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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2002-07-16
patch by painelf that enables editing in the ListWidget (alas as usual with m...
Max Horn
2002-07-15
added Actor::isInClass convenience method; fixed typo in object.cpp; moved so...
Max Horn
2002-07-15
no need to error out on Flashlight
Max Horn
2002-07-15
subtitles: some fixes
Paweł Kołodziejski
2002-07-15
simplified the path finding code for 'old' games (this included getting rid o...
Max Horn
2002-07-15
DIG: corrected placement and multiline subtitles in SMUSH animations
Paweł Kołodziejski
2002-07-15
replaced EventList and StringList by a universtal List<T> template; remade Ev...
Max Horn
2002-07-15
tiny fix to account for the fact that GF_SMALL_HEADER games have walk box 0
Max Horn
2002-07-15
renamed o5_actorSetClass to o5_setClass
Max Horn
2002-07-15
fix an obscure typo
Vincent Hamm
2002-07-15
allow static text/button widgets in NewGUI to be drawn centred
Max Horn
2002-07-15
fixed my fix - mouse cursor now moves again in new GUI
Max Horn
2002-07-15
Ouch, that was not intended ...
Ruediger Hanke
2002-07-15
MorphOS makefile update
Ruediger Hanke
2002-07-15
Some endian fixes I wanted to check in for some time now ... also allow unenc...
Ruediger Hanke
2002-07-15
fix for #556444 (MI1: German sz ligature)
Max Horn
2002-07-15
fix for #581473
Max Horn
2002-07-15
fixed pause mode; changed semantics of getRandomNumber slightly
Max Horn
2002-07-14
Duh - COMPILE before commit.
James Brown
2002-07-14
Reapply the Zak cashcard var exclusions... two of them somehow vanished
James Brown
2002-07-13
added latest of painelf's patches which makes NewGui handle system events dir...
Max Horn
2002-07-13
took painelf's change, modified it a lot, and now here's the result :-)
Max Horn
2002-07-13
cleanup
Max Horn
2002-07-13
fixed palette bug (visible in MonkeyVGA in the forest on Melee Island); added...
Max Horn
2002-07-13
fixed about dialog crash
Max Horn
2002-07-13
renamed fadeToBlackEffect to fadeOut; renamed screenEffect to fadeIn; impleme...
Max Horn
2002-07-13
oops
Max Horn
2002-07-13
some cleanup
Max Horn
2002-07-13
added clear() methods to String and StringList; StringList destructor now doe...
Max Horn
2002-07-13
fixed FIXME; this seems to be the correct way for walkActorOld to work
Max Horn
2002-07-13
indent fixes
Max Horn
2002-07-13
*** empty log message ***
Travis Howell
2002-07-13
Let ListWidget have an 'active' item
James Brown
2002-07-12
updated TODO list
Max Horn
2002-07-12
implemented scrollbar 'dragging' (based largely on painelf's patch)
Max Horn
2002-07-12
small indention fix
Max Horn
2002-07-12
updated scummvm.dsp file (thx painelf)
Max Horn
2002-07-12
this fix by MadMoose fixes the forest 'labyrinth' in monkeyvga
Max Horn
2002-07-12
my previous change caused problems in MI1/2. This should help
Max Horn
2002-07-12
fix for #555317
Max Horn
2002-07-12
Countless changes to the New GUI; some hightligths: new ScrollBarWidget class...
Max Horn
2002-07-12
Allow Full Thottle SMUSH to work again
James Brown
2002-07-12
fixed space bar bug in Save dialog. Dudes, why not use standard functions/mac...
Max Horn
2002-07-12
corrected colors in SMUSH animations
Paweł Kołodziejski
2002-07-11
seems there is a conflict with our operator new and certain versions of the S...
Max Horn
2002-07-11
fixed warnings
Paweł Kołodziejski
2002-07-11
Fixed the akos missposition bug when entering the nexus in dig
Vincent Hamm
2002-07-11
updated VC6 dsp
Vincent Hamm
2002-07-10
added prototype ListWidget (doesn't do anything yet, only serves to demo how ...
Max Horn
2002-07-10
Opps, added missing declaration
Paweł Kołodziejski
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