.1 and newer games
md5
2011-03-04
SCI21: kSave(1) is kRestoreGame
md5
2011-03-04
SCI: Removed a hack for SCI1 Amiga games in setOnScreen()
md5
2011-03-04
SCI: Amiga SCI1 middle games use the new PC SCI1 late transition effects
md5
2011-03-04
SCI: Improved debug output of validate_property()
md5
2011-03-03
ANDROID: Don't wipe paletted textures on reinit
dhewg
2011-03-03
ANDROID: Implement surface resizes
dhewg
2011-03-03
ANDROID: Rename member vars according to our style
dhewg
2011-03-03
ANDROID: Remove an indirection when pausing
dhewg
2011-03-03
ANDROID: Formatting/whitespaces
dhewg
2011-03-03
SCI: Fixed comment in pointerComparisonWithInteger()
md5
2011-03-03
SCI: Fixed a silly bug in WRITE_SCI1ENDIAN_UINT16, and unified the way
md5
2011-03-03
SCI: Simplified arithmetic reg_t operations, based on fingolfin's comments
md5
2011-03-03
SCI: Fixed path finding in Amiga SCI1 games
md5
2011-03-03
SCI: Applied save/load dialog patching to all SCI0-SCI2.1 early games
md5
2011-03-03
SCI: Make some reg_t methods private resp. inline
Max Horn
2011-03-03
SCI: Always clear looping and hold before jumpToTick() is called
md5
2011-03-03
SCI: Don't ignore SysEx messages at the driver level but warn instead
md5
2011-03-03
SCI: Slight cleanup of some sound drivers
md5
2011-03-02
SCI: Always add new windows to back of list up to SCI_1_EGA_ONLY.
Willem Jan Palenstijn
2011-03-02
SCI: Call Graph(RedrawBox) from EndUpdate for SCI0/01
Willem Jan Palenstijn
2011-03-02
Revert "SCI: Fixed bug #3039775 - "KQ4: Graphics glitch [...]""
Willem Jan Palenstijn
2011-03-02
ANDROID: Respect the pause level.
dhewg
2011-03-02
ANDROID: Properly release texture resources
dhewg
2011-03-02
ANDROID: On pause, put all threads in a coma
dhewg
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