index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2015-11-24
MADS: Nebular: Use INDEFINITE_TIMEOUT instead of an hardcoded value
Strangerke
2015-11-24
MADS: Refactor camera code
Strangerke
2015-11-24
MADS: Don't set the camera for Rex game
Strangerke
2015-11-24
MADS: Fix memory leak in loadMadsV2Background
Strangerke
2015-11-24
MADS: Phantom - Initialize and synchronize a couple of variables
Strangerke
2015-11-24
MADS: initialize some variables
Strangerke
2015-11-24
MADS: Phantom: Add more checks in exitCatacombs
Strangerke
2015-11-24
MADS: Phantom: Fix asserts in moveCatacombs
Strangerke
2015-11-24
MADS: Fix flag usage for the value KMSG_ANIM
Strangerke
2015-11-24
MADS: Dragon: Remove some dead code in hardcoded logic
Strangerke
2015-11-24
MADS: Phantom: Remove dead code in scene 310
Strangerke
2015-11-24
ACCESS: movie player: convert 6-bit pal properly
Martin Kiewitz
2015-11-24
ACCESS: movie player: 6-bit palette to 8-bit
Martin Kiewitz
2015-11-24
ACCESS: movie player for Noctropolis+Synnergist
Martin Kiewitz
2015-11-23
SHERLOCK: SS: Fix exit crash in Sherlock playable demo
Paul Gilbert
2015-11-23
AGI: add new debug command "version"
Martin Kiewitz
2015-11-23
ACCESS: AGoE - Add detection for Spanish version, provided in bug #6958
Strangerke
2015-11-23
BBVS: Fix bug #6954: Pathfinding bug in Prison
johndoe123
2015-11-23
MADS: Silent another cppCheck warning
Strangerke
2015-11-23
MADS: Rex: Remove dead code in doObjectAction
Strangerke
2015-11-23
MADS: Phantom: reduce the scope of a variable
Strangerke
2015-11-23
MADS: Reduce the scope of a variable in panTransition
Strangerke
2015-11-23
MADS: Phantom: Reword scene101::handleAnimation0 for consistency, remove some...
Strangerke
2015-11-23
MADS: Silence two GCC warnings
Torbjörn Andersson
2015-11-23
NEWS: Mention the Raspberry Pi port
Filippos Karapetis
2015-11-22
MADS: Fix compilation.
Johannes Schickel
2015-11-23
Merge pull request #626 from dreammaster/phantom
Filippos Karapetis
2015-11-22
CREDITS: On demand of dreammaster, add m_kiewitz to Sherlock's credits
Strangerke
2015-11-22
ACCESS: build the engine by default
Strangerke
2015-11-22
SHERLOCK: Remove deprecated decompression file
Paul Gilbert
2015-11-22
CREDITS: Add credits for Access engine
Strangerke
2015-11-22
NEWS: Add support for A:GoE
Strangerke
2015-11-21
CREDITS: Use full names for Sherlock's special thanks
Strangerke
2015-11-21
CREDITS: Add BBVS
Strangerke
2015-11-21
CREDITS: Add credits for Sherlock and a special thanks related to the sources.
Strangerke
2015-11-21
NEWS: Add support for the lost files of Sherlock
Strangerke
2015-11-21
I18N: Update translations.dat
Eugene Sandulenko
2015-11-21
Merge pull request #575 from vanfanel/dispmanx
Eugene Sandulenko
2015-11-19
SDL/DISPMANX Added myself to credits.pl
vanfanel
2015-11-19
COMMON: Throw a warning on inconsistent DCL fixed size buffers
Filippos Karapetis
2015-11-19
COMMON: The DCL decompressor is also used in neverhood
Filippos Karapetis
2015-11-19
SWORD25: Added Ultimate version detection
Eugene Sandulenko
2015-11-19
SWORD25: Fix Hungarian version support
Eugene Sandulenko
2015-11-18
SWORD25: Fix tint color
Eugene Sandulenko
2015-11-18
MADS: Remove obsolete comment and add debug trace in animation code
Strangerke
2015-11-18
BBVS: Mark games as testing
Eugene Sandulenko
2015-11-18
BBVS: Since we're using GUI for menus, switch iGUI to the relevant language
Eugene Sandulenko
2015-11-18
MADS: Fix posAdjust in Animation::update for v2 games
Strangerke
2015-11-18
BBVS: Fix game title
Eugene Sandulenko
2015-11-18
SWORD25: Implement missing SWF opcode
Eugene Sandulenko
[next]