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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2008-04-24
Unimplemented commands and opcodes throw a warning now
Filippos Karapetis
2008-04-24
More cleanup
Filippos Karapetis
2008-04-24
Cleanup and simplification of the music playing code
Filippos Karapetis
2008-04-24
Implemented opcodes:
Johannes Schickel
2008-04-24
Implemented special item string selection for french version of Kyra3.
Johannes Schickel
2008-04-24
Fixed command line string when picking up item.
Johannes Schickel
2008-04-24
Fixed bug in checkCharCollision.
Johannes Schickel
2008-04-24
Cleanup
Filippos Karapetis
2008-04-24
More kyra3 item drop down code.
Johannes Schickel
2008-04-24
Slight cleanup to o1_PLAYSND
Filippos Karapetis
2008-04-24
Updated MSVC project files of the made engine for commit #31682
Filippos Karapetis
2008-04-23
Added (early) midi player code.
Benjamin Haisch
2008-04-23
Implemented parts of item drop down code for Kyra3.
Johannes Schickel
2008-04-23
Updated kyra MSVC project files for commit #31676
Filippos Karapetis
2008-04-23
Cleanup. (and little addition to showInventory)
Johannes Schickel
2008-04-23
This memory is released with free(), so it has to be allocated with malloc(),
Torbjörn Andersson
2008-04-23
Fixed signed/unsigned warning.
Torbjörn Andersson
2008-04-23
Implmenented inventory show/hide.
Johannes Schickel
2008-04-23
Fixed palette issues when showing the inventory and the menu.
Benjamin Haisch
2008-04-23
Cleanup.
Johannes Schickel
2008-04-23
- Implemented idle animation/talk handling in kyra3
Johannes Schickel
2008-04-23
Surely, it's the "version" of Return to Zork with rtzcd.red that should have
Torbjörn Andersson
2008-04-23
- Fixed possible memory leak.
Johannes Schickel
2008-04-23
Removed file existence checks to determine game version and added game flags ...
Filippos Karapetis
2008-04-23
- cleanup
Johannes Schickel
2008-04-23
Loading from rtzcd.red should now actually work.
Benjamin Haisch
2008-04-23
Fixed warning about potentially undefined behaviour.
Torbjörn Andersson
2008-04-23
In-game sound effects and voices should be working correctly now.
Filippos Karapetis
2008-04-23
- Implemented opcode: 14: o3_moveCharacter
Johannes Schickel
2008-04-23
Implemented opcodes:
Johannes Schickel
2008-04-23
Update MSVC project files for MADE (Added redreader.h and redreader.cpp intro...
Kari Salminen
2008-04-23
Implemented opcode 118: o3_malcolmRandomChat.
Johannes Schickel
2008-04-23
Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the ...
Benjamin Haisch
2008-04-22
Implemented some kyra3 dialog support.
Johannes Schickel
2008-04-22
Fix initialization of Apple //gs sound
Eugene Sandulenko
2008-04-22
Remove line from buildscript
Lars Persson
2008-04-22
Implemented opcodes:
Johannes Schickel
2008-04-22
Fixed Return to Zork game ID
Filippos Karapetis
2008-04-22
Implemented o1_EVENTKEY. Removed some debug delays
Filippos Karapetis
2008-04-22
Added palette locking and some wip sound playing code. Some cleanup
Filippos Karapetis
2008-04-22
Removed 2 obsolete fixmes
Filippos Karapetis
2008-04-21
Update cinE.vcproj-files (Remove script.cpp, add script_fw.cpp and script_os....
Kari Salminen
2008-04-21
Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost
Eugene Sandulenko
2008-04-21
Some palette related fixes
Filippos Karapetis
2008-04-21
More code merge
Filippos Karapetis
2008-04-21
Code merge
Filippos Karapetis
2008-04-21
Added missing ScummVM headers
Filippos Karapetis
2008-04-21
Removed unnecessary #include
Max Horn
2008-04-21
Removed some dead code
Max Horn
2008-04-21
Performed some optimizations to the PMV player
Filippos Karapetis
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