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AgeCommit message (Expand)Author
2011-06-23TEENAGENT: Allocate large buffers on the heap instead of the stackJulien
2011-06-23GRAPHICS: Allocate Common::PEResources on the heap in WinFont::loadFromPE()Julien
2011-06-23AUDIO: Replace assignment in return call by separate assignment and return call.Julien
2011-06-23BASE: Check return value from strtol in DO_OPTION_INT macroJulien
2011-06-23AUDIO/BACKENDS/GRAPHICS: Add error checks after allocating memory with mallocJulien
2011-06-23ANALYSIS: Fix potential memory leak when using reallocJulien
2011-06-23AGOS: Fix operator precedence warningJulien
2011-06-23DRACI: Replace abort() call by error()Julien
2011-06-23GIT: Ignore MSVC analysis build foldersJulien
2011-06-22BACKENDS: Fix compilation with UnityLittleboy
2011-06-22BACKENDS: Add missing enumeration value and GUID for compilation under older ...Littleboy
2011-06-22GIT: Ignore Qt Creator project filesLittleboy
2011-06-22CONFIGURE: Fix Unity checksLittleboy
2011-06-22LASTEXPRESS: Fix leak and corruption of event handlers function pointersLittleboy
2011-06-22LASTEXPRESS: Refactor Fight classLittleboy
2011-06-22LASTEXPRESS: Move Fight class to its own folderLittleboy
2011-06-23SAGA: Fix Bug #3323722 ("IHNM: Crash to desktop in Ellen's Adventure")D G Turner
2011-06-22Merge pull request #46 from tramboi/masterEugene Sandulenko
2011-06-22I18N: Regenerate translations data fileThierry Crozat
2011-06-22I18N: Update Hungarian translation from patch #3323744Thierry Crozat
2011-06-22COMMON: Improve loading of translations data fileThierry Crozat
2011-06-22DREAMWEB: frameoutv becomes a native functionBertrand Augereau
2011-06-22TSAGE: Fix bug in sound fading in scene 20.Strangerke
2011-06-22Merge pull request #26 from Littleboy/taskbarEugene Sandulenko
2011-06-22TSAGE: Don't crash if -x option points to an non-existing savegame.eriktorbjorn
2011-06-22CONFIGURE: When building the SDL backend, display the SDL version number.Bastien Bouclet
2011-06-22PS3: Added a readmeBastien Bouclet
2011-06-22PS3: Build with -mminimal-toc to allow loading larger elfs. Thanks to andoma ...Bastien Bouclet
2011-06-22PS3: Keep updating the screen while the XMB is open to prevent it from freezingBastien Bouclet
2011-06-22PS3: Map joypad buttons to features. Enable the virtual keyboard.Bastien Bouclet
2011-06-22PS3: Add a SDL 1.3 mixer, for use with the PS3 backend.Bastien Bouclet
2011-06-22PS3: Initial version of the PlayStation 3 backendBastien Bouclet
2011-06-22SDL: Allow building with current SDL 1.3hgBastien Bouclet
2011-06-22NEWS: Mention Tinsel fix.Alyssa Milburn
2011-06-22LASTEXPRESS: Make some static data const respectively static.Johannes Schickel
2011-06-22CREDITS: Mark myself as retiredMax Horn
2011-06-22SCI: Mark sq6 as a CD gameMax Horn
2011-06-22TSAGE: Remove out of date TODO comments where applicablePaul Gilbert
2011-06-22TSAGE: Fix sounds not getting registered in Globals::_soundsPaul Gilbert
2011-06-22TSAGE: Clarified Globals::_sceneListeners as Globals::_soundsPaul Gilbert
2011-06-22TSAGE: Bugfix for sound assert in scene 20Paul Gilbert
2011-06-22LASTEXPRESS: Named several soundEntry structure membersEugene Sandulenko
2011-06-22LASTEXPRESS: Implement sound filters. Still not hooked in.Eugene Sandulenko
2011-06-22DREAMWEB: Fix bug in tasmrecover causing load/save mixupWillem Jan Palenstijn
2011-06-21DREAMWEB: Remove control char from sourceWillem Jan Palenstijn
2011-06-21COMMON: Move HerculesDimensions enum to SCUMM.Johannes Schickel
2011-06-21TSAGE: Bugfix for properly stopping playing soundsPaul Gilbert
2011-06-21NEWS: Add 1.3.1 news entry to master branch too.Johannes Schickel
2011-06-21TSAGE: Fix updating the volume when changed in the Options dialogPaul Gilbert
2011-06-21TSAGE: Disable SFX and speech volume sliders for all gamesPaul Gilbert