Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-18 | FULLPIPE: Fix memory leak & unnecessary heap allocation of Rects | Colin Snover | |
2017-11-18 | FULLPIPE: Fix memory leaks of inventory icons and items | Colin Snover | |
2017-11-18 | FULLPIPE: Fix memory leaks in ModalVideoPlayer | Colin Snover | |
2017-11-18 | FULLPIPE: Handle quit/RTL events correctly | Colin Snover | |
Fixes Trac#10316. | |||
2017-11-18 | FULLPIPE: Remove unnecessary extra allocation for RNG | Colin Snover | |
2017-11-18 | FULLPIPE: Fix leaks of MGMSubItem | Colin Snover | |
2017-11-18 | FULLPIPE: Improve memory ownership in Motion | Colin Snover | |
2017-11-18 | FULLPIPE: Make TODO labelled so it is picked up by tools | Colin Snover | |
2017-11-18 | FULLPIPE: Fix memory leaks, ownership issues, and endianness issues in ↵ | Colin Snover | |
graphics code | |||
2017-11-18 | FULLPIPE: Fix whitespace errors | Colin Snover | |
2017-11-18 | FULLPIPE: Make dimensions/coordinate getters pure functions | Colin Snover | |
2017-11-18 | FULLPIPE: Remove illegal C-style cast to incompatible type | Colin Snover | |
2017-11-18 | FULLPIPE: Improve memory safety and fix leaks in sound code | Colin Snover | |
2017-11-18 | FULLPIPE: Improve memory safety and typing of NGIArchive | Colin Snover | |
2017-11-18 | FULLPIPE: Fix illegal C-style cast to incompatible type | Colin Snover | |
2017-11-18 | COMMON: Add limited support for custom deleters to ScopedPtr | Colin Snover | |
Custom deleters of ScopedPtr are not currently fully conforming to C++11's support for custom deleters in std::unique_ptr for the sake of simplicity of implementation. Unlike in the standard library, plain functions and lvalue references are not supported, nor may custom deleters be passed to the constructor at runtime. This can be improved in the future, if necessary, by doing what standard library implementations usually do and creating a Pair class that uses the Empty Base Optimization idiom to avoid extra storage overhead of the deleter instance when it is not needed, as in typical standard library implementations, plus some additional type traits to support the necessary metaprogramming for the different type overloads. | |||
2017-11-18 | I18N: Update translation (Czech) | Zbyněk Schwarz | |
Currently translated at 96.0% (922 of 960 strings) | |||
2017-11-18 | NEVERHOOD: fix musical hut crash in DR, bug #7085 | Ivan Avdeev | |
2017-11-17 | CREATE_PROJECT: Fix compilation failure in C++11 mode | Colin Snover | |
Getting the address of an rvalue is invalid, and not necessary here. Once C++11 can be used always, this utility function can just be replaced with std::to_string. | |||
2017-11-17 | TITANIC: Fix compilation failure in C++11 mode | Colin Snover | |
2017-11-17 | SWORD25: Fix possible redefinition of FLT_EPSILON | Colin Snover | |
2017-11-17 | XEEN: Fix Coverity identified problems | Paul Gilbert | |
2017-11-17 | XEEN: Fix music channel loop | Paul Gilbert | |
2017-11-17 | SDL: Grab mouse when ScummVM is started in fullscreen mode | Colin Snover | |
2017-11-17 | I18N: Update translation (Czech) | Zbyněk Schwarz | |
Currently translated at 92.3% (887 of 960 strings) | |||
2017-11-16 | XEEN: Map and game flag fixes | Paul Gilbert | |
2017-11-15 | XEEN: Fix some Coverity warnings | Paul Gilbert | |
2017-11-15 | XEEN: Fix uninitialized instance field warnings | Paul Gilbert | |
2017-11-15 | WIN32: Add German Start Menu entries to the installer | rootfather | |
2017-11-15 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (960 of 960 strings) | |||
2017-11-15 | SDL: Don't pass null pointers to SDL_DestroyTexture/SDL_DestroyRenderer | Colin Snover | |
SDL does not like this and will raise an assertion when built with internal SDL assertions turned on. With internal assertions turned off, it will still call SDL_SetError any time a null pointer is passed, though it will not raise an assertion or crash. | |||
2017-11-14 | XEEN: Fix some Coverity warnings | Paul Gilbert | |
2017-11-15 | I18N: Update translations templates | Thierry Crozat | |
2017-11-15 | Revert "DRASCULA: Revert range 4dbed774..1f1d8607" | Filippos Karapetis | |
This reverts commit bf69b25e33189581848412e77624865aa55ba234. The original game had slight differences between the code for each chapter. Part of these changes was to simplify the code and unify some of these differences, particularly in the checks for clickable areas, where the code is using Common::Rects with contains() now. I have play tested the whole game with these changes, there are no visible regressions, and the game is still completable. Thus, I'm restoring the changes to the engine. | |||
2017-11-14 | I18N: Update translations templates | Thierry Crozat | |
2017-11-14 | DRASCULA: Revert range 4dbed774..1f1d8607 | Willem Jan Palenstijn | |
This reverts 1f1d8607 DRASCULA: Merge the floor coordinates into _walkRect 1e1b6f7c DRASCULA: Rename gotoObject() to walkToPoint() and simplify it 2bf05c2a DRASCULA: Clean up room variables, and simplify some related checks Reverting due to unanswered questions about why the changes in behaviour in 2bf05c2a746065f373ac136c994714dae376cdbc are correct. | |||
2017-11-14 | I18N: Update translation (Czech) | Zbyněk Schwarz | |
Currently translated at 90.8% (872 of 960 strings) | |||
2017-11-14 | XEEN: Added missing initialization for new games | Paul Gilbert | |
2017-11-14 | GRAPHICS: Fix potentially uninitialized pointers in BDF loader | Willem Jan Palenstijn | |
2017-11-14 | GRAPHICS: Fix freeing invalid pointers in the BDF font destructor | Bastien Bouclet | |
Fixes a crash on exit when using a non default GUI font. Possibly fixes #10318. | |||
2017-11-14 | DRASCULA: Make remaining static texts translatable | Eugene Sandulenko | |
drascula.dat file version bumped | |||
2017-11-13 | XEEN: Added giveBankInterest method | Paul Gilbert | |
2017-11-13 | XEEN: Added resetBlacksmithWares method | Paul Gilbert | |
2017-11-13 | XEEN: Fix compiler warnings | Paul Gilbert | |
2017-11-13 | TITANIC: Fix switch fall throughs | Paul Gilbert | |
2017-11-13 | COMPOSER: Fix the detection for the French Gregory version | Bastien Bouclet | |
The commit message of 2739d8fa2 says this is for the French version. The language was set to English by mistake. Ref#6548 | |||
2017-11-12 | DREAMWEB: Use accurate memory reclamation for Ex transfers | Colin Snover | |
When the Ex memory regions are close to full, it is possible for the game to fail to purge objects and then crash with an OOM error even if it isn't actually out of memory. This patch calculates the amount of free memory truly needed when allocating to Ex memory to allow exactly the entire frame & text regions to be used, instead previously where a hard-coded amount of free space to maintain was used, which guaranteed that the entire memory region could not actually be used by the game. This change may be masking some underlying memory leak, or it may just be that near the end of the game the game naturally comes close to reaching the maximum memory region size. For the moment, I am assuming the latter. This commit also adds some assertion checks to the memory transfer functions to make sure the regions don't quietly overflow in other cases, since pickupConts performs transfers in a manner that doesn't ensure enough free memory exists for them to be successful. Fixes Trac#6820. | |||
2017-11-12 | SCUMM: Fix race condition in MOD player | Colin Snover | |
Fixes Trac#6272. | |||
2017-11-13 | I18N: Regenerate translations data file | Thierry Crozat | |
2017-11-12 | XEEN: Added How Much dialog | Paul Gilbert | |