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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2012-02-26
COMMON: Move RenderMode and GUIOptions functionality into separate files
Max Horn
2012-02-26
SCUMM: Fix utilization of ARM assembly routines. This fixes bug #3494448.
Johannes Schickel
2012-02-26
TSAGE: Implemented some of the remaining R2R Animation Player support methods
Paul Gilbert
2012-02-26
TSAGE: Implement R2R Animation Player drawing code
Paul Gilbert
2012-02-26
TSAGE: Implemented the initial loading logic for R2R animation player
Paul Gilbert
2012-02-26
NEWS: Mention iPhone's AR and 16bpp support.
Johannes Schickel
2012-02-26
IPHONE: Update default build settings. (Disable scalers, mt32, timidity).
Johannes Schickel
2012-02-26
IPHONE: Enable 16bpp support in configure.
Johannes Schickel
2012-02-26
IPHONE: Let hi-color games directly draw onto the screen texture buffer.
Johannes Schickel
2012-02-26
IPHONE: Implement 16bpp color support.
Johannes Schickel
2012-02-25
IPHONE: Get rid of _gameScreenRaw, instead use _framebuffer internally.
Johannes Schickel
2012-02-25
IPHONE: Implement very basic GFX transaction support.
Johannes Schickel
2012-02-25
KYRA: Remove obsolete registering of 16_color config file entry.
Johannes Schickel
2012-02-25
GUI: Let edit text widgets use a non-bold (aka normal) font.
Johannes Schickel
2012-02-25
AUDIO: (Windows) fix issue with non-unique MIDI device names
athrxx
2012-02-25
TSAGE: JANITORIAL: Remove trailing spaces
Strangerke
2012-02-25
TSAGE: R2R - Fix bug #3492133, error in palette index used
Strangerke
2012-02-24
MAEMO: Move static table out of .h file
Tarek Soliman
2012-02-24
IPHONE: Move aspect ratio settings to VideoContext.
Johannes Schickel
2012-02-24
Merge pull request #197 from phoenixtail26/cleanedARCorrection.
Johannes Schickel
2012-02-24
GUI: Fix "clear" buttons after theme switch (bug #3482459)
Torbjörn Andersson
2012-02-24
DREAMWEB: Remove uneeded Common::String construction.
D G Turner
2012-02-24
Merge pull request #200 from digitall/dreamwebDatafilePrefix
David Turner
2012-02-24
KYRA: (EOB) - fix save file thumbnail generation in CGA/EGA mode
athrxx
2012-02-24
COMMON: distinguish between 256 colors and 16 colors PC-98 rendering modes
athrxx
2012-02-24
KYRA: (EOB) - cleanup CGA/EGA code a bit
athrxx
2012-02-24
DREAMWEB: Migrate remaining minor functions to using datafile prefix variable.
D G Turner
2012-02-24
DREAMWEB: Migrate loadTextFile() to using datafile prefix variable.
D G Turner
2012-02-24
DREAMWEB: Migrate loadGraphicsFile() to using datafile prefix variable.
D G Turner
2012-02-24
DREAMWEB: Migrate loadSounds() to using datafile prefix variable.
D G Turner
2012-02-24
DREAMWEB: Migrate loadTempText() to using datafile prefix variable.
D G Turner
2012-02-24
DREAMWEB: Add datafile name prefix to engine and modify showPCX() to it.
D G Turner
2012-02-24
BUILD: Add Copying.FREEFONT to Windows installer script.
Travis Howell
2012-02-24
SCUMM: Add 2 not yet recognized MD5s from Dutch Putt-Putt 3 in 1 CD
Ben Castricum
2012-02-24
SCUMM: Add windows platform detection for several HES games/demos
Ben Castricum
2012-02-24
CGE: Use WRITE_LE_UINT16 for unaligned writes.
Alyssa Milburn
2012-02-24
TSAGE: More properly implemented resource streaming for R2R animation player
Paul Gilbert
2012-02-23
Merge pull request #189 from fingolfin/cleanup
Eugene Sandulenko
2012-02-24
IPHONE: Only update on screen mouse coordinates when it's needed.
Johannes Schickel
2012-02-24
IPHONE: Cleanup mouse cursor handling slightly.
Johannes Schickel
2012-02-24
IPHONE: Clean up mouse texture coordinate handling.
Johannes Schickel
2012-02-24
IPHONE: Move some global variables to iPhoneView.
Johannes Schickel
2012-02-24
IPHONE: Add a mouse texture buffer surface to VideoContext.
Johannes Schickel
2012-02-23
Merge pull request #171 from clone2727/psx-stream-2
Willem Jan Palenstijn
2012-02-23
SWORD1: Add some TODO's for PSX stream subtitles
Matthew Hoops
2012-02-23
SWORD1: Add support for the PSX demo videos
Matthew Hoops
2012-02-23
VIDEO: Clarify which PSX streams we can play
Matthew Hoops
2012-02-23
VIDEO: Make PSX streams calculate frame timing solely from CD speed
Matthew Hoops
2012-02-23
VIDEO: Implement PSX stream v3 frame support
Matthew Hoops
2012-02-23
SWORD2: Add support for PSX stream playback
Matthew Hoops
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