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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-02-12
OPENGL: Use GLfloat for draw cooridnates in Texture.
Johannes Schickel
2014-02-12
OPENGL: Use signed types for mouse coordinates.
Johannes Schickel
2014-02-12
OPENGL: Properly use signed types for cursor hotspot.
Johannes Schickel
2014-02-12
SDL: Add debugging code to output SDL video driver name being used.
D G Turner
2014-02-12
SDL: Add debugging code to output SDL audio driver name being used.
D G Turner
2014-02-11
PEGASUS: Fix returning from Mars after destroying the robot's shuttle
Matthew Hoops
2014-02-11
AVALANCHE: Move/rename/implement Help::plotButton().
uruk
2014-02-11
AVALANCHE: Partially implement Help::getMe().
uruk
2014-02-11
AVALANCHE: Implement Help::run().
uruk
2014-02-11
FULLPIPE: Initial code for scene09
Eugene Sandulenko
2014-02-11
WINTERMUTE: Prevent scripts from setting invalid scroll times
Filippos Karapetis
2014-02-11
OPENGL: Fix cursor regression when defaultFormat doesn't have an alpha channel.
Johannes Schickel
2014-02-11
OPENGL: Properly setup full game palette on video mode change if required.
Johannes Schickel
2014-02-11
OPENGL: Refactor texture instantiation.
Johannes Schickel
2014-02-11
OPENGL: Rename notifyContextChange to notifyContextCreate.
Johannes Schickel
2014-02-11
TIZEN: Notify OpenGL manager about context destruction.
Johannes Schickel
2014-02-11
OPENGLSDL: Notify OpenGL manager about context destruction.
Johannes Schickel
2014-02-11
OPENGL: Add notification function about context destruction.
Johannes Schickel
2014-02-11
OPENGL: Release old texture name before creating a new one.
Johannes Schickel
2014-02-10
FULLPIPE: Finish renames in scene27. This completes the scene
Eugene Sandulenko
2014-02-10
FULLPIPE: Finish var renames in scene27
Eugene Sandulenko
2014-02-10
FULLPIPE: Started renames in scene27
Eugene Sandulenko
2014-02-10
Merge pull request #407 from digitall/advancedDetector_queen
David Turner
2014-02-10
QUEEN: Migrate extra gui options to AdvancedMetaEngine handling.
D G Turner
2014-02-10
QUEEN: Switch all savegame usage back to "queen.sXX" format.
D G Turner
2014-02-10
TUCKER: Fix bug #6381 - "TUCKER: In 3rd part, "Use Peg" fails..."
dergunov
2014-02-10
AVALANCHE: Implement 'winning_pic'.
uruk
2014-02-10
AVALANCHE: Add missing braces
Strangerke
2014-02-09
FULLPIPE: Fix buffer overruns in scene27
Eugene Sandulenko
2014-02-09
CINE: Reduce the scope of some variables, optimize a couple of iterator incre...
Strangerke
2014-02-09
GOB: Fascination - Reduce the scope of a couple of variables
Strangerke
2014-02-09
MORTEVIELLE: Reduce the scope of some variables
Strangerke
2014-02-09
AVALANCHE: Initialize a couple of uninitialized variables
Strangerke
2014-02-09
HOPKINS: Remove useless assignation
Strangerke
2014-02-09
HOPKINS: Reduce the scope of some more variables
Strangerke
2014-02-09
TSAGE: Fix smoke transparency effect in the R2R drive room
Paul Gilbert
2014-02-09
AVALANCHE: Remove pingo.o from makefile
Paul Gilbert
2014-02-09
AVALANCHE: Repair comment formatting.
uruk
2014-02-09
AVALANCHE: Remove Pingo.
uruk
2014-02-09
AVALANCHE: Add Help's skeleton.
uruk
2014-02-09
AVALANCHE: Repair fading at the beginning and at the end of the ghostroom scene.
uruk
2014-02-09
AVALANCHE: Optimise the picture loading in GhostRoom.
uruk
2014-02-09
HOPKINS: Reduce the scope of some variables
Strangerke
2014-02-09
HUGO: Remove a useless variable assignation
Strangerke
2014-02-09
HUGO: Reduce the scope of some variables
Strangerke
2014-02-09
CGE: Reduce the scope of some variables
Strangerke
2014-02-09
TSAGE: R2R - Fix previous commit, check was inverted
Strangerke
2014-02-09
TSAGE: R2R - Fix sprite used when exiting scene 1800 using the South exit (Ri...
Strangerke
2014-02-09
TSAGE: R2R - Fix sound missing in scene 3500 (Flub tube maze)
Strangerke
2014-02-09
TSAGE: R2R - Fix issue in ScannerDialog
Strangerke
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