Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-04 | cleanup (this actor clip stuff is really evil -- I have to agree with ↵ | Max Horn | |
Kirben, it's totally unclear why they didn't just use the good old virt screen system... svn-id: r14890 | |||
2004-09-04 | Fix for bug #1022265 (Memory leak in vorbis.cpp?) | Max Horn | |
svn-id: r14889 | |||
2004-09-04 | Fixed a glitch in the music fade-out code. | Torbjörn Andersson | |
svn-id: r14888 | |||
2004-09-04 | Added support for compressed music. I'm sure there are some glitches still | Torbjörn Andersson | |
to fix, but it should work well enough for now. In this rewrite of the music code, I removed the "save/restore music state" function, since it just complicated things for a very small gain. It wasn't in the original engine, and I added it just for the credits, so that the previously playing music could be resumed afterwards. I might re-add it later, but probably not. svn-id: r14887 | |||
2004-09-04 | Should use _numSounds too. | Travis Howell | |
svn-id: r14886 | |||
2004-09-04 | Ooops | Travis Howell | |
svn-id: r14885 | |||
2004-09-04 | cleanup | Gregory Montoir | |
svn-id: r14884 | |||
2004-09-04 | Complete actor clipping override code for HE games. | Travis Howell | |
Add akos speech queue for HE games Minor cleanup svn-id: r14883 | |||
2004-09-04 | Got rid of OSystem::move_screen | Max Horn | |
svn-id: r14882 | |||
2004-09-04 | Missing pop | Travis Howell | |
svn-id: r14881 | |||
2004-09-04 | Ooops | Travis Howell | |
svn-id: r14880 | |||
2004-09-04 | Add actor cliping override for HE games. | Travis Howell | |
svn-id: r14879 | |||
2004-09-04 | cleanup | Max Horn | |
svn-id: r14878 | |||
2004-09-03 | Trying to be a bit more consistent in NEWS entries ↵ | Max Horn | |
('Added/Removed/Fixed/Deleteted/... feature FOO in BAR') svn-id: r14877 | |||
2004-09-03 | Fix for bug #1021538 (COMI: Graphic glitches in ship-to-ship fight) | Max Horn | |
svn-id: r14876 | |||
2004-09-03 | preliminar Wiz images support (HE 72) | Gregory Montoir | |
svn-id: r14875 | |||
2004-09-03 | Small correction for V7-8 actor drawing | Max Horn | |
svn-id: r14874 | |||
2004-09-03 | Another akos code difference in HE 71+ games | Travis Howell | |
svn-id: r14873 | |||
2004-09-03 | Fix warning | Max Horn | |
svn-id: r14872 | |||
2004-09-03 | Add basic decoding of debug script scripts. | Travis Howell | |
svn-id: r14871 | |||
2004-09-03 | Revert verb draw order change. | Travis Howell | |
Fix recent verb regressions. svn-id: r14870 | |||
2004-09-03 | Add fingolfin's suggested solution for bug #881132 | Travis Howell | |
svn-id: r14869 | |||
2004-09-02 | Cleanup: renamed 'value' to 'scaletableSize' and made akos codec1 & the old ↵ | Max Horn | |
costume code look even more alike svn-id: r14868 | |||
2004-09-02 | Make clearTextQueue call removeBlastTexts -- this fixes a text redraw issue ↵ | Max Horn | |
in the ship-to-ship combat svn-id: r14867 | |||
2004-09-02 | cleanup | Max Horn | |
svn-id: r14866 | |||
2004-09-02 | Update | Travis Howell | |
svn-id: r14865 | |||
2004-09-02 | Update HE issues | Travis Howell | |
svn-id: r14864 | |||
2004-09-02 | HE games don't mask. | Travis Howell | |
svn-id: r14863 | |||
2004-09-02 | Update IMHD fields | Travis Howell | |
svn-id: r14862 | |||
2004-09-02 | *** empty log message *** | Travis Howell | |
svn-id: r14861 | |||
2004-09-02 | Add extra sound check for HE games | Travis Howell | |
svn-id: r14860 | |||
2004-09-02 | HE games should check _numSounds to check whether sound type is music. | Travis Howell | |
Set maximum resource idx at 8000 for now, some HE games include huge amounts of sound resources. svn-id: r14859 | |||
2004-09-01 | Update debug code | Travis Howell | |
svn-id: r14858 | |||
2004-09-01 | HE specific | Travis Howell | |
svn-id: r14857 | |||
2004-09-01 | Add misisng case (Used in funpack) | Travis Howell | |
svn-id: r14856 | |||
2004-09-01 | Fix incorrect flObject base address computation | Max Horn | |
svn-id: r14854 | |||
2004-09-01 | HE 80+ speech files aren't encoded | Travis Howell | |
svn-id: r14853 | |||
2004-09-01 | Add HE 72 versions, still not working right yet. | Travis Howell | |
svn-id: r14852 | |||
2004-09-01 | Update HE games | Travis Howell | |
svn-id: r14851 | |||
2004-09-01 | Correct assert | Travis Howell | |
svn-id: r14850 | |||
2004-08-31 | *** empty log message *** | Travis Howell | |
svn-id: r14849 | |||
2004-08-31 | Ignore akos codec 32 for now | Travis Howell | |
svn-id: r14848 | |||
2004-08-31 | Remove newline | Travis Howell | |
svn-id: r14847 | |||
2004-08-31 | Add eriktorbjorn's patch for separate target for Broken Sword 1 demo. Avoids ↵ | Travis Howell | |
sound regressions in full game. svn-id: r14846 | |||
2004-08-31 | Add HE 72 version | Travis Howell | |
svn-id: r14845 | |||
2004-08-31 | Move function as requested. | Travis Howell | |
svn-id: r14844 | |||
2004-08-31 | Add HE version 80 to avoid additional game ids | Travis Howell | |
svn-id: r14843 | |||
2004-08-30 | Small correction | Travis Howell | |
svn-id: r14842 | |||
2004-08-30 | Typo | Travis Howell | |
svn-id: r14841 | |||
2004-08-30 | Update HE issues | Travis Howell | |
svn-id: r14840 |