Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-15 | Added AuxBlock::reset() method; moved aux related code to ScummEngine_v71he ↵ | Max Horn | |
class svn-id: r18102 | |||
2005-05-15 | Disabling SCUMM7/8 games should disable HE61 games. | Travis Howell | |
Split akos_processQueue() in HE61+ and SCUMM7+ versions. svn-id: r18101 | |||
2005-05-14 | Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes. | Eugene Sandulenko | |
svn-id: r18100 | |||
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko | |
DISABLE_HE so more HE-specific code gets excluded. svn-id: r18099 | |||
2005-05-14 | Merge loop limits into one) | Max Horn | |
svn-id: r18098 | |||
2005-05-14 | Made the SCUMM main dialog scale itself | Max Horn | |
svn-id: r18097 | |||
2005-05-14 | Added a TODO for file code | Max Horn | |
svn-id: r18096 | |||
2005-05-14 | Factor out common stuff in scummsys.h a little bit | Max Horn | |
svn-id: r18095 | |||
2005-05-14 | Removing the last traces of the old custom new/delete operators | Max Horn | |
svn-id: r18094 | |||
2005-05-14 | We should document the OSystem keycodes eventually | Max Horn | |
svn-id: r18093 | |||
2005-05-14 | Applies to HE70 too. | Travis Howell | |
svn-id: r18092 | |||
2005-05-14 | Add configure option to disable HE 70+ games. | Travis Howell | |
svn-id: r18091 | |||
2005-05-14 | Opcode number correction | Eugene Sandulenko | |
svn-id: r18090 | |||
2005-05-14 | Yet another LogicHE opcode. | Eugene Sandulenko | |
svn-id: r18089 | |||
2005-05-14 | Ooops | Travis Howell | |
svn-id: r18088 | |||
2005-05-14 | Implemented last football logic opcode. | Eugene Sandulenko | |
svn-id: r18087 | |||
2005-05-14 | Handle default case. | Travis Howell | |
svn-id: r18086 | |||
2005-05-14 | More football logic opcodes. | Eugene Sandulenko | |
svn-id: r18085 | |||
2005-05-13 | Check MD5 at runtime, so game features could be set at run time. | Eugene Sandulenko | |
svn-id: r18084 | |||
2005-05-13 | fixed time(). | Robert Göffringmann | |
svn-id: r18083 | |||
2005-05-13 | Added MD5 for (another) Gobliiins 1 CD. See bug report #1201233. Made a few | Torbjörn Andersson | |
other game detection-related changes, but they're mostly cosmetical at this stage. svn-id: r18082 | |||
2005-05-13 | Check if charset is been used, before expiring the resource. | Travis Howell | |
svn-id: r18081 | |||
2005-05-13 | HE demos sometimes call music tracks that don't exist. | Travis Howell | |
svn-id: r18080 | |||
2005-05-13 | Didn't need to break HE70 saved games after all. | Travis Howell | |
activity/freddi (he71) only use 13 actors. svn-id: r18079 | |||
2005-05-13 | Comment typo. | Torbjörn Andersson | |
svn-id: r18078 | |||
2005-05-13 | Changed back _numActors to 30 for Sam & Max to avoid breaking savegame | Torbjörn Andersson | |
compatibility. svn-id: r18077 | |||
2005-05-13 | Cases apply to rtRoomImage in He70+ too. | Travis Howell | |
svn-id: r18076 | |||
2005-05-12 | Forgot to credit Ivan for his gob engine. Now fix that. | Eugene Sandulenko | |
svn-id: r18075 | |||
2005-05-12 | Remove debug leftover comments. | Eugene Sandulenko | |
svn-id: r18074 | |||
2005-05-12 | Compilation fix. | Torbjörn Andersson | |
svn-id: r18073 | |||
2005-05-12 | Quick fix to make button texts etc. draw at the correct position. (They | Torbjörn Andersson | |
were being drawn at unscaled coordinates.) I don't know if this is the correct fix, but the change is small and easy to revert, if need be. svn-id: r18072 | |||
2005-05-12 | fixed interpreter bug (negative address offset - may crush system) | Andrew Kurushin | |
implemented inventory save-load svn-id: r18071 | |||
2005-05-12 | Removed unused variables to prevent warnings. | Torbjörn Andersson | |
svn-id: r18070 | |||
2005-05-12 | Whitespace: "(type *)something" instead of "(type *) something", because | Torbjörn Andersson | |
that's how we write it in most other places. svn-id: r18069 | |||
2005-05-12 | Avoid HE regressions. | Travis Howell | |
svn-id: r18068 | |||
2005-05-12 | fixed boar king crush | Andrew Kurushin | |
svn-id: r18067 | |||
2005-05-12 | Moved some more animation stuff out of the Logic class and into the | Torbjörn Andersson | |
increasingly misnamed Router class. (I'll fix the naming later. Probably.) svn-id: r18066 | |||
2005-05-12 | Support for football/footdemo logic | Eugene Sandulenko | |
svn-id: r18065 | |||
2005-05-11 | Implement now spotted Logic opcode in funshops. Now need to find a place | Eugene Sandulenko | |
where another one gets called. svn-id: r18064 | |||
2005-05-11 | Fix crash in puttsfunshop when trying to edit new shape. | Eugene Sandulenko | |
svn-id: r18063 | |||
2005-05-11 | Simple and crude demo of the 'big' buttons -- the infrastructure for this ↵ | Max Horn | |
isn't complete, but at least you can see where we are heading... svn-id: r18062 | |||
2005-05-11 | Do not autoscale about dialog, rather let it scale itself properly | Max Horn | |
svn-id: r18061 | |||
2005-05-11 | Start work on support for 'big' widgets | Max Horn | |
svn-id: r18060 | |||
2005-05-11 | Merge loop index variables | Max Horn | |
svn-id: r18059 | |||
2005-05-11 | Reduce header dependencies | Max Horn | |
svn-id: r18058 | |||
2005-05-11 | Some TODO items | Max Horn | |
svn-id: r18057 | |||
2005-05-11 | Mixer is now in namespace Audio. fix compiling. | Oliver Kiehl | |
svn-id: r18056 | |||
2005-05-11 | Added "FluidSynth" to the features string. We may have to start word- | Torbjörn Andersson | |
wrapping it in the "About" dialog... svn-id: r18055 | |||
2005-05-11 | Unify check in initBGBuffers and in getZPlanes | Max Horn | |
svn-id: r18054 | |||
2005-05-11 | Corect _numActors in HE games. | Travis Howell | |
svn-id: r18053 |