Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-29 | SCI: Split savegame descriptor fill code from savegame list code | Colin Snover | |
The descriptor is used to check the validity of single savegames in SCI32. | |||
2016-09-29 | SCI32: Start implementing kSave for SCI32 | Colin Snover | |
2016-09-29 | SCI32: Clean up and fix some SCI32-only kFileIO operations | Colin Snover | |
2016-09-29 | SCI32: Add support for kPrintDebug | Colin Snover | |
2016-09-29 | SCI32: Implement kSetHotRectangles | Colin Snover | |
Used only by chapter 7 of Phant1. | |||
2016-09-29 | SCI32: Fix kFileIOOpen signature | Colin Snover | |
The mode argument is required in SCI32 too; Torin just had a script bug. | |||
2016-09-29 | SCI32: Patch bad calls to IntArray::newWith in Phant1 and SQ6 | Colin Snover | |
2016-09-29 | SCI32: Rewrite kArray & kString | Colin Snover | |
This change invalidates earlier SCI32 save games, which separated arrays and strings in an incompatible manner. Old save games contain invalid references to a string segment which no longer exists, and contain incompatible array structures that lack critical type information. | |||
2016-09-29 | SCI32: Add a trap for invalid calls to kNumCels | Colin Snover | |
2016-09-29 | SCI: Improve debugging output for selector failures | Colin Snover | |
2016-09-29 | SCI: Generalize code for getting information on the current call | Colin Snover | |
2016-09-29 | SCI: Fix whitespace | Colin Snover | |
2016-09-29 | SCI: Fix typo in debugger help | Colin Snover | |
2016-09-29 | SCI32: Fix buffer overflow when drawing border to a tiny text bitmap | Colin Snover | |
2016-09-29 | SCI32: Improved game resolution detection | Colin Snover | |
2016-09-29 | SCI: Put CD flag on CD games | Colin Snover | |
2016-09-29 | SCI32: Skip SEQ playback if file not found | Colin Snover | |
CID 1361588. | |||
2016-09-29 | SCI32: Fix incorrect use of speedThrottler in Video32 | Colin Snover | |
The sleep values for video playback are the amount of time until the next frame needs to be displayed, whereas speedThrottler is used to ensure that a given amount of time always elapses between two triggered speedThrottler calls. | |||
2016-09-29 | SCI: Move SciEngine::sleep to correct source file | Colin Snover | |
2016-09-29 | SCI32: Fix incorrect warnings about unlocking type 140 | Colin Snover | |
This type in SSCI corresponds to Wave resources, but since ScummVM does not differentiate between Wave and Audio resources, just say it's an Audio resource type, not an Invalid resource type. | |||
2016-09-29 | SCI32: Explicitly instantiate MIN/MAX templates | Colin Snover | |
2016-09-29 | SCI32: Update screen on frameout, instead of in the event loop | Colin Snover | |
2016-09-29 | SCI32: Fix kShowStyleNone transitions | Colin Snover | |
2016-09-29 | SCI32: Guard against dynamic_cast failure | Colin Snover | |
CID 1361762, 1361763, 1361764, 1361765. | |||
2016-09-29 | SCI32: Fix off-by-one error | Colin Snover | |
CID 1361599. | |||
2016-09-29 | SCI32: Fix memory leak | Colin Snover | |
CID 1361032. | |||
2016-09-29 | SCI32: Fix potential null pointer dereference | Colin Snover | |
CID 1361026. | |||
2016-09-29 | SCI32: Fix potential null pointer dereference | Colin Snover | |
CID 1357041. | |||
2016-09-29 | SCI32: Fix typo | Colin Snover | |
CID 1361007. | |||
2016-09-29 | SCI32: Fix potential null pointer dereference | Colin Snover | |
CID 1351620. | |||
2016-09-29 | TITANIC: Match AVISurface setup and frame rendering closer to original | Paul Gilbert | |
2016-09-29 | GRAPHICS: Added a PixelFormat bpp method | Paul Gilbert | |
2016-09-29 | FULLPIPE: Fix crash in scene07 when drawer is handed to the Cornersitter | Eugene Sandulenko | |
2016-09-29 | FULLPIPE: Save correct thumbnail to the savegames | Eugene Sandulenko | |
2016-09-29 | FULLPIPE: Do not save on every room entering | Eugene Sandulenko | |
2016-09-28 | MAEMO: Update debian/changelog | Tarek Soliman | |
2016-09-28 | TITANIC: Add transparency check to OSVideoSurface getPixel | Paul Gilbert | |
2016-09-28 | TITANIC: Clarify movie secondary video tracks as a transparency mask | Paul Gilbert | |
2016-09-28 | DIRECTOR: Fix compilation on Dreamcast | Marcus Comstedt | |
2016-09-28 | DC: Fix indentation | Marcus Comstedt | |
2016-09-28 | NEWS/DE: Mention CMS/GameBlaster audio fix | Lothar Serra Mari | |
2016-09-28 | NEWS: Mention CMS/GameBlaster audio fix | Lothar Serra Mari | |
2016-09-28 | FULLPIPE: Scene06: Fix unpickable ball | Retro-Junk | |
2016-09-28 | DM: More refactoring | Strangerke | |
2016-09-27 | FULLPIPE: Fix counter in Scene::objectList_sortByPriority | Retro-Junk | |
2016-09-27 | FULLPIPE: Revert to original bubble sort algorithm for scene objects | Retro-Junk | |
2016-09-27 | FULLPIPE: Add support loading/saving from GMM | Eugene Sandulenko | |
2016-09-27 | FULLPIPE: Mark that the engine has simple save names | Eugene Sandulenko | |
2016-09-27 | FULLPIPE: Add support for loading from launcher | Eugene Sandulenko | |
2016-09-27 | DC: Ignore case for VM filenames | Marcus Comstedt | |