aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2003-05-01fix leakJonathan Gray
2003-05-01Reactivate sound handler to prevent out of memoryChris Apers
2003-05-01unbreak costumes in most gamesJonathan Gray
2003-05-01No more neededChris Apers
2003-05-01Fixed bug #730030: INDY3: Crash when loading new savegamesMax Horn
2003-05-01cleanupJoost Peters
2003-05-01Add a few Amiga games corrections and todosTravis Howell
2003-05-01various music related changes and cleanup; also modified MonkeyVGA music sync...Max Horn
2003-04-30assert in compile mode expands to ... nnothing!Max Horn
2003-04-30compilation fixJonathan Gray
2003-04-30VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139Max Horn
2003-04-30Patch #730309: DEBUGGER: Command to list Loom draftsMax Horn
2003-04-30Add copyright headerChris Apers
2003-04-30Add copyright headerChris Apers
2003-04-30moved screen mutex from smush into SDL backend (other backends have to make s...Max Horn
2003-04-30free movement may not be necessary for now, but doing it is trivial, so why n...Max Horn
2003-04-30avoid unneccesary blitsMax Horn
2003-04-30PalmOS (CodeWarrior) project fileMax Horn
2003-04-30PalmOS changes: allow 8 bit GUI modeMax Horn
2003-04-30typedef NewGuiColor on all platforms; indentionMax Horn
2003-04-30PalmOS changesMax Horn
2003-04-30use READ_LE_UINT16 instead of FROM_LE_16 to avoid unaligned memory access pro...Max Horn
2003-04-30PalmOS changesMax Horn
2003-04-30palmos midi driverMax Horn
2003-04-30more PalmOS changesMax Horn
2003-04-30started to merge in Chrilith's PalmOS portMax Horn
2003-04-30compilation fixJonathan Gray
2003-04-30don't clobber variable for these small header gamesJonathan Gray
2003-04-30som changes to make Palm OS happyMax Horn
2003-04-30cleanupMax Horn
2003-04-30changed _maxHeapThreshold again (is that better, Marcus? feel free to tweak i...Max Horn
2003-04-30patch #730034 from erik, EGA LOOM: Small text shadow updateJonathan Gray
2003-04-30small cleanupPaweł Kołodziejski
2003-04-30add patch #729633 from erik that lets you turn the straw to gold, wonder if l...Jonathan Gray
2003-04-30small cleanupPaweł Kołodziejski
2003-04-30added gfx bitmap and zbuffer codec for v2 gamesPaweł Kołodziejski
2003-04-30fixed warningPaweł Kołodziejski
2003-04-29adapt code to compact restructureOliver Kiehl
2003-04-29small restructure (I hope the last one, but at least it pushes us up in theOliver Kiehl
2003-04-29added hack-ish intro ESCape key codeJoost Peters
2003-04-29made vars consistentJoost Peters
2003-04-29enabled lowTextManagerJoost Peters
2003-04-29added lowTextManager(), moved language from getText() to SkyText constructor ...Joost Peters
2003-04-29changed return type for displayText()Joost Peters
2003-04-29changed ScummVM header, renamed header definesRobert Göffringmann
2003-04-29fixed pathfinding problems (hopefully) :)Robert Göffringmann
2003-04-29change/comment to cursorCommond sub/op everyone is talking aboutJonathan Gray
2003-04-29removed obsolete FIXMEsMax Horn
2003-04-29added some thoughts to Erik's (very nice!) patchMax Horn
2003-04-29unified Zak256 charset code with the rest; this *might* cause a regression sh...Max Horn