Age | Commit message (Expand) | Author |
2003-09-03 | add a bunch of known targets for some of the newer humongous games, maybe we ... | Jonathan Gray |
2003-09-03 | prepare for larger target names | Jonathan Gray |
2003-09-03 | add some stub cases for later humongous games, queue loading and a decodePars... | Jonathan Gray |
2003-09-03 | Removed fxLooped[], fxCached[] and musCounter[]. They were written to, but | Torbjörn Andersson |
2003-09-03 | fixed music fading out. it's "goto" hack. | Paweł Kołodziejski |
2003-09-03 | more cleanup | Paweł Kołodziejski |
2003-09-03 | some cleanup code | Paweł Kołodziejski |
2003-09-03 | fixed interval of fxServer func (why i saw before 1000 miliseconds?), moved i... | Paweł Kołodziejski |
2003-09-02 | remove shadow'd var by using variable name from prototype | Jonathan Gray |
2003-09-02 | remove unused variable | Jonathan Gray |
2003-09-02 | imuse digi use mixer volume and pan control now | Paweł Kołodziejski |
2003-09-02 | moved volume and pan control into flow func | Paweł Kołodziejski |
2003-09-02 | update vc7 file | Paweł Kołodziejski |
2003-09-02 | Fixed compiler warning that I introduced earlier. | Torbjörn Andersson |
2003-09-02 | Unless I'm gravely mistaken, StreamCompMusic() should always create a new | Torbjörn Andersson |
2003-09-02 | Moved the sound initialisation to the Sword2Sound constructor to avoid | Torbjörn Andersson |
2003-09-02 | Another untested endian fix. | Torbjörn Andersson |
2003-09-02 | Add missing verbOps cse for loomcd, needs work. | Travis Howell |
2003-09-02 | Use the new per-channel pausing. This allows us to play the music for the | Torbjörn Andersson |
2003-09-02 | Added per-channel pausing. Maybe I should have named the pauseChannel() | Torbjörn Andersson |
2003-09-02 | Since soundHandleMusic[] is now an array of sound handles instead of | Torbjörn Andersson |
2003-09-02 | This changes applies to both version 3 and 4, according to disasm. | Travis Howell |
2003-09-02 | Re-formatted the code to be a bit more in line with the rest of ScummVM, | Torbjörn Andersson |
2003-09-02 | Re-formatted the code to be a bit more in line with the rest of ScummVM. | Torbjörn Andersson |
2003-09-02 | changed sounds volume to original volume level, and fixed sounds in bass intro | Paweł Kołodziejski |
2003-09-02 | fixed if check | Paweł Kołodziejski |
2003-09-02 | add note about FluidSynth to ALSA section | Jonathan Gray |
2003-09-02 | Fix from Hibernatus, correct start position for sfx in Amiga maniac/zak. | Travis Howell |
2003-09-01 | Add sound looping for Amiga zak/maniac | Travis Howell |
2003-09-01 | Fix from Hibernatus, indy3 has black shadows | Travis Howell |
2003-09-01 | forgot this | Paweł Kołodziejski |
2003-09-01 | added sound handle stuff to mixer streams | Paweł Kołodziejski |
2003-09-01 | The channel could be destroyed so changeVolumeAndPan can't access it in that ... | Chris Apers |
2003-09-01 | Add v1 maniac load/save screen support | Travis Howell |
2003-09-01 | Add missing break | Travis Howell |
2003-09-01 | Another attempt at fixing the music1.clu / music2.clu thing. | Torbjörn Andersson |
2003-09-01 | possibly fixes for not exist id stream channel | Paweł Kołodziejski |
2003-09-01 | added warkaround for not exist music stream id at appendStream call | Paweł Kołodziejski |
2003-09-01 | Minor cleanup of color cycle resource loading | Travis Howell |
2003-09-01 | Add work around for color cycling been used in monkeyvga when it shouldn't. | Travis Howell |
2003-09-01 | Add CD audio check for loomcd | Travis Howell |
2003-09-01 | Override default initial setting of subtitles enabled in loomcd | Travis Howell |
2003-08-31 | added comments: | Paweł Kołodziejski |
2003-08-31 | added mixer features: volume and pan control per channel | Paweł Kołodziejski |
2003-08-31 | Untested (because I don't have any savegames on this computer) support for | Torbjörn Andersson |
2003-08-31 | When a fading music channel is freed to make room for new music, or when a | Torbjörn Andersson |
2003-08-31 | cleanup and make script_v2 use o5_saveLoadGame | Jonathan Gray |
2003-08-31 | some things needed for supporting original save/load screens in v3 games, doe... | Jonathan Gray |
2003-08-31 | No longer assume that all sound effects are 22 kHz. Some are 11 kHz. | Torbjörn Andersson |
2003-08-31 | Cleaned up StreamCompMusic(), including some untested endian-fixes. | Torbjörn Andersson |