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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2004-06-29
Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path.
James Brown
2004-06-29
Implement game detection based on MD5s. This lets us avoid multiple GIDs
Eugene Sandulenko
2004-06-29
Make md5_file() work regardless file name case and within arbitrary
Eugene Sandulenko
2004-06-29
Rename var
Travis Howell
2004-06-29
Revert hypothetical off-by-one fixin akos codec 16, causes glitches in HE games.
Travis Howell
2004-06-29
Remove old commented out code
Travis Howell
2004-06-29
Change stampObject opcode to use same method as HE game, in order to draw to ...
Travis Howell
2004-06-29
Add hack for mouse hotpot in funpack
Travis Howell
2004-06-29
Update HE issues
Travis Howell
2004-06-29
Fix actorOps case 218/9 in HE games
Travis Howell
2004-06-29
Add some md5's
Eugene Sandulenko
2004-06-29
Added couple buzzy games versions
Eugene Sandulenko
2004-06-29
Convert to HTML
Eugene Sandulenko
2004-06-29
Yet more opcodes
Eugene Sandulenko
2004-06-29
Add check for older puttputt version.
Travis Howell
2004-06-29
Add more games' opcodes.
Eugene Sandulenko
2004-06-29
Add internal HE documentation. These are heavily used in development
Eugene Sandulenko
2004-06-28
Make use of new File refcount code; also fixed long standing bug in vorbis co...
Max Horn
2004-06-28
Added simple ref-counting to the File class
Max Horn
2004-06-28
oops
Eugene Sandulenko
2004-06-28
Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien.
Eugene Sandulenko
2004-06-28
Fix missing subtitles in Conroy Bumpus' song in Sam & Max
Travis Howell
2004-06-28
Added "MUSIC" / "music" to the list of default directories.
Torbjörn Andersson
2004-06-28
Add a few more HE 7.2 vars
Travis Howell
2004-06-28
Fix missing sound effects in puttdemo (DOS)
Travis Howell
2004-06-28
Correct default paths
Travis Howell
2004-06-28
Enhanced default directory support in the File class; now one can specify arb...
Max Horn
2004-06-28
Don't use getGameDataPath()
Max Horn
2004-06-27
Added operator + for strings
Max Horn
2004-06-27
That check should of been for HE 7.0 games.
Travis Howell
2004-06-27
Added small TODO to my currently defunct OSX-COMI-hack
Max Horn
2004-06-27
Reversed param order of File::open() -- this allowed me to get rid of a few m...
Max Horn
2004-06-27
irrelevant tweak, but I am a const-junkie :-)
Max Horn
2004-06-27
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to...
Max Horn
2004-06-27
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to...
Max Horn
2004-06-27
Cleanup for MemoryReadStream; made it match the File-class interface
Max Horn
2004-06-27
Renamed/documented some odd smush/insane vars
Max Horn
2004-06-27
Another palette change needed for HE 7.0 games.
Travis Howell
2004-06-27
Renamed some HE-specific variables.
Eugene Sandulenko
2004-06-27
Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be confine...
Max Horn
2004-06-27
Small TODO comment
Max Horn
2004-06-27
Fix memory leak
Max Horn
2004-06-27
Use existing ScummVM functionality for packed structs
Max Horn
2004-06-27
Not required for WIN32
Travis Howell
2004-06-27
Update HE7 issues
Travis Howell
2004-06-27
HE 7.0 games don't actually use their color cycling resources
Travis Howell
2004-06-27
Fix actor palette in HE 7.0 games.
Travis Howell
2004-06-27
Remove bad comment
Travis Howell
2004-06-26
Add initial support for reading sputm.9x index files. Teach ScummVM about re...
Jonathan Gray
2004-06-26
Older scaleTable and scale values are still use by HE games.
Travis Howell
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