Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-06-23 | Enable some sound support in HE7 games. | Travis Howell | |
svn-id: r14006 | |||
2004-06-23 | Fixed recognition of command-line --platform option | Eugene Sandulenko | |
svn-id: r14005 | |||
2004-06-23 | oops. Forgot to remove debug output and rename resource type. | Eugene Sandulenko | |
svn-id: r14004 | |||
2004-06-23 | HE 7.0 fixes | Eugene Sandulenko | |
o Stub for o7_startSound o graphics decoders o findResource was moved to ScummEngine and extended o 7.0+ titles use akos costumes, so fix that in launcher o more o6_resourceRoutines stubs Now HE 7.0 games (first 320x200 windows ports) show intros and some are playable to some extent. svn-id: r14003 | |||
2004-06-22 | Implement 24-bit read from memory functions | Eugene Sandulenko | |
svn-id: r14002 | |||
2004-06-22 | HE v7.0+ resources finally fixed | Eugene Sandulenko | |
svn-id: r14001 | |||
2004-06-22 | compilation fix from Nicolas Joly, bug #976657 | Jonathan Gray | |
svn-id: r14000 | |||
2004-06-22 | Add FBEAR: Partial fix for the piano, patch #977249 | Travis Howell | |
svn-id: r13999 | |||
2004-06-21 | dont wait for end of stream while playing insane | Paweł Kołodziejski | |
svn-id: r13998 | |||
2004-06-21 | call imuse directly | Paweł Kołodziejski | |
svn-id: r13997 | |||
2004-06-21 | Update | Travis Howell | |
svn-id: r13996 | |||
2004-06-21 | More HE v7.0+ resource fixes. | Eugene Sandulenko | |
Make puttdemo.win runnable again. svn-id: r13994 | |||
2004-06-21 | increased audio buffer to solve scuttering problems | Paweł Kołodziejski | |
svn-id: r13993 | |||
2004-06-21 | Leave as warning for now | Travis Howell | |
svn-id: r13992 | |||
2004-06-21 | fixed status of sounds for stream2 | Paweł Kołodziejski | |
svn-id: r13991 | |||
2004-06-21 | Add some missing code | Travis Howell | |
svn-id: r13990 | |||
2004-06-21 | disable alt-x and ctrl-z quit keys in favour of ctrl-q on non Mac OS X ↵ | Jonathan Gray | |
unices (including Linux) for consistency with other applications svn-id: r13989 | |||
2004-06-20 | Mention HE fixes | Eugene Sandulenko | |
svn-id: r13987 | |||
2004-06-20 | changed check to _insaneRunning | Paweł Kołodziejski | |
svn-id: r13986 | |||
2004-06-20 | Rewrote 3DO graphics decoders to more C-like syntax. | Eugene Sandulenko | |
svn-id: r13985 | |||
2004-06-20 | missed changes | Paweł Kołodziejski | |
svn-id: r13984 | |||
2004-06-20 | added exception for insane sounds to prevent deadlock | Paweł Kołodziejski | |
svn-id: r13983 | |||
2004-06-20 | now it should be in cvs | Paweł Kołodziejski | |
svn-id: r13982 | |||
2004-06-20 | Fix compilation | Eugene Sandulenko | |
svn-id: r13981 | |||
2004-06-20 | what was that ? | Paweł Kołodziejski | |
svn-id: r13980 | |||
2004-06-20 | stop track after stream is reach end | Paweł Kołodziejski | |
svn-id: r13978 | |||
2004-06-20 | moved sound calls to the same smush thread with others sounds | Paweł Kołodziejski | |
svn-id: r13977 | |||
2004-06-20 | better check if track is used | Paweł Kołodziejski | |
svn-id: r13976 | |||
2004-06-20 | i wanted 16 not 24 | Paweł Kołodziejski | |
svn-id: r13975 | |||
2004-06-20 | trackOffset is obsolote, added few debugs, added flush sounds while smush ↵ | Paweł Kołodziejski | |
plying to prevent overload tracks svn-id: r13974 | |||
2004-06-20 | Didn't need to split it after all. | Travis Howell | |
svn-id: r13973 | |||
2004-06-20 | fix for not finding sample | Paweł Kołodziejski | |
svn-id: r13970 | |||
2004-06-19 | some optimisations | Paweł Kołodziejski | |
svn-id: r13969 | |||
2004-06-19 | moved a bit | Paweł Kołodziejski | |
svn-id: r13968 | |||
2004-06-19 | chnaged fps in imuse digi to dynamic param | Paweł Kołodziejski | |
svn-id: r13967 | |||
2004-06-19 | that was very bad | Paweł Kołodziejski | |
svn-id: r13966 | |||
2004-06-19 | correct for last commit, changed dummy reads to seek | Paweł Kołodziejski | |
svn-id: r13965 | |||
2004-06-19 | removed unused code | Paweł Kołodziejski | |
svn-id: r13964 | |||
2004-06-19 | experimental fix for expired sounds | Paweł Kołodziejski | |
svn-id: r13963 | |||
2004-06-17 | Itsy-bitsy cleanup. | Torbjörn Andersson | |
svn-id: r13959 | |||
2004-06-14 | The "Fatty Bear's Birthday Surprise" demo didn't erase subtitles properly | Torbjörn Andersson | |
during the black-and-white "Alfred Hitchcock Presents" style part of the intro. I think this is the correct fix for it, but I could be wrong... svn-id: r13958 | |||
2004-06-13 | Applied my suggested fix for bug #960674, now that Fingolfin has had the | Torbjörn Andersson | |
chance to look at it. svn-id: r13957 | |||
2004-06-12 | Cleanup | Torbjörn Andersson | |
svn-id: r13956 | |||
2004-06-11 | Hopefully fixed the displayMsg() fade-up glitch I accidentally introduced | Torbjörn Andersson | |
yesterday. svn-id: r13955 | |||
2004-06-11 | Fixed a regression caused by my recent cleanup. This one would cause the | Torbjörn Andersson | |
game to crash shortly after Andr� shows you the coyote stone. More precisely, when the camera view shifts from the close-up of the conversation back to the normal view of the caf�. For those who enjoy reading commit messages, this was the crash I was hunting for yesterday. svn-id: r13954 | |||
2004-06-10 | If the 'time' parameter to displayMsg() is 0, wait until the user clicks | Torbjörn Andersson | |
or presses a button. This is how displayMsg() was always used, so the only difference is that the code to check for events is no longer outside the function. In the process, it turned out that removeMsg() was probably unnecessary so I have removed it. May cause regressions, but we can deal with them later. svn-id: r13953 | |||
2004-06-10 | Some more work on the - still disabled - "right click to clear luggage" | Torbjörn Andersson | |
code I added some time ago. svn-id: r13952 | |||
2004-06-10 | Added another assert(). I'm hunting - unsuccessfully so far - for a | Torbjörn Andersson | |
reproducable crash where an invalid pointer is decoded. Strangely, I never saw it being encoded... Oh well, I'll find it eventually. svn-id: r13951 | |||
2004-06-10 | One of my not-so-recent cleanups caused BS2 to produce corrupt savegames. | Torbjörn Andersson | |
And no one even noticed! Should be fixed now. svn-id: r13950 | |||
2004-06-09 | Cleaned up the palette handling a bit. Renamed _palCopy to _palette since I | Torbjörn Andersson | |
found the old name misleading (there is only one array that stores the palette in the engine, though it could be argued that it's a copy of the one used by the backend), and removed some code that I'm almost certain was never used. (I've added assert()s to trigger in the cases where it would have been used.) svn-id: r13949 |