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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-09-23
PEGASUS: Should use moveMovieBoxTo instead of moveElementTo here
Matthew Hoops
2011-09-23
PEGASUS: Allow for movies to be offset on a surface
Matthew Hoops
2011-09-22
PEGASUS: Add the EnergyMonitor class
Matthew Hoops
2011-09-22
PEGASUS: Allow for skipping the intro
Matthew Hoops
2011-09-22
PEGASUS: Add support for the console back
Matthew Hoops
2011-09-22
PEGASUS: Remove unused EnergyBar class
Matthew Hoops
2011-09-22
PEGASUS: Implement Item::getDragSprite()
Matthew Hoops
2011-09-22
PEGASUS: Add the InventoryPicture class (and its derivatives)
Matthew Hoops
2011-09-22
PEGASUS: Implement the credits
Matthew Hoops
2011-09-22
PEGASUS: Don't allow for seeking beyond the ends of the movie
Matthew Hoops
2011-09-22
PEGASUS: Make Movies use the normal TimeBase getTime()
Matthew Hoops
2011-09-22
PEGASUS: Don't update movies if they're paused
Matthew Hoops
2011-09-22
PEGASUS: Implement demo credits
Matthew Hoops
2011-09-22
PEGASUS: Implement the overview code
Matthew Hoops
2011-09-21
PEGASUS: Fix drawing movies to positions other than the origin
Matthew Hoops
2011-09-21
PEGASUS: Remove old graphics API
Matthew Hoops
2011-09-21
PEGASUS: Add very simple mouse movement update checking
Matthew Hoops
2011-09-21
PEGASUS: Fix DropHighlight
Matthew Hoops
2011-09-21
PEGASUS: Clamp the dirty rect to the screen size
Matthew Hoops
2011-09-21
PEGASUS: Remove scaling TODO
Matthew Hoops
2011-09-21
PEGASUS: Allow redrawMovieWorld to be used without the video running
Matthew Hoops
2011-09-21
PEGASUS: Allow for backquote to be used as a tilde too
Matthew Hoops
2011-09-21
PEGASUS: Implement main menu
Matthew Hoops
2011-09-21
PEGASUS: Fix bounds of Pictures
Matthew Hoops
2011-09-21
PEGASUS: Fix bug with drawing dirty rects
Matthew Hoops
2011-09-21
PEGASUS: Fix updating elements when the bounds change
Matthew Hoops
2011-09-21
PEGASUS: Only allow for keydown events
Matthew Hoops
2011-09-21
PEGASUS: Fix auto bits setting in the input code
Matthew Hoops
2011-09-21
PEGASUS: Add the JMPPPInput utility class
Matthew Hoops
2011-09-20
PEGASUS: Add new menu class
Matthew Hoops
2011-09-20
PEGASUS: Remove remaining 'old' code
Matthew Hoops
2011-09-20
PEGASUS: Add picture class
Matthew Hoops
2011-09-20
PEGASUS: Remove VideoManager code
Matthew Hoops
2011-09-20
PEGASUS: Fix timebase looping
Matthew Hoops
2011-09-20
PEGASUS: Fix a regression in checkCallBacks()
Matthew Hoops
2011-09-20
PEGASUS: Make movie transparency be off by default
Matthew Hoops
2011-09-20
PEGASUS: Fix some movie bugs
Matthew Hoops
2011-09-20
PEGASUS: Fix copyToCurrentPort()
Matthew Hoops
2011-09-20
PEGASUS: Begin hooking the new code in as the main code
Matthew Hoops
2011-09-20
PEGASUS: Add first stab at the Movie class
Matthew Hoops
2011-09-20
PEGASUS: Update timer code a bit to make it friendlier for movies
Matthew Hoops
2011-09-19
PEGASUS: Add the Surface classes
Matthew Hoops
2011-09-18
PEGASUS: Add the Tracker class
Matthew Hoops
2011-09-18
PEGASUS: Rewrite TimeBase to be a bit more accurate with timing
Matthew Hoops
2011-09-17
COMMON: Add numerator/denominator getters for Rational
Matthew Hoops
2011-09-17
PEGASUS: Add the fuse classes
Matthew Hoops
2011-09-17
PEGASUS: Add transition classes
Matthew Hoops
2011-09-17
COMMON: Add function to find the intersecting rectangle
Matthew Hoops
2011-09-16
PEGASUS: Implement fader support
Matthew Hoops
2011-09-16
PEGASUS: Stub off loading/saving games
Matthew Hoops
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