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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-08-17
This check is Sam & Max specific, doesn't exist in other games.
Travis Howell
2004-08-16
Added another sanity assert (I got one crash in this sport while using a memo...
Max Horn
2004-08-16
Yet another charset fix (should help bug #1008621)
Max Horn
2004-08-16
Fix regression in HE games
Travis Howell
2004-08-16
Set _language before checking its value
Travis Howell
2004-08-16
Init array
Travis Howell
2004-08-15
Fix potential OOB access
Max Horn
2004-08-15
cleanup
Max Horn
2004-08-15
Show a bit less info so that the output of the 'actors' command fits into the...
Max Horn
2004-08-15
Use custom font for the console -> more information visible, helps when using...
Max Horn
2004-08-15
oops
Max Horn
2004-08-15
Changed the way NewFonts are instantiated (will make it easier to add multipl...
Max Horn
2004-08-15
Allow char drawing with a custom font
Max Horn
2004-08-15
Removed some obsolete stuff; made switching to the alt font less intrusive (y...
Max Horn
2004-08-15
Correct value
Travis Howell
2004-08-15
Add missing code
Travis Howell
2004-08-15
Add patch for:
Travis Howell
2004-08-15
Fix Dig regression, small part of code was lost.
Travis Howell
2004-08-14
minor cleanp
Gregory Montoir
2004-08-14
Updated from current md5.txt
Max Horn
2004-08-14
Remove obsolete comment
Max Horn
2004-08-14
Fix MI2 intro text colors
Max Horn
2004-08-14
Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/...
Max Horn
2004-08-14
Fix regression in The Dig (object desc shadows had wrong color)
Max Horn
2004-08-14
sync with README
Max Horn
2004-08-14
cleanup
Max Horn
2004-08-14
Get rid of _screenLeft
Max Horn
2004-08-14
Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeft
Max Horn
2004-08-14
Wrong order
Travis Howell
2004-08-14
Fix loadCharset failures for computer terminals in FT.
Travis Howell
2004-08-14
Fix verbs on computer terminals in FT
Travis Howell
2004-08-14
fixed warnings
Paweł Kołodziejski
2004-08-14
updated
Paweł Kołodziejski
2004-08-14
updated
Paweł Kołodziejski
2004-08-14
whitespace
Max Horn
2004-08-14
Update HE issues
Travis Howell
2004-08-14
Shorter check
Travis Howell
2004-08-14
Check no longer required
Travis Howell
2004-08-14
Add suggested fix for bug #1008466 - MI1VGA: Guybrush not scaled properly
Travis Howell
2004-08-14
FIXME comment regarding blitAlso charset rendering mode (which i believe is b...
Max Horn
2004-08-14
Fix for bug #1008621 and #1008622
Max Horn
2004-08-13
Apply Max suggestion :)
Nicolas Bacca
2004-08-13
Alignment fix for WinCE (fix bug #934343)
Nicolas Bacca
2004-08-13
Ooos
Travis Howell
2004-08-12
Merge SDEBUG_*, SF_* and STHREAD_* into Script class.
Eugene Sandulenko
2004-08-12
Fix bug in FixedStack.pop(). Returned wrong value.
Eugene Sandulenko
2004-08-12
Drop SSTACK_ in favor of common/stack.h implementation.
Eugene Sandulenko
2004-08-12
Fix compilation of remove_at() in array.h. It was never tested before.
Eugene Sandulenko
2004-08-12
Fix FOA regression I caused.
Travis Howell
2004-08-12
Launch scene start script.
Eugene Sandulenko
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