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2004-04-04Removed CharsetRenderer::_mask (this was used to optimize charset mask ↵Max Horn
handling). This shouldn't cause any noticable slowdowns, but allows us to get rid of two nasty hacks, and fixes bug #895355 (DIG: Subtitles sometimes stay on the screen), maybe also others svn-id: r13464
2004-04-04Added TODO/FIXME commentMax Horn
svn-id: r13463
2004-04-04My recent change to _draw_bottom caused a regression in The Dig (and maybe ↵Max Horn
elsewhere). Ah well, probably better to draw one line more than one line less anyway svn-id: r13462
2004-04-04Implement V8 queryQuit opcodeMax Horn
svn-id: r13461
2004-04-04Fix for last part of bug #766749 (COMI: Text should not always have a ↵Max Horn
shadow): do not draw shadow for charset 3 svn-id: r13460
2004-04-04allow disabling of text shadow in NUT font rendererMax Horn
svn-id: r13459
2004-04-04let compiler optimize code better <g>Max Horn
svn-id: r13458
2004-04-04Cleanup.Torbjörn Andersson
svn-id: r13457
2004-04-04Exit quietly if we just told the user we are going to exit; no need to call ↵Max Horn
error() (which pops up the console etc.) svn-id: r13456
2004-04-04Fix for bug #885466 (FT: Text gets drawn under moving bits), by making AKOS ↵Max Horn
codec 16 honor the charset mask svn-id: r13455
2004-04-04got rid of _msgPtrToAdd; slightly improved error checking in addMessageToStack()Max Horn
svn-id: r13454
2004-04-03Fix for bugs #915586, #905856, part of bug #766749 (COMI: Bug with text ↵Max Horn
being printed on the edge of the screen) svn-id: r13452
2004-04-03cleanupMax Horn
svn-id: r13450
2004-04-03fixed hypothetical off-by-one error when computing _draw_bottom (a ↵Max Horn
semantical problem: _draw_bottom is supposed to be the bottom most pixel which is actually drawn; in the other case, it's top+height, i.e. one pixel *below* that last drawn pixel row. In addition, some cleanup svn-id: r13449
2004-04-03cleanup StringTab stuffMax Horn
svn-id: r13448
2004-04-03patch #910779 (with minor tweaks), fotaq hebrew support :Gregory Montoir
- reversed button captions in journal - reversed command text in pinnacle room - reverse order of lines in dialogue chooser thanks Ori Avtalion ! svn-id: r13447
2004-04-03Fix for bug #896844 (DIG: Missing subtitle at the lab console)Max Horn
svn-id: r13446
2004-04-03make hdiutil overwrite the disk image if it already exists, although it will ↵Jonathan Gray
still fail if it is already attached svn-id: r13445
2004-04-03cleanupMax Horn
svn-id: r13444
2004-04-02oopsMax Horn
svn-id: r13443
2004-04-02Got rid of _transTextMax Horn
svn-id: r13442
2004-04-02cleanupMax Horn
svn-id: r13441
2004-04-02Remove obsolete code fragment (a good sign for a refactoring is if it allows ↵Max Horn
you to remove crufty hacks you didn't even think of :-) svn-id: r13440
2004-04-02One item less on the TODOMax Horn
svn-id: r13439
2004-04-02simplify code by integrating a call to translateText() into ↵Max Horn
addMessageToStack(); improved translateText() further svn-id: r13438
2004-04-02Shouldn't be necessary to do a second translation run in this place (at ↵Max Horn
least I couldn't find any place were it is) svn-id: r13437
2004-04-02Added support for %___ strings (used in localized version of The Dig)Max Horn
svn-id: r13436
2004-03-31be tolerant against abuse of ConfMan.getInt(); add missing default value for ↵Max Horn
'speech_volume' in bs1 svn-id: r13435
2004-03-30Use vsprintf instead of vsnprintf: more portable, less safe (but then again, ↵Max Horn
vsnprinft isn't that safe either) svn-id: r13434
2004-03-30please fixPaweł Kołodziejski
svn-id: r13433
2004-03-30updatePaweł Kołodziejski
svn-id: r13432
2004-03-30CleanupTorbjörn Andersson
svn-id: r13431
2004-03-29Make use of Stack templateMax Horn
svn-id: r13430
2004-03-29very simpled and limited stack class (fixed size even)Max Horn
svn-id: r13429
2004-03-29Fixed a bad crash that occured when adding a new game target in the launcherMax Horn
svn-id: r13428
2004-03-29add most of my os x snapshot script as a makefile targetJonathan Gray
svn-id: r13427
2004-03-29use a make variable for static os x package prefix so I don't have to change ↵Jonathan Gray
as many lines, it should probably be changeable via the configure script at some point svn-id: r13426
2004-03-29clean up FMUS handling, fix not being able to enable sound debug messagesJonathan Gray
svn-id: r13425
2004-03-29UpdateTravis Howell
svn-id: r13424
2004-03-29Should have been disabled for Mac. indy3/loom.Travis Howell
Fixes distaff position svn-id: r13423
2004-03-29Cleanup.Torbjörn Andersson
This removes a bunch of debugging code/commands that either didn't do anything useful under ScummVM (e.g. "soft" and "hard"), or which did things that was already easily avaiable elsewhere (e.g. "save" and "restore"). I didn't have the heart to remove the "tony" command, though. :-) svn-id: r13422
2004-03-29Make clearScene() set the _needFullRedraw variable.Torbjörn Andersson
I think the reason I didn't do this from the start was that BS2 used to call clearScene(), or whatever the function was called back then, between every frame. Nowadays, it simply assumes that each frame will cover the previous one. Anyway, this change prevents the restart/restore dialog from appearing briefly between the two intro cutscene animations. svn-id: r13421
2004-03-28Fix for bug #907174 (LOOM MAC: Crash after entering copy protection)Max Horn
svn-id: r13420
2004-03-28Proper copy-protection bypass for Mac Loom (still crashes when entering the ↵Max Horn
right code, though) svn-id: r13419
2004-03-28Fix bug #925059Nicolas Bacca
svn-id: r13416
2004-03-28updatePaweł Kołodziejski
svn-id: r13414
2004-03-28Remove explicit OSystem parameter from StackLock constructor; added ↵Max Horn
OSystem::displayMessageOnOSD (not yet used; default implementation provided) svn-id: r13413
2004-03-28Preserve comments in config filesMax Horn
svn-id: r13412
2004-03-28cleanup; extended config file format checking (partially from patch #896096)Max Horn
svn-id: r13411
2004-03-28Renamed more OSystem methodsMax Horn
svn-id: r13410