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2014-03-16CINE: Avoid possible string buffer overrun by using strlcpy and strlcatStrangerke
2014-03-16TSAGE: Remove useless variable in Voice structure entry Type 0Strangerke
2014-03-16TSAGE: Reduce verbosity in Sound codeStrangerke
2014-03-16TSAGE: Change the type of two variables to booleanStrangerke
2014-03-16VOYEUR: Fix some missing variable initializationsStrangerke
2014-03-16TSAGE: Prevent possible null dereferenced in sound playerStrangerke
2014-03-16FULLPIPE: Fix compiler warningEugene Sandulenko
2014-03-15FULLPIPE: Further work on scene18and19 renamesEugene Sandulenko
2014-03-15ANDROID: Fix platform architecture and thus MIPS builds.D G Turner
2014-03-15WINTERMUTE: Run astyle on transparent_surface.{h,cpp} mainly adding braces.Einar Johan Trøan Sømåen
2014-03-15TUCKER: Initialize some more pointers with nullptr instead of 0Strangerke
2014-03-15TUCKER: Use boolean instead of integer in several placesStrangerke
2014-03-15TUCKER: Initialize some pointers with nullptr instead of 0Strangerke
2014-03-15TUCKER: Add a safeguard in updateCharPosition() to avoid a potential out-of-b...Strangerke
2014-03-15CGE: Remove a useless structure member, reduce a variable scopeStrangerke
2014-03-15CGE: Remove a useless variable, remove some associated dead codeStrangerke
2014-03-15CGE: Reorder CGEEngine constructorStrangerke
2014-03-15CGE: Move several variable initializations to the constructorStrangerke
2014-03-15AVALANCHE: Add a safeguard to avoid trying to highlight a dummy (out of bound...Strangerke
2014-03-15VOYEUR: Move the initialization of vm to the constructor of BoltFilesStateStrangerke
2014-03-15VOYEUR: Add a check to avoid potential use of negative value as an array indexStrangerke
2014-03-14FULLPIPE: Further var renames in scene18and19Eugene Sandulenko
2014-03-14VOYEUR: Get rid of some magic valuesStrangerke
2014-03-14VOYEUR: Hide the mouse cursor when the low battery screen is displayedStrangerke
2014-03-14VOYEUR: Hide the mouse cursor when the low battery screen is displayedStrangerke
2014-03-13FULLPIPE: Some renames in scenes18 and 19Eugene Sandulenko
2014-03-13VOYEUR: Make checkForKey() less verboseStrangerke
2014-03-13VOYEUR: Simplify the use of _vPortStrangerke
2014-03-12Merge pull request #447 from damien-hackadl/masterPaul Gilbert
2014-03-13ANDROID: Modify configure script for multi architecture builds.D G Turner
2014-03-12FULLPIPE: Fix warningEugene Sandulenko
2014-03-12FULLPIPE: Implement sceneHandler18_clickBoard()Eugene Sandulenko
2014-03-12FULLPIPE: Implement sceneHandler18_showManJumpTo()Eugene Sandulenko
2014-03-12VOYEUR: Add Computer Hotspot in debuggerStrangerke
2014-03-12VOYEUR: Fix default value of _computerTextIdStrangerke
2014-03-12FULLPIPE: Implement sceneHandler18and19_animateRiders()Eugene Sandulenko
2014-03-11AGOS: Fix scroll wheel glitch in Simon the Sorcerer 1.Kirben
2014-03-11CGE: Get rid of a magic value in file seekStrangerke
2014-03-11CGE: Remove the useless return value of XCrypt()Strangerke
2014-03-10CGE: Fix 2 more obsolete debug messagesStrangerke
2014-03-10FULLPIPE: Implement sceneHandler18and19_showGirlJump()Eugene Sandulenko
2014-03-10FULLPIPE: Implement sceneHandler18and19_showBoyJump()Eugene Sandulenko
2014-03-10FULLPIPE: Implement sceneHandler18and19_manStandArmchair()Eugene Sandulenko
2014-03-10FULLPIPE: Implement sceneHandler18and19_girlJumpTo()Eugene Sandulenko
2014-03-10CGE: Fix obsolete debug messageStrangerke
2014-03-10FULLPIPE: Make angle arithmetics more readable in scene18/19Eugene Sandulenko
2014-03-10LURE: Use the mouse pointer for menus on the WiiDamien
2014-03-10TONY: Revert 60980e783ef263f3ed5aa708dc3032779d3be923Strangerke
2014-03-10TONY: Fix clang warnings - Courtesy of LordHotoStrangerke
2014-03-10Merge pull request #446 from lordhoto/agos-offset-fixJohannes Schickel