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2007-12-02Add patch #1842503 - Added HE99 version of french PUTTTIME.Travis Howell
2007-12-02Added some more code to the savegame load process to correctly handle previou...Paul Gilbert
2007-12-02Changed the spelling of two of the Spanish stringsPaul Gilbert
2007-12-02Modified the loadScreen method to accommodate some screens decoding to a sing...Paul Gilbert
2007-12-02Bugfix to make any animation the player is doing uninterruptablePaul Gilbert
2007-12-02Enhanced savegames to store any active dialog when the game was savedPaul Gilbert
2007-12-02don't call actorWalkStep if all an actor have to do is turning to a new direc...Gregory Montoir
2007-12-02Reworked the RoomResource structure to make the game easier to compile on PalmOSPaul Gilbert
2007-12-02Reworked the RoomResource structure to make the game easier to compile on PalmOSPaul Gilbert
2007-12-01Changed assert for missing animation to explicitly give the animation IdPaul Gilbert
2007-12-01vpath handling for C, Objective-C and soem more asm variantsMax Horn
2007-12-01Slight cleanup and commenting of the ADPCM decoderFilippos Karapetis
2007-12-01Fixed Valgrind warning by freeing _lines with Memory::dealloc() insead ofTorbjörn Andersson
2007-12-01Fix for give method - one object range was incorrectly being reported as not ...Paul Gilbert
2007-12-01Fix for Valgrind warning - at least one animation read a single byte beyond t...Paul Gilbert
2007-12-01Experimental "focus rectangle" support. I don't have any way to actually testTorbjörn Andersson
2007-12-01Corrected animation offsets for German versionPaul Gilbert
2007-11-30Fixed endian bug in the decoding of stringsPaul Gilbert
2007-11-30sync'ing with local tree for nowGregory Montoir
2007-11-30indentationGregory Montoir
2007-11-30Commiting on behalf of jvprat.Robin Watts
2007-11-30Add additional German version of Lure of the Temptress.Travis Howell
2007-11-30Indentation.Torbjörn Andersson
2007-11-29Added the french floppy version of "Lost In Time", as supplied by Arshlan in ...Sven Hesse
2007-11-28Fixes Mickey and Gold rush. Not the cleanest fix but tested and worksStuart George
2007-11-28Update mouse coordinates onn *all* mouse events, i.e. also after click eventsMax Horn
2007-11-28Added resource extraction from Spanish versionPaul Gilbert
2007-11-28Added detection of Spanish versionPaul Gilbert
2007-11-28Fix regression from r28850 that rewrote all pattern data. Fixes agi v3 circle...Stuart George
2007-11-27Possible fix for bug #1838622 - "IHNM: Benny can't help the boy". It seems th...Filippos Karapetis
2007-11-27Apparently, I can't write...Sven Hesse
2007-11-27Added detection fallback for Lost In TimeSven Hesse
2007-11-27- Changed sound creation to automatically reset volume so that introduction s...Paul Gilbert
2007-11-27Removed old commented out debug codePaul Gilbert
2007-11-26Fix keyword expansion in asm sourcesMax Horn
2007-11-26Moved port specific build rules from Makefile to ports.mkMax Horn
2007-11-26Update MSVC8 projectEugene Sandulenko
2007-11-25- enabled speech soundsGregory Montoir
2007-11-25don't expose the Common::drawLine implementation details in client code, keep...Gregory Montoir
2007-11-25An attempt to implement thick line drawing.Eugene Sandulenko
2007-11-25Add md5 details for Blue's Art Time Activities.Travis Howell
2007-11-25Switch AGI to common drawLine() as wellEugene Sandulenko
2007-11-25Switch to our common drawLine routineEugene Sandulenko
2007-11-25Fix regression in Fun Shop titles, when starting activites.Travis Howell
2007-11-25Suspend ScummVM when the button is hit (or a call is received), putting it in...Oystein Eftevaag
2007-11-25Add stub for wizImages thickLine code.Travis Howell
2007-11-24Add notes (From wiki) for u32 codes used in Backyard Soccer.Travis Howell
2007-11-24Implement soccer opcode 1006. Nothing is tested and is pure processingEugene Sandulenko
2007-11-24Now always sending a mouse-moved event before a click (some engines don't upd...Oystein Eftevaag
2007-11-24Updated main features for Symbian with the latest game enginesLars Persson