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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-11-13
DRASCULA: Simplify speech mute handling.
Johannes Schickel
2011-11-13
ENGINES: Handle speech_mute in syncSoundSettings.
Johannes Schickel
2011-11-13
DRASCULA: Improve confirm quit screen.
Johannes Schickel
2011-11-13
DRASCULA: Allow faster quit when in the mid of a conversation.
Johannes Schickel
2011-11-13
CGE: Remove some useless constants
Strangerke
2011-11-13
CGE: F1 now displays Soltys version and translators.
Strangerke
2011-11-13
COMMON: Some minor formatting fixes in translation code.
Johannes Schickel
2011-11-12
TSAGE: BF - Some more renaming
Strangerke
2011-11-11
SCI: Fix style
Willem Jan Palenstijn
2011-11-11
SCI: Fix const cast
Willem Jan Palenstijn
2011-11-10
CRUISE: Fix OOM checks
Willem Jan Palenstijn
2011-11-10
TSAGE: Change the cursor to an arrow when showing the R2R help dialog
Paul Gilbert
2011-11-10
TSAGE: Implemented R2R help dialog
Paul Gilbert
2011-11-10
SCI: Do not add 1 pixel to rect dimensions in SCI32
Filippos Karapetis
2011-11-09
TSAGE: BF - Cleanup: Rename some more objects in scene 115
Strangerke
2011-11-09
TSAGE: BF - Fix unnoticed bug in scene 115
Strangerke
2011-11-09
TSAGE: BF - Cleanup: Rename several variables and objects in scene 115
Strangerke
2011-11-09
DRASCULA: Don't go straight to inventory after close volume settings.
Torbjörn Andersson
2011-11-09
OPENGL: Always set the unpack alignment when refreshing the textures.
Johannes Schickel
2011-11-09
CGE: Properly stop player moving when saving or restoring
Paul Gilbert
2011-11-09
TSAGE: BF - Cleanup: Rename two more global variables
Strangerke
2011-11-09
TSAGE: BF - Cleanup: Rename a couple of global variables, remove a useless gl...
Strangerke
2011-11-09
TSAGE: BF - Cleanup: Remove _uselessVariable in scene 360
Strangerke
2011-11-09
TSAGE: BF - Cleanup: Use enum name where object/icon identifier is directly used
Strangerke
2011-11-09
TSAGE: BF - Cleanup: Use enum name where bookmark is set to value directly
Strangerke
2011-11-09
TSAGE: BF - Cleanup: Use enum name where global flags was set to value directly
Strangerke
2011-11-09
TSAGE: BF - Map (50): rename a couple of parameters, remove two useless varia...
Strangerke
2011-11-09
TSAGE: BF - intro (20): renaming objects
Strangerke
2011-11-08
TSAGE: R2R - Intro(?) (50): partial implementation.
Strangerke
2011-11-08
KYRA: fix bug #3429455
athrxx
2011-11-08
NEWS: Mention the Broken Sword 1 demo sound effects fix.
Torbjörn Andersson
2011-11-08
SWORD1: Fix bug #3431552 ("Wrong background sound in Windows demo")
Torbjörn Andersson
2011-11-08
TSAGE: R2R - Add switch skeletton for createScene()
Strangerke
2011-11-08
CGE: Bugfixes for the save/load game keys
Paul Gilbert
2011-11-08
CGE: Don't allow saving game during cut-scenes
Paul Gilbert
2011-11-08
TSAGE: Blue Force - Inside warehouse (910): Fix a glitch, rename an object
Strangerke
2011-11-08
TSAGE: Blue Force - on FW (355): Fix glitch
Strangerke
2011-11-07
LASTEXPRESS: Fix typos in shared game code (as reported by _sev)
Littleboy
2011-11-07
LASTEXPRESS: Fix typos in entity code (as reported by _sev)
Littleboy
2011-11-08
TSAGE: Blue Force - Grandma's house, set 2 (271): Fix a crash and a glitch wh...
Strangerke
2011-11-06
TSAGE: Blue Force - Inside PD (315): Add a hack in order to avoid infinite po...
Strangerke
2011-11-06
HUGO: Take into account wjp's and LordHoto's suggestions
Strangerke
2011-11-06
AUDIO: Simplify RawStream code.
Johannes Schickel
2011-11-06
AUDIO: Remove unused makeRawDiskStream_OLD factory.
Johannes Schickel
2011-11-06
SCUMM: Stream sfx/voice sounds from mouster.sou.
Johannes Schickel
2011-11-06
AUDIO: Implement a basic VocStream class.
Johannes Schickel
2011-11-05
SCI: add Japanese MUMG detection entry and adapt Fm-Towns sound driver
athrxx
2011-11-05
COMPOSER: Don't delete pipe streams too early.
Alyssa Milburn
2011-11-05
TSAGE: Blue Force - Inside PD (315): Implement a missing case in signal()
Strangerke
2011-11-05
HUGO: Fix a CppCheck warning reported by Tetsuo55
Strangerke
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