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AgeCommit message (Expand)Author
2018-01-12GRAPHICS: Fix rounding error when using non-integral scalingTarek Soliman
2018-01-12XEEN: Further savegame logicPaul Gilbert
2018-01-12CRYO: Stop packing struct containing pointersColin Snover
2018-01-11XEEN: Implementing savegame codePaul Gilbert
2018-01-11XEEN: Renaming Combat clear method for better clarityPaul Gilbert
2018-01-10XEEN: Fix crash after monster ranged attacks finishPaul Gilbert
2018-01-10XEEN: Fix spelling mistake in array namePaul Gilbert
2018-01-09XEEN: Fix monsters starting ranged attacksPaul Gilbert
2018-01-09XEEN: Fix opening of World of Xeen menuPaul Gilbert
2018-01-06README: Add TITANIC function key controlsDavid Fioramonti
2018-01-06README: Add TITANIC DE saved game notesDavid Fioramonti
2018-01-05PSP: fix bit shifts of cursor x/y, fix too-slow cursorrsn8887
2018-01-04PSP: adjust cursor refresh to better match speed it had before it became smoothrsn8887
2018-01-04PSP: support mouse speed/joy deadzone options and smooth cursor motionrsn8887
2018-01-03PSP: Use aspect correction checkbox instead of extra graphics modesrsn8887
2018-01-03MT32: Update to munt 2.3.0Tarek Soliman
2018-01-03Merge pull request #1090 from bgK/remove-zaurus-yopyBastien Bouclet
2018-01-02SCI32: Fix segfault when SCI3 vocab isn't foundDan Church
2018-01-02Merge pull request #1098 from AReim1982/neverhood_wiiBastien Bouclet
2018-01-02NEVERHOOD: Graceful shutdown of the engineAlexander Reim
2018-01-01MOHAWK: RIVEN: Rewind videos that are played until their endBastien Bouclet
2018-01-01ALL: Bump copyright year. 2018!Eugene Sandulenko
2017-12-30GRAPHICS: Fix incorrect call to blendFill in drawRoundedSquareShadowClipBastien Bouclet
2017-12-30GRAPHICS: Speed up drawing of rounded square soft shadowsBastien Bouclet
2017-12-29XEEN: Fix confirmation buttons for town message dialogsPaul Gilbert
2017-12-29XEEN: REplace award values with descriptive constantsPaul Gilbert
2017-12-29XEEN: Fix showing Dark Side awards in the awards dialogPaul Gilbert
2017-12-29XEEN: Fix teleporting using magic mirrorPaul Gilbert
2017-12-29XEEN: Comments for the Character class methodsPaul Gilbert
2017-12-29XEEN: Simplify itemScan methodPaul Gilbert
2017-12-29XEEN: Fix intermittant crash leaving Dwarf MinePaul Gilbert
2017-12-29XEEN: Close open windows after opcode calls to cmdGiveMultiPaul Gilbert
2017-12-29XEEN: Fix showing correct names for quest itemsPaul Gilbert
2017-12-29XEEN: Fix display of given treasurePaul Gilbert
2017-12-29XEEN: Cleanup of give opcode and methodsPaul Gilbert
2017-12-29XEEN: Implemented giveExt methodPaul Gilbert
2017-12-29XEEN: Properly implement cmdGiveExtended opcodePaul Gilbert
2017-12-29PSP: Fix bug #10239: PSP port incorrect 4:3 aspect ratioD G Turner
2017-12-29XEEN: Implement sets & checks for _questItemsPaul Gilbert
2017-12-29XEEN: Revert "XEEN: Change _gameFlags to it's own class"Paul Gilbert
2017-12-28XEEN: Change _gameFlags to it's own classPaul Gilbert
2017-12-28BACKENDS: Remove vkeybdpath override from some portsBastien Bouclet
2017-12-28VKEYBD: Fallback to SearchMan when loading keyboard packsBastien Bouclet
2017-12-28COMMON: Add a reset method to DisposablePtrBastien Bouclet
2017-12-27XEEN: Fix playing music when on Dark SidePaul Gilbert
2017-12-27XEEN: Fix loading Dark Side mapsPaul Gilbert
2017-12-27XEEN: Fix saving of map stepped on tilesPaul Gilbert
2017-12-27SDL: Add debug traces for joystick hotplugBastien Bouclet
2017-12-27XEEN: Fix saving monster data to exactly match originalPaul Gilbert
2017-12-27XEEN: Added debug commands for changing map & positionPaul Gilbert