Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-09-11 | changed actor walking for V2 games a bit; this fixes bug #774529 (Zak: Annie ↵ | Max Horn | |
walking in funny places) svn-id: r10185 | |||
2003-09-11 | let getObjActToObjActDist round up when dividing the distance by 8 for V1/V2 ↵ | Max Horn | |
games. This helps in fixing bug #774529, but might cause regressions... svn-id: r10184 | |||
2003-09-11 | some (untested!) support for backends which require unsigned audio samples | Max Horn | |
svn-id: r10183 | |||
2003-09-11 | yet another tiny cleanup.... yeah yeah, I know I am annoying | Max Horn | |
svn-id: r10182 | |||
2003-09-11 | cleanup | Max Horn | |
svn-id: r10181 | |||
2003-09-11 | fix long standing bug in walkActorOld() (though I have no idea if it affects ↵ | Max Horn | |
anything :-) svn-id: r10180 | |||
2003-09-11 | cleanup | Max Horn | |
svn-id: r10179 | |||
2003-09-11 | nicer box matrix output in V3-V8 games | Max Horn | |
svn-id: r10178 | |||
2003-09-11 | fix V1/V2 walkmatrix debug command | Max Horn | |
svn-id: r10177 | |||
2003-09-11 | V2 walk matrix support | Max Horn | |
svn-id: r10176 | |||
2003-09-11 | hum, why was this not commited by CVS? | Max Horn | |
svn-id: r10175 | |||
2003-09-11 | fix for room-scroll regression in V1/V2 (essentially, we never init the ↵ | Max Horn | |
camera y-values, except here, for these games) svn-id: r10174 | |||
2003-09-11 | fixed kBoxLocked handling, bug #771483 (ZAK: Pushing Sarcophagous feet on Mars) | Max Horn | |
svn-id: r10173 | |||
2003-09-11 | fixed version check | Max Horn | |
svn-id: r10172 | |||
2003-09-11 | oops | Max Horn | |
svn-id: r10171 | |||
2003-09-11 | Should redraw in both cases. | Travis Howell | |
svn-id: r10170 | |||
2003-09-11 | cleanup | Max Horn | |
svn-id: r10169 | |||
2003-09-11 | added time.h and math.h to default/precompiled headers | Max Horn | |
svn-id: r10168 | |||
2003-09-11 | Original load/save screen fix from Hibernatus | Travis Howell | |
Allows indy3ega/loom screens to work, although load/save are stuba. svn-id: r10167 | |||
2003-09-11 | A few if check fixes from Hibernatus, which were checked against disasm. of ↵ | Travis Howell | |
related games. svn-id: r10166 | |||
2003-09-11 | Roland updates only applies ot PC versions. | Travis Howell | |
svn-id: r10165 | |||
2003-09-10 | fix for bugs #782733 and #794364 (hide mouse while smush video plays) | Max Horn | |
svn-id: r10164 | |||
2003-09-10 | experimental fix for bug #802396 (LOOMCD: Sound lock up); it turns out this ↵ | Max Horn | |
is a very long standing bug (pre-0.4.1 at the least). This fix may cause regressions in games using CD tracks, beware svn-id: r10163 | |||
2003-09-10 | cleanup | Max Horn | |
svn-id: r10162 | |||
2003-09-10 | fix for bug #776807 (MM: Jail Door Closes). Our doSentence implementation ↵ | Max Horn | |
should now be pretty close to what the original does. But regressions are possible... svn-id: r10161 | |||
2003-09-10 | disable code because it crashes | Oliver Kiehl | |
svn-id: r10160 | |||
2003-09-10 | instead of abusing the 'recursive' attribute to flag V2 background scripts, ↵ | Max Horn | |
use the freezeResistant attribute. This is a bit more consistent. Also, verb 254 should stop *any* sentence script, not just background ones; some cleanup svn-id: r10159 | |||
2003-09-10 | cleanup | Max Horn | |
svn-id: r10158 | |||
2003-09-10 | removed superfluous #include | Max Horn | |
svn-id: r10157 | |||
2003-09-10 | added refCon parameter to timer class | Max Horn | |
svn-id: r10156 | |||
2003-09-10 | fixed module.mk | Max Horn | |
svn-id: r10155 | |||
2003-09-10 | moved declaration of error/warning/debug from engine.h to util.h | Max Horn | |
svn-id: r10154 | |||
2003-09-10 | Fxo sky module compile | Travis Howell | |
svn-id: r10153 | |||
2003-09-10 | moved declaration of error/warning/debug from engine.h to util.h | Max Horn | |
svn-id: r10152 | |||
2003-09-10 | moved declaration of error/warning/debug from engine.h to util.h | Max Horn | |
svn-id: r10151 | |||
2003-09-10 | moved declaration of error/warning/debug from engine.h to util.h; added voc.cpp | Max Horn | |
svn-id: r10150 | |||
2003-09-10 | moved declaration of error/warning/debug from engine.h to util.h | Max Horn | |
svn-id: r10149 | |||
2003-09-10 | Check for Roland patch in loom and monkeyega, give better error if patch not ↵ | Travis Howell | |
found. svn-id: r10148 | |||
2003-09-10 | Add comment | Travis Howell | |
svn-id: r10147 | |||
2003-09-10 | Correct RO sound resource size for blocked games. | Travis Howell | |
svn-id: r10146 | |||
2003-09-10 | fix for bug #770042 (LOOM: Some bits of dialogue are repeated) | Max Horn | |
svn-id: r10145 | |||
2003-09-09 | cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 ↵ | Max Horn | |
(COMI: Lockup/crash on Skull Island) svn-id: r10144 | |||
2003-09-09 | fix for bug #782086 (COMI: a long walk) | Max Horn | |
svn-id: r10143 | |||
2003-09-09 | another fix for bug #802396 (LOOMCD: Sound often causes lock up) | Max Horn | |
svn-id: r10142 | |||
2003-09-09 | fix for bug #749970 (FT: Animation glitch at the fuel tower) | Max Horn | |
svn-id: r10141 | |||
2003-09-09 | replaced all use of scale items with scale slots. This allowed me to get rid ↵ | Max Horn | |
of two big FIXME's, and might fix other scaling bugs in FT/DIG svn-id: r10140 | |||
2003-09-09 | added convertScaleTableToScaleSlot method, preparing to replace scale items ↵ | Max Horn | |
with scale slots svn-id: r10139 | |||
2003-09-09 | HACK: Display instructions during the cutscenes, so that the user won't | Torbjörn Andersson | |
think ScummVM has hung or something. svn-id: r10138 | |||
2003-09-09 | Reworked the last commit a bit, so that PlaySmacker() doesn't need to know | Torbjörn Andersson | |
as much about the text handling functions. svn-id: r10137 | |||
2003-09-09 | In PlaySmacker(), make sure there really is a text sprite to draw. | Torbjörn Andersson | |
svn-id: r10136 |