aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2003-08-19Fix 1 memory leak + 102 memory leaks using launcherChris Apers
svn-id: r9783
2003-08-19Remove a bunch of unneeded cruft - but barely the surface of it. This code ↵James Brown
is depressing and duplicated all over the place... I don't think I can bear to touch this code until it's undergone some MAJOR cleanup :) svn-id: r9782
2003-08-19This is only require for v1 maniacTravis Howell
svn-id: r9781
2003-08-19patch #791032 from erik SWORD2: Sprite drawing (incomplete)Jonathan Gray
svn-id: r9780
2003-08-19small changes to v1 maskPaweł Kołodziejski
svn-id: r9779
2003-08-19Revert color change for v1 maniac, which actually used in pool room.Travis Howell
svn-id: r9778
2003-08-19Remove fixmeTravis Howell
svn-id: r9777
2003-08-19Fix for v1 maniac demo mode not setting text color before displaying textTravis Howell
svn-id: r9776
2003-08-19Fix cursor cycle color for v1 gamesTravis Howell
svn-id: r9775
2003-08-19Cleanup v1/v2 color settings for sentance/inventory/verb area.Travis Howell
Add highlight color for v1 maniac svn-id: r9774
2003-08-19Correction for v1 zak facesTravis Howell
svn-id: r9773
2003-08-18added MDT_PREFER_NATIVE flag to BASS VersionSettingsRobert Göffringmann
svn-id: r9772
2003-08-18added VersionSettings flag MDT_PREFER_NATIVE for defaulting to midi musicRobert Göffringmann
svn-id: r9771
2003-08-18fix sfx restart after restoring a savegameRobert Göffringmann
svn-id: r9770
2003-08-18opsPaweł Kołodziejski
svn-id: r9769
2003-08-18fixed debug mode for mask mapsPaweł Kołodziejski
svn-id: r9768
2003-08-18fixed y position of mask in v1 costume renderingPaweł Kołodziejski
svn-id: r9767
2003-08-18some changes for smush codec 1 and 3, handled by bomp decompressionPaweł Kołodziejski
svn-id: r9766
2003-08-18fixed mask conversion for v1 games, still need properly handledPaweł Kołodziejski
svn-id: r9765
2003-08-18Commented MI1 Demo fix.Jamieson Christian
svn-id: r9764
2003-08-18Make smush player works under PalmOSChris Apers
svn-id: r9763
2003-08-18UpdatedChris Apers
svn-id: r9762
2003-08-18Added missing filesChris Apers
svn-id: r9761
2003-08-18Remove debugTravis Howell
svn-id: r9760
2003-08-18Updated globals access for PalmOSChris Apers
svn-id: r9759
2003-08-18Removed : read/write led indicatorChris Apers
svn-id: r9758
2003-08-18Added : UX50 support + fullscreen mode, Fixed : overlay, some memory cards ↵Chris Apers
related stuffs,... svn-id: r9757
2003-08-18Add support for flashlight in v1 maniac by converting older values.Travis Howell
Prevent warning about dummy function (Which has no purpose) in zak svn-id: r9756
2003-08-18CleanupChris Apers
svn-id: r9755
2003-08-18Added fullscreen optionChris Apers
svn-id: r9754
2003-08-18Added support for opaque surfaces (it's the default now, actually) since itTorbjörn Andersson
looks like the sprite renderer may need them. svn-id: r9753
2003-08-18Use correct costume color for darkness in v1 zakTravis Howell
svn-id: r9752
2003-08-18fixed white spacesPaweł Kołodziejski
svn-id: r9751
2003-08-18added dumping png frames from smush animationPaweł Kołodziejski
svn-id: r9750
2003-08-18change loomtowns target a tadJonathan Gray
svn-id: r9749
2003-08-18Fix v1 zak costume colorsTravis Howell
svn-id: r9748
2003-08-18add loom towns targetJonathan Gray
svn-id: r9747
2003-08-17Changed adlib note priorities for small header gamesJochen Hoenicke
svn-id: r9746
2003-08-17Enabled the v1 costume palette tables Kirben and Hoenicke added earlier.Torbjörn Andersson
svn-id: r9745
2003-08-17.Paweł Kołodziejski
svn-id: r9744
2003-08-17some memory optimizationPaweł Kołodziejski
svn-id: r9743
2003-08-17More adlib tempo tweaksJochen Hoenicke
svn-id: r9742
2003-08-17cleanup againPaweł Kołodziejski
svn-id: r9741
2003-08-17Don't attempt sound in maniacnesTravis Howell
svn-id: r9740
2003-08-17forgot thisPaweł Kołodziejski
svn-id: r9739
2003-08-17some cleanup in codec47Paweł Kołodziejski
svn-id: r9738
2003-08-17patch #790060 SWORD2: Initial graphics work from erik very nice indeed :)Jonathan Gray
svn-id: r9737
2003-08-17Remove c64_ignorePakCols calls for v1 games, since they cause crashes and ↵Travis Howell
don't seem to be required. Makes v1 maniac completable, maybe v1 zak too. svn-id: r9736
2003-08-17OOpsTravis Howell
svn-id: r9735
2003-08-17Fix text display in verb/inventory area in demo mode of V1 maniac mansionTravis Howell
svn-id: r9734