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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2007-06-19
The correct music track is now played when loading a game in IHNM. The save/l...
Filippos Karapetis
2007-06-19
Removed obsolete comment
Filippos Karapetis
2007-06-19
More updates for the save/load system in IHNM
Filippos Karapetis
2007-06-18
Mouse is now properly hidden during dialogues, and is restored after load/sav...
Nicola Mettifogo
2007-06-18
Change some regular integers to short integers
Filippos Karapetis
2007-06-18
Use the SCUMMVM_VERSION macro from base/internal_version.h in the maemo backe...
Max Horn
2007-06-18
Update versions.
Travis Howell
2007-06-18
Updated tools/version.pl once more, to handle dists/slackware/scummvm.SlackBuild
Max Horn
2007-06-18
Added backends/platform/ds/arm9/makefile(.in) to tools/update-version.pl
Max Horn
2007-06-18
Add details for music compression in Puzzle Pack too.
Travis Howell
2007-06-18
Added FIXME to dsmain.cpp about it not using SCUMMVM_VERSION (thus adding one...
Max Horn
2007-06-18
Fix line wrapping of text in Elvira 2.
Travis Howell
2007-06-18
Fix bug #1738870 - Elvira1: Glitch after opening a sarcophagus.
Travis Howell
2007-06-18
NDS : Suppressed unneccessary complications regarding the backbuffer when CPU...
Bertrand Augereau
2007-06-18
Fix bugs #1738867 and #1738872, the code for clearing the effects of fire wal...
Travis Howell
2007-06-17
NDS: setKeyboardEnable shouldn't overrun VRAM anymore when CPU scaler is on
Bertrand Augereau
2007-06-17
Normalize event names.
Eugene Sandulenko
2007-06-17
Some more updates for saving/loading in IHNM
Filippos Karapetis
2007-06-17
Added support for FLAC encoded music in Broken Sword 1. (The compression tool
Torbjörn Andersson
2007-06-17
Re-added NDS NEWS
Max Horn
2007-06-17
NDS: Compile fixes
Bertrand Augereau
2007-06-17
Some updates on the save/load system in IHNM. It still needs work, though
Filippos Karapetis
2007-06-17
Fixed the remaining glitch with fading after a cutaway is shown
Filippos Karapetis
2007-06-17
Update win32dist.
Travis Howell
2007-06-17
More efforts to implement proper fade after cutaway. One little glitch is left.
Eugene Sandulenko
2007-06-16
cleanup
Max Horn
2007-06-16
cleanup
Max Horn
2007-06-16
Avoid using the 'st_sample_t out[2]' arrays inside tight loops, as some compi...
Max Horn
2007-06-16
Update GP2X configure rules to support the new ARM ASM mixer code (i.e. USE_A...
John Willis
2007-06-16
Add more nicks to credits
Eugene Sandulenko
2007-06-16
Fixed invalid read from odd address in some cases (Gob1 EGA on PalmOS)
Chris Apers
2007-06-16
Try to be more robust/paranoid when reading the SAVEGAME.INF file. Apart from
Torbjörn Andersson
2007-06-16
Update credits with some nicks from SF.net
Eugene Sandulenko
2007-06-16
Remove duplicate entries
Eugene Sandulenko
2007-06-16
Options button is now working in the character selection screen in IHNM
Filippos Karapetis
2007-06-16
Update file with all who contributed patches to the project
Eugene Sandulenko
2007-06-16
use USE_ARM_SOUND_ASM for arm-linux target
Paweł Kołodziejski
2007-06-16
Silence MSVC8 warning
Filippos Karapetis
2007-06-16
Tiny changes to help optimizer resolve array aliasing
Max Horn
2007-06-16
Patch #1717419: Optimisation for sound rate conversion code
Max Horn
2007-06-16
Fix legal header for new files.
Eugene Sandulenko
2007-06-16
Patch #1721826: ARM asm versions of sound rate conversion/mixing code
Max Horn
2007-06-16
Simplified LURE detection code a little bit
Max Horn
2007-06-16
An attempt to fix restoring from cutaway. Still not perfect.
Eugene Sandulenko
2007-06-16
The codes difference when selecting character, only applies to the Amiga mult...
Travis Howell
2007-06-16
Fixed - embarrassing - broken password check.
Nicola Mettifogo
2007-06-16
Add code difference in Amiga versions, when selecting character.
Travis Howell
2007-06-16
Made language selection screen policy clearer.
Nicola Mettifogo
2007-06-16
Fixed regression: crash when loading objects on Amiga.
Nicola Mettifogo
2007-06-16
Reduce code duplication.
Travis Howell
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