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AgeCommit message (Expand)Author
2016-11-23GRAPHICS: Allow 32-bit fast blitting when formats match in ManagedSurfacePaul Gilbert
2016-11-22TITANIC: Simplify movie rendering due to ManagedSurface blit enhancementsPaul Gilbert
2016-11-22IMAGE: Support blitting from different surface formats in ManagedSurfacePaul Gilbert
2016-11-22TITANIC: Defer creating movie frame surfaces until renderFramePaul Gilbert
2016-11-21ACCESS: Mark unsupported games as unstablePaul Gilbert
2016-11-21MADS: Mark unsupported games as unstablePaul Gilbert
2016-11-21IMAGE: Add hack to Indeo 4 decoder to guess transparent areasPaul Gilbert
2016-11-21TITANIC: Fix memory leakPaul Gilbert
2016-11-20SCUMM HE: Hid noisy Moonbase AI warnings under debug channelEugene Sandulenko
2016-11-20SCI32: Fix reading view, pic, and palette patchesColin Snover
2016-11-20OPENGLSDL: Fix signed/unsigned comparisonColin Snover
2016-11-20SCI32: Add recursion code to kListFirstTrue and kListAllTrueColin Snover
2016-11-20SCI: Improve disassembly outputColin Snover
2016-11-20SCI: Add code-address breakpoints to debuggerColin Snover
2016-11-19SCI32: Remove no-longer-necessary Phant1 VMD sync hackColin Snover
2016-11-19SCI32: Add script patch for Shivers room 35170Colin Snover
2016-11-19SCI: Warn more loudly about uninitialised parameter readsColin Snover
2016-11-19SCI32: Add missing updateInfoFlagViewVisible callWillem Jan Palenstijn
2016-11-19SCUMM: Fix IMUSE initializationEugene Sandulenko
2016-11-19SCUMM: Fix class initalizationEugene Sandulenko
2016-11-19SCUMM: Fix more initializationEugene Sandulenko
2016-11-19SCUMM: Fix CMS player initializationEugene Sandulenko
2016-11-19SCUMM: Fix some class initializationsEugene Sandulenko
2016-11-18IMAGE: Fix some confusion of bytes vs bits in Indeo decodersPaul Gilbert
2016-11-18IMAGE: Respect bit depth in Indeo 5 decoderPaul Gilbert
2016-11-18IMAGE: Respect specified bytesPerPixel in Indeo decodersPaul Gilbert
2016-11-17TITANIC: Change some #if 0 to use SPATIAL_SOUND as a better descriptionPaul Gilbert
2016-11-16TITANIC: Fixes for TV and Bedhead open/closePaul Gilbert
2016-11-16TITANIC: Fix opening/closing desk and drawersPaul Gilbert
2016-11-16TITANIC: Fix opening & closing washstandPaul Gilbert
2016-11-16TITANIC: Implement mouse scrolling for PET RemotePaul Gilbert
2016-11-15TITANIC: Don't try to load save if quitting from Continue dialogPaul Gilbert
2016-11-15TITANIC: Fixes for freeing project and engine objects on exitPaul Gilbert
2016-11-15I18N: Fix use of UTF-8 curly brackets in Chinese Pinyin translationThierry Crozat
2016-11-15DIRECTOR: FUrther work on cast loading in D4Eugene Sandulenko
2016-11-14TITANIC: Properly handle videos with some frames being paletted 8-bitPaul Gilbert
2016-11-14TITANIC: Fix freeing of video surfacesPaul Gilbert
2016-11-14IMAGE: Fix setting frame sizes in Indeo decodersPaul Gilbert
2016-11-14CREATE_TITANIC: Replaced non-ASCII symbolsEugene Sandulenko
2016-11-14TITANIC: Fix calculating surface transparency colorPaul Gilbert
2016-11-13DEVTOOLS: Fix missing comma in create_titanicPaul Gilbert
2016-11-13TITANIC: Fix closing bed footerPaul Gilbert
2016-11-13TITANIC: Fix icon for basin remote glyphPaul Gilbert
2016-11-13TITANIC: Fix crash in setConcept when src is nullPaul Gilbert
2016-11-13TITANIC: Fix incorrect local assignment in CHECK_COMMAND_FORM casePaul Gilbert
2016-11-13TITANIC: Properly initialize NPC scriptsPaul Gilbert
2016-11-13TITANIC: Correct loading room flags in PET Rooms tabPaul Gilbert
2016-11-13CHEWY: Plug memory leaksEugene Sandulenko
2016-11-13ADL: Add skeleton for hires5Walter van Niftrik
2016-11-12TITANIC: Lots more SGT field renamingsPaul Gilbert