Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-10-02 | SCUMM: MONKEY2: Skip extra code on FMTOWNS, fixes bug #2223 | Ben Castricum | |
2018-10-02 | SCI: Script patch for LB2 act 4 init, bug #10716 | sluicebox | |
Fixes a lockup in the original game | |||
2018-10-02 | GOB: Add Detection Entry for PCGames Ween Demo. | D G Turner | |
This is from Trac #10725, and the demo appears to be multilingual at least in terms of English and German, so adding two entries. | |||
2018-10-01 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-09-29 | SCI: Script patch for LB2 armor inset, bug #10709 | sluicebox | |
Fixes missing messages in floppy version | |||
2018-09-28 | GUI: Fix mass add not showing some variants if one is already known | Bastien Bouclet | |
2018-09-26 | FULLPIPE: Fix For Memory Leak When Exiting Through Game Menu. | D G Turner | |
This fixes bug #10398 ("FULLPIPE: memory leak when exiting via in-game menu (not gmm)"). | |||
2018-09-26 | STARTREK: Add Detection Entry for English Demo. | D G Turner | |
This can be found at: https://archive.org/details/StarTrek25thAnniversaryDemo | |||
2018-09-25 | STARTREK: Add Detection Entry For German Version of Judgement Rites. | D G Turner | |
2018-09-25 | CREDITS: Fix Anchors For Website to Match Current Usage. | D G Turner | |
2018-09-24 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 100.0% (1000 of 1000 strings) | |||
2018-09-24 | LASTEXPRESS: Fix GCC Enum Comparison Mismatch Warning. | D G Turner | |
This was previously comparing the Object Model to the Object Enum. This has been corrected, but should have no functional change as the underlying enum value of 1 is identical for both symbols. | |||
2018-09-24 | LASTEXPRESS: Fix GCC Warnings | D G Turner | |
These were for missing parentheses to clarify logical expressions. | |||
2018-09-24 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-09-24 | LASTEXPRESS: more fixes in NPC logic | Evgeny Grechnikov | |
2018-09-21 | SCI: Script patch for LB2 desk lamp, bug #10706 | sluicebox | |
Fixes a broken message in floppy version | |||
2018-09-18 | I18N: Update translation (Italian) | Paolo Bossi | |
Currently translated at 100.0% (1000 of 1000 strings) | |||
2018-09-16 | WINTERMUTE: Flush ConfMan to disk on every change (#1314) | lolbot-iichan | |
* WINTERMUTE: Flush ConfMan to disk | |||
2018-09-16 | SCI: Script patch for LB2 crate room bug #10701 | sluicebox | |
Fixes a lockup in the original game | |||
2018-09-15 | GOB: Correct build breakage for DS/PSP2 from previous commit. | D G Turner | |
2018-09-15 | GOB: fixed missing member initialization | Martin Gerhardy | |
2018-09-14 | IMAGE: Check the output surface bounds when writing QT encoded PICT images | Bastien Bouclet | |
2018-09-14 | LASTEXPRESS: Add Missing End Markers to Detection Entry File Lists. | D G Turner | |
This omission might have caused detection issues, but unlikely to cause crashes. | |||
2018-09-14 | LASTEXPRESS: added detection entry for gog release | Martin Gerhardy | |
2018-09-14 | PS2: Fix compilation with latest PS2SDK | Cameron Cawley | |
2018-09-14 | IOS: Only change idle timer from main thread. | Jonny Bergström | |
This prevents various runtime warnings i.e. "Main Thread Checker: UI API called on a background thread: -[UIApplication setIdleTimerDisabled:] ..." | |||
2018-09-13 | DIRECTOR: fixed warning with gcc 8.2 | Martin Gerhardy | |
engines/director/lingo/lingo-funcs.cpp: In member function ‘void Director::Lingo::func_goto(Director::Datum&, Director::Datum&)’: engines/director/lingo/lingo-funcs.cpp:194:39: warning: type qualifiers ignored on cast result type [-Wignored-qualifiers] cleanedFilename += (const char) *p; | |||
2018-09-13 | SWORD2: fixed compiler warning with gcc 8.2 | Martin Gerhardy | |
engines/sword2/screen.cpp: In member function ‘void Sword2::Screen::rollCredits()’: engines/sword2/screen.cpp:1121:102: warning: cast from type ‘const char*’ to type ‘byte*’ {aka ‘unsigned char*’} casts away qualifiers [-Wcast-qual] creditsLines[i]->sprite = _vm->_fontRenderer->makeTextSprite((byte *)creditsLines[i]->str.c_str(), 600, 14, _vm->_speechFontId, 0); | |||
2018-09-13 | LASTEXPRESS: fixed warnings with gcc 8.2 | Martin Gerhardy | |
engines/lastexpress/entities/alexei.cpp: In member function ‘void LastExpress::Alexei::standingAtWindow(const LastExpress::SavePoint&)’: engines/lastexpress/entities/alexei.cpp:772:49: warning: suggest parentheses around ‘&&’ within ‘||’ [-Wparentheses] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/lastexpress/entities/chapters.o engines/lastexpress/entities/august.cpp: In member function ‘void LastExpress::August::function21(const LastExpress::SavePoint&)’: engines/lastexpress/entities/august.cpp:672:4: warning: this statement may fall through [-Wimplicit-fallthrough=] switch(params->param5) { ^~~~~~ engines/lastexpress/entities/august.cpp:694:3: note: here case 9: ^~~~ | |||
2018-09-11 | LASTEXPRESS: more fixes in NPC logic | Evgeny Grechnikov | |
2018-09-10 | Fix launch on recent iOS device (iOS 11.4.1) | Jonny Bergström | |
2018-09-10 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-09-09 | I18N: Update translations templates | Thierry Crozat | |
2018-09-09 | MOHAWK: RIVEN: Don't allow saving from the GMM if no game is started | Bastien Bouclet | |
2018-09-09 | MOHAWK: RIVEN: Don't allow opening the main menu from the config screens | Bastien Bouclet | |
2018-09-09 | MOHAWK: RIVEN: Return to main menu after the credits | David Fioramonti | |
Like the original the game loop returns to the main menu after the credits end. The variable states are reset and the player can start a new game or load an old one. | |||
2018-09-08 | GRAPHICS: Simplify trig usage in primitives | David Fioramonti | |
Combined if statements and simplified trig. cos(atan2(y,x)) = x / sqrt(x^2 + y^2) and sin(atan2(y,x)) = y / sqrt(x^2 + y^2). | |||
2018-09-07 | TITANIC: Fix infinite Barbot animation loop after loading savegame | Paul Gilbert | |
2018-09-06 | I18N: Update translation (French) | Purple T | |
Currently translated at 99.9% (1000 of 1000 strings) | |||
2018-09-06 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 99.9% (999 of 1000 strings) | |||
2018-09-06 | I18N: Update translation (French) | Purple T | |
Currently translated at 99.8% (998 of 1000 strings) | |||
2018-09-06 | SCI32: Allow malformed calls to kLock in PQ:SWAT, after the training videos | Filippos Karapetis | |
Fixes bug #10699 | |||
2018-09-06 | MUTATIONOFJB: Small fixes. | Ľubomír Remák | |
Handle errors in save/load code. Fix typo in Game::colorFromString. | |||
2018-09-06 | MUTATIONOFJB: Add support for 'look' action on inventory items. | Ľubomír Remák | |
2018-09-05 | WIN32: Rewrite Inno setup installer script. (#1324) | Lothar Serra Mari | |
* WIN32: Rewrite Inno setup installer * WIN32: Add small bmp for usage in the Inno setup script * WIN32: Fix spacing in Inno setup script * WIN32: Re-add the documentation files to the Start Menu * WIN32: Add scummvm icon to the Inno setup uninstaller * WIN32: Remove now obsolete scummvm.iss.in file * WIN32: Remove reference to Inno installer in update-version.pl * WIN32: Add reference to Inno setup bmp file in ports.mk | |||
2018-09-04 | SCI32: Fix typo | Filippos Karapetis | |
2018-09-04 | I18N: Update translations templates | Thierry Crozat | |
2018-09-04 | SCI32: More workarounds for Hoyle Classic Games - Poker minigame | Filippos Karapetis | |
2018-09-04 | SCI32: Add more workarounds for Hoyle Classic Games | Filippos Karapetis | |
This fixes issues with Bridge and Backgammon. Now, Hoyle 5 and its variants should be in a very good state for testing | |||
2018-09-03 | I18N: Regenerate translations data file | Thierry Crozat | |