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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-01-12
GRAPHICS: Fix rounding error when using non-integral scaling
Tarek Soliman
2018-01-12
XEEN: Further savegame logic
Paul Gilbert
2018-01-12
CRYO: Stop packing struct containing pointers
Colin Snover
2018-01-11
XEEN: Implementing savegame code
Paul Gilbert
2018-01-11
XEEN: Renaming Combat clear method for better clarity
Paul Gilbert
2018-01-10
XEEN: Fix crash after monster ranged attacks finish
Paul Gilbert
2018-01-10
XEEN: Fix spelling mistake in array name
Paul Gilbert
2018-01-09
XEEN: Fix monsters starting ranged attacks
Paul Gilbert
2018-01-09
XEEN: Fix opening of World of Xeen menu
Paul Gilbert
2018-01-06
README: Add TITANIC function key controls
David Fioramonti
2018-01-06
README: Add TITANIC DE saved game notes
David Fioramonti
2018-01-05
PSP: fix bit shifts of cursor x/y, fix too-slow cursor
rsn8887
2018-01-04
PSP: adjust cursor refresh to better match speed it had before it became smooth
rsn8887
2018-01-04
PSP: support mouse speed/joy deadzone options and smooth cursor motion
rsn8887
2018-01-03
PSP: Use aspect correction checkbox instead of extra graphics modes
rsn8887
2018-01-03
MT32: Update to munt 2.3.0
Tarek Soliman
2018-01-03
Merge pull request #1090 from bgK/remove-zaurus-yopy
Bastien Bouclet
2018-01-02
SCI32: Fix segfault when SCI3 vocab isn't found
Dan Church
2018-01-02
Merge pull request #1098 from AReim1982/neverhood_wii
Bastien Bouclet
2018-01-02
NEVERHOOD: Graceful shutdown of the engine
Alexander Reim
2018-01-01
MOHAWK: RIVEN: Rewind videos that are played until their end
Bastien Bouclet
2018-01-01
ALL: Bump copyright year. 2018!
Eugene Sandulenko
2017-12-30
GRAPHICS: Fix incorrect call to blendFill in drawRoundedSquareShadowClip
Bastien Bouclet
2017-12-30
GRAPHICS: Speed up drawing of rounded square soft shadows
Bastien Bouclet
2017-12-29
XEEN: Fix confirmation buttons for town message dialogs
Paul Gilbert
2017-12-29
XEEN: REplace award values with descriptive constants
Paul Gilbert
2017-12-29
XEEN: Fix showing Dark Side awards in the awards dialog
Paul Gilbert
2017-12-29
XEEN: Fix teleporting using magic mirror
Paul Gilbert
2017-12-29
XEEN: Comments for the Character class methods
Paul Gilbert
2017-12-29
XEEN: Simplify itemScan method
Paul Gilbert
2017-12-29
XEEN: Fix intermittant crash leaving Dwarf Mine
Paul Gilbert
2017-12-29
XEEN: Close open windows after opcode calls to cmdGiveMulti
Paul Gilbert
2017-12-29
XEEN: Fix showing correct names for quest items
Paul Gilbert
2017-12-29
XEEN: Fix display of given treasure
Paul Gilbert
2017-12-29
XEEN: Cleanup of give opcode and methods
Paul Gilbert
2017-12-29
XEEN: Implemented giveExt method
Paul Gilbert
2017-12-29
XEEN: Properly implement cmdGiveExtended opcode
Paul Gilbert
2017-12-29
PSP: Fix bug #10239: PSP port incorrect 4:3 aspect ratio
D G Turner
2017-12-29
XEEN: Implement sets & checks for _questItems
Paul Gilbert
2017-12-29
XEEN: Revert "XEEN: Change _gameFlags to it's own class"
Paul Gilbert
2017-12-28
XEEN: Change _gameFlags to it's own class
Paul Gilbert
2017-12-28
BACKENDS: Remove vkeybdpath override from some ports
Bastien Bouclet
2017-12-28
VKEYBD: Fallback to SearchMan when loading keyboard packs
Bastien Bouclet
2017-12-28
COMMON: Add a reset method to DisposablePtr
Bastien Bouclet
2017-12-27
XEEN: Fix playing music when on Dark Side
Paul Gilbert
2017-12-27
XEEN: Fix loading Dark Side maps
Paul Gilbert
2017-12-27
XEEN: Fix saving of map stepped on tiles
Paul Gilbert
2017-12-27
SDL: Add debug traces for joystick hotplug
Bastien Bouclet
2017-12-27
XEEN: Fix saving monster data to exactly match original
Paul Gilbert
2017-12-27
XEEN: Added debug commands for changing map & position
Paul Gilbert
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