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2003-09-07more endian fixesMax Horn
svn-id: r10058
2003-09-07minor TODO additionsMax Horn
svn-id: r10057
2003-09-07some endian fixesMax Horn
svn-id: r10056
2003-09-07cleanupMax Horn
svn-id: r10055
2003-09-07added an assertMax Horn
svn-id: r10054
2003-09-06small tweak requested by unused on IRCMax Horn
svn-id: r10053
2003-09-06implemented FOA keyboard fightingMax Horn
svn-id: r10052
2003-09-06some more TODOsMax Horn
svn-id: r10051
2003-09-06removed superfluous newlineMax Horn
svn-id: r10050
2003-09-06Patch #790433: Fix potential buffer overflowMax Horn
svn-id: r10049
2003-09-06added simple TODO files, with a few items I'd like to see done; feel free to ↵Max Horn
add your own, or to tackle items you see here svn-id: r10048
2003-09-06added EVENT_SCREEN_CHANGED; small tweak to the way quit is handled in NewGuiMax Horn
svn-id: r10047
2003-09-06added support for codec1 in nut rendererPaweł Kołodziejski
svn-id: r10046
2003-09-06Remove color table for C64 maniac/zak since it isn't needed.Travis Howell
svn-id: r10045
2003-09-06avoid accidental copying of MapMax Horn
svn-id: r10044
2003-09-06Update newsTravis Howell
svn-id: r10043
2003-09-06removed pauseMixer method from mixer, and renamed stop to stopChannelMax Horn
svn-id: r10042
2003-09-06OOpsTravis Howell
svn-id: r10041
2003-09-06Other v1/v2 resources are invalid, checked again v1 maniac and v1/v2 zak.Travis Howell
svn-id: r10040
2003-09-06Fix debug level, only > 1 should be valid.Travis Howell
svn-id: r10039
2003-09-06Game failure message shouldn't be a debug either.Travis Howell
svn-id: r10038
2003-09-06Actually make these game version message shown by default, so users can ↵Travis Howell
better report bugs. svn-id: r10037
2003-09-06Default debug level should be zero.Travis Howell
svn-id: r10036
2003-09-06Remove outdated commentTravis Howell
svn-id: r10035
2003-09-06Change version message to debug, to match other games.Travis Howell
svn-id: r10034
2003-09-06Update commentTravis Howell
svn-id: r10033
2003-09-06zak256 partial sfx loops are working fine.Travis Howell
svn-id: r10032
2003-09-06Search header of Amiga V2 games for rate and volume.Travis Howell
svn-id: r10031
2003-09-06Remove sound looping hack for v2 amiga games.Travis Howell
svn-id: r10030
2003-09-06Don't let Amiga and Platform options cancel each other out for Amiga support.Travis Howell
svn-id: r10029
2003-09-05optimized channel volume/pan handlingMax Horn
svn-id: r10028
2003-09-05rearranged GameFeatures constants a bitMax Horn
svn-id: r10027
2003-09-05added whitespace, added FIXME commentMax Horn
svn-id: r10026
2003-09-05some paranoid cleanupMax Horn
svn-id: r10025
2003-09-05init value of _amiga to falseMax Horn
svn-id: r10024
2003-09-05moved the sound ID param in playRaw before volume/panMax Horn
svn-id: r10023
2003-09-05added TODOMax Horn
svn-id: r10022
2003-09-05oopsMax Horn
svn-id: r10021
2003-09-05any reasons for playing bundle sounds at 50% volume?Max Horn
svn-id: r10020
2003-09-05added default volume/pan valuesMax Horn
svn-id: r10019
2003-09-05cleaned up sound/mixer.h a bit; renamed some mixer methods for consistencyMax Horn
svn-id: r10018
2003-09-05made default case outputs a bit more consistentMax Horn
svn-id: r10017
2003-09-05removed duplicate checkMax Horn
svn-id: r10016
2003-09-05removed outdated commentsMax Horn
svn-id: r10015
2003-09-05updated commented out to work againMax Horn
svn-id: r10014
2003-09-05fixed a warning from the IBM C++ compilerMax Horn
svn-id: r10013
2003-09-05Add to config as int for now.Travis Howell
svn-id: r10012
2003-09-05Fix platform command line and add to readmeTravis Howell
svn-id: r10011
2003-09-05Added FIXME comment about DipMusic().Torbjörn Andersson
svn-id: r10010
2003-09-05Cleanup.Torbjörn Andersson
svn-id: r10009