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2016-10-08NEWS: Add NEWS stub for 1.10.0Lothar Serra Mari
2016-10-08NEWS: Mention fix for bug #9597Lothar Serra Mari
2016-10-08NEWS: Add release date for 1.9.0Lothar Serra Mari
2016-10-08NEWS/DE: Mention hi-res games as supportedLothar Serra Mari
2016-10-08I18N: Regenerate translations.datEugene Sandulenko
2016-10-08Merge pull request #842 from greencis/masterEugene Sandulenko
I18N: Update Belarusian and Russian translations
2016-10-07TITANIC: Fix transparency handling of Doorbot and PhotographPaul Gilbert
2016-10-07GRAPHICS: Search for font substitution for MacFontsEugene Sandulenko
2016-10-07I18N: Update Belarusian and Russian translationsgreencis
2016-10-07MOHAWK: Enable Myst for the releaseEugene Sandulenko
2016-10-07WINTERMUTE: Enable supported games for the releaseEugene Sandulenko
2016-10-07GNAP: Enable engine for the releaseEugene Sandulenko
2016-10-07ADL: Enable hires0-3 for the releaseEugene Sandulenko
2016-10-07CHEWY: Fix undefined behaviorFilippos Karapetis
2016-10-07GRAPHICS: Differentiate Mac fonts by slantEugene Sandulenko
2016-10-07GRAPHICS: Parse slant from BDF fontsEugene Sandulenko
2016-10-07CHEWY: Properly dispose audio streams after useFilippos Karapetis
2016-10-06TITANIC: Cleanup usages of CTransparencySurfacePaul Gilbert
2016-10-06TITANIC: Fix videos playing vertically flippedPaul Gilbert
2016-10-06VIDEO: Expose the bitCount of AVIVideoTrack bitmap headersPaul Gilbert
2016-10-07CHEWY: Const correctnessFilippos Karapetis
2016-10-07CHEWY: Use new instead of malloc() in the CFO video decoderFilippos Karapetis
Thanks to wjp for noticing this
2016-10-07WINTERMUTE: Change in-engine thumbnail-defaults.Einar Johan Trøan Sømåen
Instead of the engine-based 0, we now default to kThumbnailWidth/kThumbnailHeight2, as values of 0 here disable thumbnails in the engine. TODO: Perhaps consider looking into always running the thumbnail-generation even if the sizes are 0?
2016-10-07WINTERMUTE: Don't crop UIEdit strings to negative sizesEinar Johan Trøan Sømåen
If _maxLength was -1, we would end up with a 0-size allocation, and a write that starts right before it, which gives odd results.
2016-10-06GRAPHICS: Move font-related MacGUI code to MacFontManagerEugene Sandulenko
2016-10-06GRAPHICS: Fix BDF font parsingEugene Sandulenko
2016-10-06DEVTOOLS: Fix convbdf font parsingEugene Sandulenko
2016-10-06BLADERUNNER: fixed some of endianness issuesPeter Kohaut
2016-10-06BLADERUNNER: added support for fontsPeter Kohaut
2016-10-06I18N: Regenerate translation data fileThierry Crozat
2016-10-06I18N: Update French translationThierry Crozat
2016-10-06I18N: Update Swedish translation (from ticket #9600)Thierry Crozat
2016-10-06GRAPHICS: Parse font size from BDF fontsEugene Sandulenko
2016-10-06GRAPHICS: Use Family name instead of font name when reading from BDF fontsEugene Sandulenko
2016-10-05TITANIC: Add movie command to the debuggerPaul Gilbert
2016-10-06BLADERUNNER: added suspects db & fixed crimes dbPeter Kohaut
2016-10-06WINTERMUTE: Add detection for german version of 5MA, Fixes #6850Einar Johan Trøan Sømåen
2016-10-05GRAPHICS: Use Face Name for Mac fonts if they're specified.Eugene Sandulenko
Allows to avoid situations with files named "NewYork" with "New York" font inside.
2016-10-05GRAPHICS: Load Face Name from BDF filesEugene Sandulenko
Also adjust the devtools and built-in fonts accordingly.
2016-10-05SCI32: Fix uninitialized read when starting a new game in LSL6hiresColin Snover
2016-10-05SCI32: Fix Return to Launcher in F5 menuColin Snover
Closes #837.
2016-10-05SCI32: Fix deleting save games in native save/load dialogueColin Snover
2016-10-05SCI32: Fix version file read failure in LSL6hiresColin Snover
2016-10-05CHEWY: Optimize font drawingFilippos Karapetis
Thanks to _sev for the suggestion
2016-10-05CHEWY: Add support for in-game textsFilippos Karapetis
2016-10-05FULLPIPE: Added on-demand debug output to PicAniInfosEugene Sandulenko
2016-10-04SHERLOCK: SS: Fix hotspots remaining after items are picked upPaul Gilbert
2016-10-04TITANIC: Fix initial display of computer screenPaul Gilbert
2016-10-04TITANIC: Workaround for incorrect transparency check in getPixelPaul Gilbert
2016-10-04TITANIC: Implement blitRect to closer match the originalPaul Gilbert