Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-05-28 | Added saving of scheduled scripts, and set script activation times to match ↵ | Paul Gilbert | |
original game svn-id: r26991 | |||
2007-05-28 | reenable console in debug compilation mode | Paweł Kołodziejski | |
svn-id: r26990 | |||
2007-05-28 | Add sound effects code for Amiga and AtariST versions of Elvira 2. | Travis Howell | |
svn-id: r26989 | |||
2007-05-28 | Fix glitches caused by interface differences in the AtariST verison of Elvira 2. | Travis Howell | |
svn-id: r26988 | |||
2007-05-28 | Improved version of patch to fix bug #1722153: "FT: Error on loading a game ↵ | Eugene Sandulenko | |
saved during a dialogue" svn-id: r26987 | |||
2007-05-28 | Rename script opcode in Elvira 2. | Travis Howell | |
svn-id: r26986 | |||
2007-05-28 | Changed the frameOffset sanity check in Script::sfPlaceActor to throw a ↵ | Filippos Karapetis | |
warning instead of an error. In IHNM, it's now possible to use the knife with the rats when playing with Garrister svn-id: r26985 | |||
2007-05-28 | Correct the lockWord check in pokePalette video opcode. | Travis Howell | |
svn-id: r26984 | |||
2007-05-27 | Made verbs "push" and "swallow" work in IHNM. It's now possible to choose a ↵ | Filippos Karapetis | |
monitor with Ted svn-id: r26983 | |||
2007-05-27 | Fix bug #1726115 - FREDDI1: Tiny graphics glitch when reading message. | Travis Howell | |
svn-id: r26982 | |||
2007-05-27 | documenting 'Mass Add' and changing wording on the alt-f5 (original dialog) ↵ | Matthew Hoops | |
section svn-id: r26981 | |||
2007-05-27 | use better optimization flags | Kostas Nakos | |
svn-id: r26980 | |||
2007-05-27 | getting screen extents from the sdl backend. Builders must use the newer sdl ↵ | Kostas Nakos | |
port lib svn-id: r26979 | |||
2007-05-27 | simplified code by moving key naming to the sdl port (where it belongs) | Kostas Nakos | |
svn-id: r26978 | |||
2007-05-27 | Fix for bug #1726330: "SCUMM engine abuses stack" from same bugreport. | Eugene Sandulenko | |
svn-id: r26974 | |||
2007-05-27 | Paranoia changes (shouldn't have any real effect, though...) | Max Horn | |
svn-id: r26972 | |||
2007-05-27 | Adjust code for paranoid compilers. | Travis Howell | |
svn-id: r26971 | |||
2007-05-27 | Verb actions are working correctly now in IHNM. Some verbs are still ↵ | Filippos Karapetis | |
non-functional svn-id: r26970 | |||
2007-05-27 | Add minor code differences in Elvira 2 and Waxworks. | Travis Howell | |
svn-id: r26969 | |||
2007-05-27 | Updated MSVC8 files for commit #26929 | Filippos Karapetis | |
svn-id: r26968 | |||
2007-05-27 | Reverted r26922. | Johannes Schickel | |
svn-id: r26967 | |||
2007-05-27 | Fix loading restart state in Waxworks for now. | Travis Howell | |
svn-id: r26966 | |||
2007-05-27 | Updated error message. | Johannes Schickel | |
svn-id: r26965 | |||
2007-05-27 | fixed warning and add assert for potential uninitialised src | Paweł Kołodziejski | |
svn-id: r26964 | |||
2007-05-27 | Commit of patch #1715310 ("WIN32: Dynamic Plugin support with MinGW"). | Johannes Schickel | |
svn-id: r26963 | |||
2007-05-27 | Removing debug leftovers | Eugene Sandulenko | |
svn-id: r26962 | |||
2007-05-27 | Patch #1726251: Reject long commandline parameters that lack the option | Max Horn | |
svn-id: r26961 | |||
2007-05-27 | Resolve TODO for language selection. | Eugene Sandulenko | |
svn-id: r26960 | |||
2007-05-27 | Replace tabs by spaces | Max Horn | |
svn-id: r26959 | |||
2007-05-27 | The 'i' and 'l' charactors only have a shorter width in Simon the Sorcerer 1/2. | Travis Howell | |
svn-id: r26958 | |||
2007-05-27 | Correct cursor used when entering saved game name in Elvira 2 and Waxworks. | Travis Howell | |
svn-id: r26957 | |||
2007-05-27 | Add extra mouse cursors used by Elvira 2. | Travis Howell | |
svn-id: r26956 | |||
2007-05-27 | Reworked game saving so that restored games don't fire off hotspot ↵ | Paul Gilbert | |
activation scripts, and conversation bugfix to keep characters in place svn-id: r26955 | |||
2007-05-27 | Add font table for Elvira 1/2 and Waxworks. | Travis Howell | |
svn-id: r26954 | |||
2007-05-27 | Correct error in printStats opcode for Elvira 2. | Travis Howell | |
svn-id: r26953 | |||
2007-05-27 | Correct line wrapping in my last commit, and add note about previous default ↵ | Travis Howell | |
location of config file under Windows. svn-id: r26952 | |||
2007-05-26 | Mention change of config file location under Windows. | Travis Howell | |
svn-id: r26951 | |||
2007-05-26 | Update default location for the config file under Windows versions. | Travis Howell | |
svn-id: r26950 | |||
2007-05-26 | Fix bug #1709430: "FT: CAPSLOCK + V enables cheating for all fights" | Eugene Sandulenko | |
svn-id: r26948 | |||
2007-05-26 | Patch from bug #1722153: "FT: Error on loading a game saved during a dialogue" | Eugene Sandulenko | |
svn-id: r26947 | |||
2007-05-26 | Fix Enter key behavior under MacOS as mentioned in FR #1273746: "BS1: Some | Eugene Sandulenko | |
smaller refinements to the GUI" svn-id: r26946 | |||
2007-05-26 | typo (interpretator => interpreter) | Matthew Hoops | |
svn-id: r26945 | |||
2007-05-26 | oops | Eugene Sandulenko | |
svn-id: r26944 | |||
2007-05-26 | Slighty modified patch #1701058: "Correct some graphical glitches for | Eugene Sandulenko | |
Brocken Sword 1 Mac" svn-id: r26942 | |||
2007-05-26 | Fix wrong error message as pointed out by jvprat. I.e. ./scummvm -g produced: | Eugene Sandulenko | |
"Option '(null)' requires an argument" svn-id: r26941 | |||
2007-05-26 | Add Italian versions as supplied in bug #1722142: "GOB: italian md5 of Ween | Eugene Sandulenko | |
and Bargon" svn-id: r26940 | |||
2007-05-26 | Add fallback detector to AGI engine. | Eugene Sandulenko | |
svn-id: r26939 | |||
2007-05-26 | Fix potential memory overwrite | Eugene Sandulenko | |
svn-id: r26938 | |||
2007-05-26 | Add code for opcodes 177/178 in Elvira 2. | Travis Howell | |
svn-id: r26937 | |||
2007-05-26 | replace "normal" graphics scaler with "1x" in the --help text. | Joost Peters | |
"normal" is not documented in the README and is apparently some legacy option, the SDL backend source implies that using "normal" mode would use a 1x scaler, but using it seems no different from the default "2x" scaler, so this option is basically useless, even though parseCommandLine() still accepts both "normal" and "default" (which seems completely undocumented)... argh! svn-id: r26936 |