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2002-03-12A read me with bugs, and how to compile the Mac Carbon Port.Mutwin Kraus
svn-id: r3735
2002-03-12Fix a silly mistake that broke a lot of other games.James Brown
svn-id: r3734
2002-03-12Patch from Arisme. It's a small one, but it fixes music syncronisation in MI2!James Brown
svn-id: r3733
2002-03-11Remove erronously commited debug info.James Brown
svn-id: r3732
2002-03-11Quick Zak crash workarounds.James Brown
svn-id: r3731
2002-03-11Kind-of fix Indy3 and Zak verbs better.. the verbs will not show up until ↵James Brown
the first time you highlight them, however. svn-id: r3730
2002-03-11Fixed more box issues in zak/indy3/loomcdVincent Hamm
svn-id: r3729
2002-03-11Fix Zak and Indy3 verbageJames Brown
svn-id: r3728
2002-03-11Fixed boxes in Zak and Indy. Bugs may remain.Vincent Hamm
svn-id: r3727
2002-03-11Remove last Sam and Max #ifdefJames Brown
svn-id: r3726
2002-03-10Add additional warning flags to makefileTravis Howell
svn-id: r3725
2002-03-10Added support for "The Dig"Mutwin Kraus
svn-id: r3724
2002-03-10Apply some patches by syke to prevent buffer overruns, etc.James Brown
svn-id: r3723
2002-03-10Removed more warnings and logic errors.James Brown
Now compiles with -Wall under GCC. svn-id: r3722
2002-03-10Scaling can now be changing during Runtime!Mutwin Kraus
svn-id: r3721
2002-03-10Again the Mac Classic Port broke a bit of the Mac Carbon Port :(Mutwin Kraus
svn-id: r3720
2002-03-10One ifdef broke my Port, fixed itMutwin Kraus
svn-id: r3719
2002-03-10NEED_SDL_HEADERS shouldn't be defined on the Carbon Mac Port...Mutwin Kraus
svn-id: r3718
2002-03-10Add SuperSai (-g2) and SuperEagle (-g3) modes. Much bugfixing and ↵James Brown
optimisation needed. Maybe an asm language version. svn-id: r3717
2002-03-10Basic 2xSaI support. A little buggy. Use by starting with a -g1 parameter.James Brown
svn-id: r3716
2002-03-09Correct a DOTT bug - and break some saved games again :/James Brown
People, remember this is alpha software - things change constantly :) DOTT is now fully completable again, along with Sam and Max. svn-id: r3715
2002-03-09clearerr added into disk reading operations to recover from wrong actions ↵Enrico Rolfi
(which sometimes occurs) svn-id: r3714
2002-03-09Support for MacOS classic portEnrico Rolfi
svn-id: r3713
2002-03-09Added the config file support for the MacOS classic port. Inserted an atexit ↵Enrico Rolfi
call so now the cursor is re-enabled on quit. svn-id: r3712
2002-03-09Fixed some bugs to let scummvm work on big endian machines (macintosh)Enrico Rolfi
svn-id: r3711
2002-03-09Added parameters specificationsEnrico Rolfi
svn-id: r3710
2002-03-09Proper fix for Indy3 intro background.James Brown
svn-id: r3709
2002-03-09Fixed the debug box toolVincent Hamm
svn-id: r3708
2002-03-09Fix a kind of typo thing.James Brown
svn-id: r3707
2002-03-09Make a slightly less hackier workaround. The virtScreen height check was ↵James Brown
wrong in the first place.. svn-id: r3706
2002-03-09Hacky workaround to make Indy3 intro not display garbage :)James Brown
svn-id: r3705
2002-03-09Fixed a few graphic glitchs in zak256Vincent Hamm
svn-id: r3704
2002-03-09Enable mp3 audio supportTravis Howell
svn-id: r3703
2002-03-09Add some help for one of my debugger commands.James Brown
svn-id: r3702
2002-03-09Remove some polution from my 'play tree'.James Brown
svn-id: r3701
2002-03-09Fixed NUM_aCTORS for MI2/Indy4, etc.James Brown
Probably broke some saved games again. svn-id: r3700
2002-03-09Project file for MacOS classic using SDL.Enrico Rolfi
svn-id: r3699
2002-03-09Configuration file to simulate the command line parameters (to write the cmd ↵Enrico Rolfi
line at every start is boring!) svn-id: r3698
2002-03-08Added system definitions for MacOS classic/SDL supportEnrico Rolfi
svn-id: r3697
2002-03-08Added an alias declaration for the Point type as SCUMM_Point cause it ↵Enrico Rolfi
already exists on the MacOS svn-id: r3696
2002-03-08Fix in getObjectXYpos which occured on big endian machines (for macos support)Enrico Rolfi
svn-id: r3695
2002-03-08Fixed missing texts in Indy3Vincent Hamm
svn-id: r3694
2002-03-08Yet another packing fix for the iPAQ (seems that GCC does not 'recurse pack' ↵Lionel Ulmer
and only pack the structure on which the attribute is put). Note: maybe the pack on the unions is superfluous, but well, one never knows :-) svn-id: r3693
2002-03-08some small tweaks and layout changes.Jeremy Newman
svn-id: r3692
2002-03-08Fixed an smush directory errorVincent Hamm
svn-id: r3691
2002-03-08Implemented multiple image blast objectVincent Hamm
svn-id: r3690
2002-03-08Initial Release... Still very buggy, and no sound support, but that's a ↵Mutwin Kraus
matter of Time... svn-id: r3689
2002-03-08Forgot to delete the #if 0 things, I added while development...Mutwin Kraus
svn-id: r3688
2002-03-08Some changes, need to be done to get the Mac Port running. For example Point ↵Mutwin Kraus
is now called ScummPoint, as the name Point is already in use by Apple. svn-id: r3687
2002-03-08Fixed a bug in the 'watch' debug command..James Brown
svn-id: r3686