| Age | Commit message (Collapse) | Author | 
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It's much better now and hopefully quite close to the original when it comes
to the music part. The intro music of Loom and Monkey Island 1 EGA sounds fine
to me now at least.
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The zlib documentation and examples claim this is needed, as spotted
by LordHoto.
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This fixes the playback of the Intruder Alert message in Scene #95.
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appropriate
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credits end
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The game scripts detected Yellow or Red variants based on what binary was present. That could potentially cause problems with a Mac dump in case someone dumped into MacBinary format.
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We handle command 0x80 incorrectly, which results in sound effects never
looping. This is the cause for bug #2027877 for example. I add this FIXME
since it is (probably) non-trivial to fix and so it won't be forgotten.
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pull request
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MACOSX: Add Sparkle support
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The frame number argument to showframe is 9 bits of ax in the
original asm, but was passed in a uint8.
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ah should contain the next char to print for kernchars(), but
it was getting clobbered in one code path, and not even set in another.
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Thanks to bgKa for looking at this.
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COMPOSER: Merge engine
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