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2002-07-16patch by painelf that enables editing in the ListWidget (alas as usual with m...Max Horn
2002-07-15added Actor::isInClass convenience method; fixed typo in object.cpp; moved so...Max Horn
2002-07-15no need to error out on FlashlightMax Horn
2002-07-15subtitles: some fixesPaweł Kołodziejski
2002-07-15simplified the path finding code for 'old' games (this included getting rid o...Max Horn
2002-07-15DIG: corrected placement and multiline subtitles in SMUSH animationsPaweł Kołodziejski
2002-07-15replaced EventList and StringList by a universtal List<T> template; remade Ev...Max Horn
2002-07-15tiny fix to account for the fact that GF_SMALL_HEADER games have walk box 0Max Horn
2002-07-15renamed o5_actorSetClass to o5_setClassMax Horn
2002-07-15fix an obscure typoVincent Hamm
2002-07-15allow static text/button widgets in NewGUI to be drawn centredMax Horn
2002-07-15fixed my fix - mouse cursor now moves again in new GUIMax Horn
2002-07-15Ouch, that was not intended ...Ruediger Hanke
2002-07-15MorphOS makefile updateRuediger Hanke
2002-07-15Some endian fixes I wanted to check in for some time now ... also allow unenc...Ruediger Hanke
2002-07-15fix for #556444 (MI1: German sz ligature)Max Horn
2002-07-15fix for #581473Max Horn
2002-07-15fixed pause mode; changed semantics of getRandomNumber slightlyMax Horn
2002-07-14Duh - COMPILE before commit.James Brown
2002-07-14Reapply the Zak cashcard var exclusions... two of them somehow vanishedJames Brown
2002-07-13added latest of painelf's patches which makes NewGui handle system events dir...Max Horn
2002-07-13took painelf's change, modified it a lot, and now here's the result :-)Max Horn
2002-07-13cleanupMax Horn
2002-07-13fixed palette bug (visible in MonkeyVGA in the forest on Melee Island); added...Max Horn
2002-07-13fixed about dialog crashMax Horn
2002-07-13renamed fadeToBlackEffect to fadeOut; renamed screenEffect to fadeIn; impleme...Max Horn
2002-07-13oopsMax Horn
2002-07-13some cleanupMax Horn
2002-07-13added clear() methods to String and StringList; StringList destructor now doe...Max Horn
2002-07-13fixed FIXME; this seems to be the correct way for walkActorOld to workMax Horn
2002-07-13indent fixesMax Horn
2002-07-13*** empty log message ***Travis Howell
2002-07-13Let ListWidget have an 'active' itemJames Brown
2002-07-12updated TODO listMax Horn
2002-07-12implemented scrollbar 'dragging' (based largely on painelf's patch)Max Horn
2002-07-12small indention fixMax Horn
2002-07-12updated scummvm.dsp file (thx painelf)Max Horn
2002-07-12this fix by MadMoose fixes the forest 'labyrinth' in monkeyvgaMax Horn
2002-07-12my previous change caused problems in MI1/2. This should helpMax Horn
2002-07-12fix for #555317Max Horn
2002-07-12Countless changes to the New GUI; some hightligths: new ScrollBarWidget class...Max Horn
2002-07-12Allow Full Thottle SMUSH to work againJames Brown
2002-07-12fixed space bar bug in Save dialog. Dudes, why not use standard functions/mac...Max Horn
2002-07-12corrected colors in SMUSH animationsPaweł Kołodziejski
2002-07-11seems there is a conflict with our operator new and certain versions of the S...Max Horn
2002-07-11fixed warningsPaweł Kołodziejski
2002-07-11Fixed the akos missposition bug when entering the nexus in digVincent Hamm
2002-07-11updated VC6 dspVincent Hamm
2002-07-10added prototype ListWidget (doesn't do anything yet, only serves to demo how ...Max Horn
2002-07-10Opps, added missing declarationPaweł Kołodziejski