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2011-05-31COMMON: Shorten endianess / mem align guessing logic in scummsys.hMax Horn
2011-05-31COMMON: Move more stuff from scummsys.h to portdefs.hMax Horn
2011-05-31COMMON: Move some code from scummsys.h to relevant portdefs.h filesMax Horn
2011-05-31AUDIO: Fix GCC Compilation Warning in FM-Towns Softsynth.D G Turner
2011-05-31BUILD: Fix typo which broke WebOS buildsMax Horn
2011-05-31BUILD: Fix compilation when --enable-plugins is enabled.D G Turner
2011-05-31BUILD: Fix Linking.D G Turner
These defines are adding to, not replacing the MODULES list.
2011-05-31BUILD: Compile more files only when necessaryMax Horn
2011-05-31BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backendsMax Horn
2011-05-30WINCE: Remove unnecessary -I flagsMax Horn
2011-05-30BUILD: Only add one option per line to INCLUDES/CXXFLAGS/LDFLAGSMax Horn
This improves (IMHO) readability, and makes it easier to diff for changes in compiler options.
2011-05-30TSAGE: Changed parameter to animate call from NULL to 0 for better type matchingPaul Gilbert
2011-05-30TSAGE: Bugfix for saving in scene #2150Paul Gilbert
2011-05-30TSAGE: General cleanup of object classPaul Gilbert
2011-05-30FM-TOWNS AUDIO: fix destructors (thread safety)athrxx
2011-05-30TSAGE: Fix a mess in Seeker's actions in scene 2100strangerke
2011-05-30TSAGE: Fix a glitch in scene 2320 (no idea if it was visible or not)strangerke
2011-05-30TSAGE: Fix a bug in scene 7000, after talking to Skeenarstrangerke
2011-05-29COMMON: Limit pragma warning use in algorithm.h to MSVC.Johannes Schickel
Since we only want to disable a MSVC specific warning with it and other compilers might have different warnings numbers it is safer to only target MSVC here.
2011-05-29SCI: Added a more generalized fix for bug #3306417md5
2011-05-29AGOS: Silenced a false positive warning in MSVCmd5
2011-05-29CREATE_PROJECT: Fixed typomd5
2011-05-29SCI: Make 'quit' an alias for 'quit game' in the consoleWillem Jan Palenstijn
2011-05-29SCUMM: Fix bug #1013617athrxx
(ZAK FM-TOWNS: Wrong verb ('Teleport To') shown)
2011-05-29KYRA: pause midi sounds while gmm is runningathrxx
2011-05-29FM-TOWNS AUDIO: Unlock internal mutex before calling imuse timer proc.athrxx
2011-05-29SCUMM: implement some missing (very low relevance) imuse codeathrxx
1) Don't skip transpose setting in sysex command 0. There are only a few sounds where this setting is used (mainly sfx). 2) Make MI2 and INDY4 read certain player start parameters from the sound resource. The start parameters usually match our default parameters (exception: e.g. LeChuck's Fortress). The use of these parameters has been dropped in DOTT (they use default parameters like we do).
2011-05-29KYRA: remove useless mutex from sound_townsathrxx
2011-05-28TSAGE: Fix a glitch in scene 5100, add some commentsstrangerke
2011-05-28TSAGE: Fix an animation issue, and the transition between scene 5300 and ↵strangerke
5100 (Seeker waking up and leaving)
2011-05-28TSAGE: Fix 'Restart' button, when game is overstrangerke
2011-05-28TSAGE: Fix priority glitch in scene 4000 when climbing down the right chimneystrangerke
2011-05-28TSAGE: Add some comments, and a missing remove() in scene 2300strangerke
2011-05-28TSAGE: Fix similar issue in scene 2150strangerke
2011-05-28TSAGE: Fix crash when restoring a game in scene 2100strangerke
2011-05-28TSAGE: Add specific initialization for ringworld CD, fixing the color of the ↵strangerke
buttons
2011-05-28TSAGE: Fix several bugs in scene 5300strangerke
2011-05-28TSAGE: Fix a couple of glitches in scene 5300strangerke
2011-05-28TSAGE: Fix bug in scene 2100 when Seeker is in the cave. (Thanks ↵strangerke
eriktorbjorn for pointing the reason of the problem)
2011-05-27TSAGE: Add a workaround for the mouse hidden bug in scene 4150 (also present ↵strangerke
in the original)
2011-05-27TSAGE: Fix a sound glitch in scene 4150strangerke
2011-05-27WINCE: Update of port-related READMECeRiAl
2011-05-27TSAGE: Fix priority issue in scene 2100, in the liftstrangerke
2011-05-27TSAGE: Cosmetic tweaks to Scene::setZoomPercents.Alyssa Milburn
2011-05-27TSAGE: Rename _field1800 in scene 2100strangerke
2011-05-27TSAGE: Fix (second) bug "Scene 2100: If you sit down at Quinn's console and ↵strangerke
then get back up again, his walk animation gets screwed"
2011-05-27SCI: Fix access to variables (gc_interval etc.) from the consoleLars Skovlund
2011-05-27Revert "SCI: Don't attempt to modify null/disposed objects."Lars Skovlund
This fix for bug #3303802 is a potential cause of unreproducible bugs in all SCI games that taint savegames. This reverts commit 48140a012d69d76de5ae80de7ca926e71c39cd03.
2011-05-27TSAGE: Bugfix for loading savegames directly from the launcherPaul Gilbert
2011-05-27TSAGE: Bugfix for saving game in scene #4025Paul Gilbert