Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-03-23 | Quick update of NEWS | James Brown | |
svn-id: r6849 | |||
2003-03-23 | move language enum to gameDetector.h | Jonathan Gray | |
svn-id: r6848 | |||
2003-03-23 | cleanup | Max Horn | |
svn-id: r6847 | |||
2003-03-23 | updated Mac OS X static build rule | Max Horn | |
svn-id: r6846 | |||
2003-03-23 | add comment to language enum I meant to do a while back | Jonathan Gray | |
svn-id: r6845 | |||
2003-03-23 | Add Spanish quit key for Simon games | Travis Howell | |
svn-id: r6844 | |||
2003-03-21 | moved delay stuff outside of lock mutex | Paweł Kołodziejski | |
svn-id: r6843 | |||
2003-03-21 | convert tabs to space... | Jonathan Gray | |
svn-id: r6842 | |||
2003-03-21 | update readme with some more game targets | Jonathan Gray | |
svn-id: r6841 | |||
2003-03-20 | updated to plist 1.0 | Max Horn | |
svn-id: r6840 | |||
2003-03-20 | simon1amiga should be disabled for now | Travis Howell | |
svn-id: r6839 | |||
2003-03-20 | take lock mutex mechanism also processKbd() and waitForTimer(). | Paweł Kołodziejski | |
I hope it will finally solve locking gfx resources svn-id: r6838 | |||
2003-03-19 | use a mutex to sync smush screen updates (should avoid crash caused by a ↵ | Max Horn | |
race condition) svn-id: r6837 | |||
2003-03-18 | cleanup | Max Horn | |
svn-id: r6836 | |||
2003-03-18 | cleanup; add stopID method to stop a currently playing sound via its ID | Max Horn | |
svn-id: r6835 | |||
2003-03-18 | added script opcode for dig minigame | Paweł Kołodziejski | |
svn-id: r6834 | |||
2003-03-18 | added input keys support for dig ingame | Paweł Kołodziejski | |
svn-id: r6833 | |||
2003-03-18 | cleanup | Max Horn | |
svn-id: r6832 | |||
2003-03-18 | it omit one blit for scaler Normal1X in SDL backend | Paweł Kołodziejski | |
svn-id: r6831 | |||
2003-03-18 | add GF_DEFAULT_TO_1X_SCALER | Jonathan Gray | |
svn-id: r6830 | |||
2003-03-17 | a tiny safer | Paweł Kołodziejski | |
svn-id: r6829 | |||
2003-03-17 | changed order | Paweł Kołodziejski | |
svn-id: r6828 | |||
2003-03-17 | few corrections for smush | Paweł Kołodziejski | |
svn-id: r6827 | |||
2003-03-17 | moved backend update_screen() (slooolest thing) from smush updateScreen() ↵ | Paweł Kołodziejski | |
into main loop switching scalers also works now svn-id: r6826 | |||
2003-03-17 | moved handle events from update into main loop | Paweł Kołodziejski | |
svn-id: r6825 | |||
2003-03-17 | changed debug level 4 | Paweł Kołodziejski | |
svn-id: r6824 | |||
2003-03-17 | 256 + 1 != 256 | Jonathan Gray | |
svn-id: r6823 | |||
2003-03-17 | init member vars in right order | Jonathan Gray | |
svn-id: r6822 | |||
2003-03-17 | stop gcc crying about unused variable | Jonathan Gray | |
svn-id: r6821 | |||
2003-03-17 | update for smush changes | Jonathan Gray | |
svn-id: r6820 | |||
2003-03-17 | update project files for smush and sky | Paweł Kołodziejski | |
svn-id: r6819 | |||
2003-03-17 | split waitForTimer func, update for smush, | Paweł Kołodziejski | |
btw, switching scalers while playing smush movies doesn't work or at least SDL backend, it hang on SDL_SetVideo func svn-id: r6818 | |||
2003-03-17 | reorg/clenup, changed main loop in smush code | Paweł Kołodziejski | |
svn-id: r6817 | |||
2003-03-17 | must remember to use spaces not tabs... | Jonathan Gray | |
svn-id: r6816 | |||
2003-03-17 | add back known bugs section, reorder command line options to match the order ↵ | Jonathan Gray | |
scummvm prints them in, misc updates svn-id: r6815 | |||
2003-03-15 | patch #704237 SO_ROOM_NEW_PALETTE implementation which fixes at least the ↵ | Jonathan Gray | |
banjo and crypt scenes svn-id: r6814 | |||
2003-03-13 | clenaup | Paweł Kołodziejski | |
svn-id: r6813 | |||
2003-03-13 | updated dsp file | Paweł Kołodziejski | |
svn-id: r6812 | |||
2003-03-13 | fix for little endian systems | Max Horn | |
svn-id: r6811 | |||
2003-03-13 | Patch #686427: SO_ROOM_SATURATION implementation | Max Horn | |
svn-id: r6810 | |||
2003-03-13 | cleanup | Max Horn | |
svn-id: r6809 | |||
2003-03-13 | char* -> byte*; if something is declared 'private' and then subclasses have ↵ | Max Horn | |
to hack around that (BaseRenderer vs. ScummRenderer) that's usually a hint that it was not the right choice to make it private; don't use so many accessors for no good reasons svn-id: r6808 | |||
2003-03-13 | changed decoder API to take a memory block as source, not a Chunk | Max Horn | |
svn-id: r6807 | |||
2003-03-13 | added const qualifier | Max Horn | |
svn-id: r6806 | |||
2003-03-13 | Remove blitter.cpp | Travis Howell | |
svn-id: r6805 | |||
2003-03-13 | removed Blitter class | Max Horn | |
svn-id: r6804 | |||
2003-03-13 | cleanup | Max Horn | |
svn-id: r6803 | |||
2003-03-12 | removed additional back buffer in smush | Paweł Kołodziejski | |
svn-id: r6802 | |||
2003-03-12 | separated comi/dig translation stuff | Paweł Kołodziejski | |
svn-id: r6801 | |||
2003-03-12 | cleanup | Max Horn | |
svn-id: r6800 |