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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2007-12-02
Add patch #1842503 - Added HE99 version of french PUTTTIME.
Travis Howell
2007-12-02
Added some more code to the savegame load process to correctly handle previou...
Paul Gilbert
2007-12-02
Changed the spelling of two of the Spanish strings
Paul Gilbert
2007-12-02
Modified the loadScreen method to accommodate some screens decoding to a sing...
Paul Gilbert
2007-12-02
Bugfix to make any animation the player is doing uninterruptable
Paul Gilbert
2007-12-02
Enhanced savegames to store any active dialog when the game was saved
Paul Gilbert
2007-12-02
don't call actorWalkStep if all an actor have to do is turning to a new direc...
Gregory Montoir
2007-12-02
Reworked the RoomResource structure to make the game easier to compile on PalmOS
Paul Gilbert
2007-12-02
Reworked the RoomResource structure to make the game easier to compile on PalmOS
Paul Gilbert
2007-12-01
Changed assert for missing animation to explicitly give the animation Id
Paul Gilbert
2007-12-01
vpath handling for C, Objective-C and soem more asm variants
Max Horn
2007-12-01
Slight cleanup and commenting of the ADPCM decoder
Filippos Karapetis
2007-12-01
Fixed Valgrind warning by freeing _lines with Memory::dealloc() insead of
Torbjörn Andersson
2007-12-01
Fix for give method - one object range was incorrectly being reported as not ...
Paul Gilbert
2007-12-01
Fix for Valgrind warning - at least one animation read a single byte beyond t...
Paul Gilbert
2007-12-01
Experimental "focus rectangle" support. I don't have any way to actually test
Torbjörn Andersson
2007-12-01
Corrected animation offsets for German version
Paul Gilbert
2007-11-30
Fixed endian bug in the decoding of strings
Paul Gilbert
2007-11-30
sync'ing with local tree for now
Gregory Montoir
2007-11-30
indentation
Gregory Montoir
2007-11-30
Commiting on behalf of jvprat.
Robin Watts
2007-11-30
Add additional German version of Lure of the Temptress.
Travis Howell
2007-11-30
Indentation.
Torbjörn Andersson
2007-11-29
Added the french floppy version of "Lost In Time", as supplied by Arshlan in ...
Sven Hesse
2007-11-28
Fixes Mickey and Gold rush. Not the cleanest fix but tested and works
Stuart George
2007-11-28
Update mouse coordinates onn *all* mouse events, i.e. also after click events
Max Horn
2007-11-28
Added resource extraction from Spanish version
Paul Gilbert
2007-11-28
Added detection of Spanish version
Paul Gilbert
2007-11-28
Fix regression from r28850 that rewrote all pattern data. Fixes agi v3 circle...
Stuart George
2007-11-27
Possible fix for bug #1838622 - "IHNM: Benny can't help the boy". It seems th...
Filippos Karapetis
2007-11-27
Apparently, I can't write...
Sven Hesse
2007-11-27
Added detection fallback for Lost In Time
Sven Hesse
2007-11-27
- Changed sound creation to automatically reset volume so that introduction s...
Paul Gilbert
2007-11-27
Removed old commented out debug code
Paul Gilbert
2007-11-26
Fix keyword expansion in asm sources
Max Horn
2007-11-26
Moved port specific build rules from Makefile to ports.mk
Max Horn
2007-11-26
Update MSVC8 project
Eugene Sandulenko
2007-11-25
- enabled speech sounds
Gregory Montoir
2007-11-25
don't expose the Common::drawLine implementation details in client code, keep...
Gregory Montoir
2007-11-25
An attempt to implement thick line drawing.
Eugene Sandulenko
2007-11-25
Add md5 details for Blue's Art Time Activities.
Travis Howell
2007-11-25
Switch AGI to common drawLine() as well
Eugene Sandulenko
2007-11-25
Switch to our common drawLine routine
Eugene Sandulenko
2007-11-25
Fix regression in Fun Shop titles, when starting activites.
Travis Howell
2007-11-25
Suspend ScummVM when the button is hit (or a call is received), putting it in...
Oystein Eftevaag
2007-11-25
Add stub for wizImages thickLine code.
Travis Howell
2007-11-24
Add notes (From wiki) for u32 codes used in Backyard Soccer.
Travis Howell
2007-11-24
Implement soccer opcode 1006. Nothing is tested and is pure processing
Eugene Sandulenko
2007-11-24
Now always sending a mouse-moved event before a click (some engines don't upd...
Oystein Eftevaag
2007-11-24
Updated main features for Symbian with the latest game engines
Lars Persson
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