Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-09 | STARTREK: Replace min & max with MIN & MAX | Matthew Stewart | |
2018-08-09 | STARTREK: Janitorial: Add end of namespace comments | Strangerke | |
2018-08-09 | STARTREK: SINS3 text changes | Matthew Stewart | |
2018-08-09 | STARTREK: SINS3 | Matthew Stewart | |
2018-08-09 | STARTREK: Silence unused variable warning | Matthew Stewart | |
2018-08-09 | STARTREK: SINS4 text changes | Matthew Stewart | |
2018-08-09 | STARTREK: SINS4 | Matthew Stewart | |
2018-08-09 | STARTREK: SINS2 text changes | Matthew Stewart | |
2018-08-09 | STARTREK: SINS2 | Matthew Stewart | |
2018-08-09 | STARTREK: Remove trailing backslash in module.mk | Matthew Stewart | |
2018-08-09 | STARTREK: Move text out of header file | Matthew Stewart | |
For some reason this was inflating the executable size. | |||
2018-08-09 | STARTREK: text.cpp -> textbox.cpp | Matthew Stewart | |
2018-08-09 | STARTREK: Reorganize includes in room.h | Matthew Stewart | |
This should avoid the costly rebuild of everything in the 'rooms/' folder, at least sometimes... | |||
2018-08-09 | STARTREK: Allow engine to run without voc files | Matthew Stewart | |
2018-08-09 | STARTREK: Implement text input boxes | Matthew Stewart | |
Needed for SINS mission with the keypads | |||
2018-08-09 | STARTREK: SINS1 | Matthew Stewart | |
2018-08-09 | STARTREK: Implement save loading from launcher | Matthew Stewart | |
2018-08-09 | STARTREK: SINS0 | Matthew Stewart | |
2018-08-09 | STARTREK: Fix .BAN file rendering behind textboxes | Matthew Stewart | |
2018-08-09 | STARTREK: Move save/load code for rooms to structs | Matthew Stewart | |
2018-08-09 | STARTREK: Fix elasi guard not shooting Kirk in TUG | Matthew Stewart | |
2018-08-09 | STARTREK: Implement "BAN" files. | Matthew Stewart | |
These are background animations in various rooms, purely visual. | |||
2018-08-09 | STARTREK: Link away missions together, temporarily | Matthew Stewart | |
2018-08-09 | STARTREK: Save mission-specific variables | Matthew Stewart | |
2018-08-09 | STARTREK: Rename tug2 room-specific vars | Matthew Stewart | |
2018-08-09 | STARTREK: Clean up room-specific vars in mission 1 | Matthew Stewart | |
2018-08-09 | STARTREK: Reformat with artistic style | Matthew Stewart | |
2018-08-09 | STARTREK: Formatting corrections | Matthew Stewart | |
2018-08-09 | STARTREK: Move function descriptions to headers | Matthew Stewart | |
2018-08-09 | STARTREK: Remove some gotos | Matthew Stewart | |
2018-08-09 | STARTREK: Half-done implementation of drawR3Shape | Matthew Stewart | |
Handles drawing, scaling, probably rotating objects in space. | |||
2018-08-09 | STARTREK: atan2 function | Matthew Stewart | |
2018-08-09 | STARTREK: sine & cosine | Matthew Stewart | |
2018-08-09 | STARTREK: Rename fixed-point types | Matthew Stewart | |
2018-08-09 | STARTREK: Implement fixed-point decimal class | Matthew Stewart | |
2018-08-09 | STARTREK: Move space functions into separate file | Matthew Stewart | |
2018-08-09 | STARTREK: Fix sound, support MT32. | Matthew Stewart | |
Also jump to the first mission after the intro. | |||
2018-08-09 | STARTREK: Get starfields working for the intro | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL5 text changes | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL5 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL4 text changes | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL4 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL3 text changes | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL3 | Matthew Stewart | |
2018-08-09 | STARTREK: "Use" action was bypassing "disableWalk" | Matthew Stewart | |
When objects could be walked to by "using" them, this bypassed the "disableWalk" variable. | |||
2018-08-09 | STARTREK: TRIAL2 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL1 typos | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL1 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL0 | Matthew Stewart | |
2018-08-09 | STARTREK: Make a macro to simplify room detection | Matthew Stewart | |