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2019-05-23BLADERUNNER: debugger anim command sets the dmgflagifmoving tooThanasis Antoniou
Mostly to compensate with some awry save games
2019-05-22I18N: Update translations templatesThierry Crozat
2019-05-22I18N: Update translation (Italian)Paolo Bossi
Currently translated at 99.8% (1067 of 1069 strings)
2019-05-22I18N: Update translation (Hungarian)George Kormendi
Currently translated at 100.0% (1069 of 1069 strings)
2019-05-22I18N: Update translation (French)Purple T
Currently translated at 100.0% (1069 of 1069 strings)
2019-05-22I18N: Update translation (Finnish)Timo Mikkolainen
Currently translated at 100.0% (1069 of 1069 strings)
2019-05-22I18N: Update translation (Danish)scootergrisen
Currently translated at 99.4% (1063 of 1069 strings)
2019-05-22I18N: Regenerate translations data fileThierry Crozat
2019-05-22NEWS: Add latest Sherlock fix to the German NEWS translationLothar Serra Mari
2019-05-22NEWS: Add missing whitespace in the Sherlock paragraphLothar Serra Mari
2019-05-22SWITCH: add makefile target switch_release for buildbotrsn8887
2019-05-22BLADERUNNER: Don't exit to desktop after end creditsThanasis Antoniou
2019-05-21SHERLOCK: RT: Fix Spanish crash talking to lady in Tailor shopPaul Gilbert
2019-05-21SCI: Add QFG4CD workaround for searching monsterssluicebox
2019-05-22COMMON: Fix button state desynchronization when warping mouseLe Philousophe
2019-05-22BLADERUNNER: Remove redundant call to playerGainsControlThanasis Antoniou
When Steele retires Izo in RC03
2019-05-22BLADERUNNER: Fixes for debugger draw commandThanasis Antoniou
More intuitive functionality when drawing singled out objects
2019-05-22BLADERUNNER: Fix combat music autosaved at start of Act 3Thanasis Antoniou
If player clicks fast through all the dialogue at BB roof top
2019-05-21NEWS: Update German translation of the NEWS fileLothar Serra Mari
2019-05-21BLADERUNNER: Add methods to skip screen effectsThanasis Antoniou
Also enhanced functionality for debugger's cmdDraw, allowing to draw isolated objects
2019-05-20BLADERUNNER: Officers and combat bugfixes part 1Thanasis Antoniou
The debug messages and comments will all be removed after this series of fixes
2019-05-19BLADERUNNER: Cleanup and fix for NR03 dancerThanasis Antoniou
2019-05-19BLADERUNNER: Cleanup of police AI and fix for rat aiThanasis Antoniou
2019-05-18NEWS: Fix issues re-introduced in the last commitLothar Serra Mari
2019-05-18BLADERUNNER: Split game to two different versionsPeter Kohaut
first one is original game second one contains restored cut content
2019-05-18NEWS: Re-add accidentally removed Drascula newsLothar Serra Mari
2019-05-18TRAVIS: Re-enable Mac OS X buildsCameron Cawley
2019-05-18NEWS: Update release year for 2.1.0Lothar Serra Mari
2019-05-18BUILD: Fix converting the documentation outside the source directoryCameron Cawley
2019-05-18NEWS: Convert German NEWS file to Markdown (#1627)Lothar Serra Mari
* NEWS: Convert German NEWS file to Markdown * NEWS: Fix Markdown conversion errors in NEUES.md * BUILD: Add the German NEWS file to the build system * NEWS: Fix formatting in NEUES.md
2019-05-18WINTERMUTE: Fix fill rect area on endSaveLoad()lolbot-iichan
2019-05-18I18N: Update translation (German)Lothar Serra Mari
Currently translated at 100.0% (1069 of 1069 strings)
2019-05-17I18N: Update translations templatesThierry Crozat
2019-05-17KYRA: Add missing EOL on last line in POTFILESThierry Crozat
This caused the updatepot target to fail as it was concatenated with the first line of the lure engine POTFILES.
2019-05-17BLADERUNNER: Howie Lee AI and Leary overlap fixesThanasis Antoniou
2019-05-16KYRA: update potfilesathrxx
2019-05-16I18N: Update translation (Portuguese (Portugal))Daniel
Currently translated at 65.4% (694 of 1061 strings)
2019-05-16BLADERUNNER: Add POTFILES and encapsulate message stringsThanasis Antoniou
2019-05-15GLK: HUGO: Support loading savegames from launcherPaul Gilbert
2019-05-15GLK: HUGO: Fix reading savegame serialPaul Gilbert
2019-05-15GLK: HUGO: Move savegame codePaul Gilbert
2019-05-15GLK: HUGO: Fix handling of parse errorsPaul Gilbert
Care will really need to be taken in the future if there's any cleanup of fields to the proper 'bool' type. Hugo inconsistency mixes use of true/false in fields that can take non-bool values, such as for full_buffer
2019-05-15GLK: HUGO: Fix initializing object sizePaul Gilbert
2019-05-15GLK: HUGO: Comment out the DEBUGGER definePaul Gilbert
It's beter, since I don't know how to properly implement all the debugger methods that get called when it's turned on
2019-05-15BLADERUNNER: Warning if loading restored cut content save in original modeThanasis Antoniou
And vice versa. The game won't exit, it will continue loading but adjust the mode accordingly Also added a incremental version number for the save games (as a global variable), for possible future use
2019-05-15BLADERUNNER: Fix sounds persist after load or end stateThanasis Antoniou
Loading a game with music from a scene with music would cause none of the music to be removed. Also looping sounds would persist in the loading screen after a game-over state
2019-05-13NEWS: Mention drascula load game fixThierry Crozat
2019-05-13DRASCULA: Fix loading game from launcherThierry Crozat
This was particularly an issue when the game had been saved in chapter 1 as in this case the load would happen too early and the game would crash. In other cases it was working but was not optimal (the gane loop was run once before it succeeded to load the game). This fixes bug #10959.
2019-05-13DRASCULA: Move sufrace allocation outside game loopThierry Crozat
I don't see the point and reallocating and freeing the same surfaces for each chaper, so now they are only allocated once and freed once at the end.
2019-05-13BLADERUNNER: Fix freeze for MA06 elevatorThanasis Antoniou