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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-08-25
DEVTOOLS: Add bedhead data to create_titanic
Paul Gilbert
2016-08-25
FULLPIPE: Another fix to gotoLastFrame()
Eugene Sandulenko
2016-08-25
FULLPIPE: Fix gotoLastFrame() implementation
Eugene Sandulenko
2016-08-25
FULLPIPE: Fix array allocation in StepArray::insertPoints
Retro-Junk
2016-08-25
SCI: Make kFileIORename use wrapped filenames
Willem Jan Palenstijn
2016-08-25
SCI32: Add a workaround when starting a new game in Phantasmagoria
Filippos Karapetis
2016-08-25
SCI32: Also handle chase.dat in Phantasmagoria like phantsg.dir
Filippos Karapetis
2016-08-25
DIRECTOR: Do not try to compile all text resources except first one
Eugene Sandulenko
2016-08-25
DIRECTOR: Fix warning
Eugene Sandulenko
2016-08-25
DIRECTOR: Fix font parameter reading
Eugene Sandulenko
2016-08-25
DIRECTOR: Start executing frame scripts
Eugene Sandulenko
2016-08-25
SCI32: Remove the warning about already opened robot files
Filippos Karapetis
2016-08-25
SCI32: Fix the signature of kDoAudioCritical, and add documentation
Filippos Karapetis
2016-08-25
GRAPHICS: Correcting think line thickness
Eugene Sandulenko
2016-08-25
GRAPHICS: Fix potential rounding errors in the h/v thick line drawing
Eugene Sandulenko
2016-08-25
GRAPHICS: Fix discrepancy in the thick line drawing function
Filippos Karapetis
2016-08-25
DIRECTOR: Fix numerous crashes on destruction
Eugene Sandulenko
2016-08-25
FULLPIPE: Fix if() condition
Eugene Sandulenko
2016-08-25
FULLPIPE: Restore original tangled logic in stopAnim_maybe
Eugene Sandulenko
2016-08-25
DIRECTOR: Remove now redundant image width correction table
Eugene Sandulenko
2016-08-24
TITANIC: Implemented CBedhead class
Paul Gilbert
2016-08-24
TITANIC: Compilation fix for CMissiveOMat
Paul Gilbert
2016-08-24
TITANIC: Implemented CMissiveOMat class
Paul Gilbert
2016-08-24
DEVTOOLS: Add MissiveOMat message data to create_titanic
Paul Gilbert
2016-08-25
DIRECTOR: Clean up padding in image decoding
Willem Jan Palenstijn
2016-08-25
DIRECTOR: Improve decoding compressed images
Willem Jan Palenstijn
2016-08-25
DIRECTOR: Try to simplify uncompressed detection heuristic
Willem Jan Palenstijn
2016-08-25
DIRECTOR: More heuristics for 1bpp image decoding. Courtesy of wjp.
Eugene Sandulenko
2016-08-24
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-24
DIRECTOR: Fix horizontal coordinate calculation in 1bpp uncompressed
Eugene Sandulenko
2016-08-24
WAGE: Fix think line drawing, as pointed by md5
Eugene Sandulenko
2016-08-24
DIRECTOR: Implemented uncompressed 1bpp pictures. Works sometimes
Eugene Sandulenko
2016-08-24
SCI32: Remove extra ! in error message
Colin Snover
2016-08-24
SCI32: Fix incorrect boolean operator
Colin Snover
2016-08-24
SCI32: Remove error check for negative celNo
Colin Snover
2016-08-24
ADL: Set hires #1, #2 and #0 to TESTING
Walter van Niftrik
2016-08-24
FULLPIPE: Fix direction calculation in MctlGraph::getLinkDir
Retro-Junk
2016-08-24
SCI32: Add workarounds for a bug in Torin, in an animation of Lycentia
Filippos Karapetis
2016-08-24
DIRECTOR: Add more width corrections for Apartment demo
Torbjörn Andersson
2016-08-23
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-24
ADL: Make the optional scanlines less harsh
Walter van Niftrik
2016-08-24
DIRECTOR: Gather statistic on correct bitmap sizes
Eugene Sandulenko
2016-08-23
DIRECTOR: Added test D3 target
Eugene Sandulenko
2016-08-23
DIRECTOR: Further reduction of include dependency
Eugene Sandulenko
2016-08-23
DIRECTOR: Reduce header dependency
Eugene Sandulenko
2016-08-23
SCI32: Fix crash in Torin, chapter 4, catapult scene (via ScreenItem)
Filippos Karapetis
2016-08-23
TITANIC: Implemented CLift class
Paul Gilbert
2016-08-23
SCI32: Allow kListAt to reference an empty list
Filippos Karapetis
2016-08-23
SCI32: Add a workaround for an uninitialized variable in Torin
Filippos Karapetis
2016-08-23
SCI32: Explicitly abord kEachElementDo when a game is being loaded
Filippos Karapetis
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