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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-06-24
Add missing code
Travis Howell
2004-06-24
Fix mouse cursors hotspot in HE games.
Travis Howell
2004-06-24
Fix comi regression
Travis Howell
2004-06-24
Revert change, caused regression (Mini game in Cosmic Diner of puttmoon no lo...
Travis Howell
2004-06-24
Phase #1 of HE v7.0+ cursors. Basically it's Win32 resource extractor
Eugene Sandulenko
2004-06-23
Proper fix for detecting --platform command line switch
Eugene Sandulenko
2004-06-23
forgot one
Jonathan Gray
2004-06-23
Ooops
Travis Howell
2004-06-23
Remove duplicate code
Travis Howell
2004-06-23
add some hev7 items
Jonathan Gray
2004-06-23
Checked opcoded
Travis Howell
2004-06-23
for whatever reason hev7 gives us a 244 for quit instead of 160
Jonathan Gray
2004-06-23
Typo
Travis Howell
2004-06-23
As the comment above this code section states, the only reason we accept 1,2,...
Max Horn
2004-06-23
this still needs to be sorted out properly but it seems the majority of cases...
Jonathan Gray
2004-06-23
fbear always uses a transparency colour of 5 in codec 16
Jonathan Gray
2004-06-23
Positive values are only used in DOS version of fbear.
Travis Howell
2004-06-23
Fix room changing in HE7 games.
Travis Howell
2004-06-23
Remove HE7 check that wasn't needed and caused resource load failures.
Travis Howell
2004-06-23
use the correct transparency colour for akos codec 16 with hev7
Jonathan Gray
2004-06-23
Fixed FT, so battles are not so ridiculously easy as before. Now match original
Eugene Sandulenko
2004-06-23
Enable some sound support in HE7 games.
Travis Howell
2004-06-23
Fixed recognition of command-line --platform option
Eugene Sandulenko
2004-06-23
oops. Forgot to remove debug output and rename resource type.
Eugene Sandulenko
2004-06-23
HE 7.0 fixes
Eugene Sandulenko
2004-06-22
Implement 24-bit read from memory functions
Eugene Sandulenko
2004-06-22
HE v7.0+ resources finally fixed
Eugene Sandulenko
2004-06-22
compilation fix from Nicolas Joly, bug #976657
Jonathan Gray
2004-06-22
Add FBEAR: Partial fix for the piano, patch #977249
Travis Howell
2004-06-21
dont wait for end of stream while playing insane
Paweł Kołodziejski
2004-06-21
call imuse directly
Paweł Kołodziejski
2004-06-21
Update
Travis Howell
2004-06-21
More HE v7.0+ resource fixes.
Eugene Sandulenko
2004-06-21
increased audio buffer to solve scuttering problems
Paweł Kołodziejski
2004-06-21
Leave as warning for now
Travis Howell
2004-06-21
fixed status of sounds for stream2
Paweł Kołodziejski
2004-06-21
Add some missing code
Travis Howell
2004-06-21
disable alt-x and ctrl-z quit keys in favour of ctrl-q on non Mac OS X unices...
Jonathan Gray
2004-06-20
Mention HE fixes
Eugene Sandulenko
2004-06-20
changed check to _insaneRunning
Paweł Kołodziejski
2004-06-20
Rewrote 3DO graphics decoders to more C-like syntax.
Eugene Sandulenko
2004-06-20
missed changes
Paweł Kołodziejski
2004-06-20
added exception for insane sounds to prevent deadlock
Paweł Kołodziejski
2004-06-20
now it should be in cvs
Paweł Kołodziejski
2004-06-20
Fix compilation
Eugene Sandulenko
2004-06-20
what was that ?
Paweł Kołodziejski
2004-06-20
stop track after stream is reach end
Paweł Kołodziejski
2004-06-20
moved sound calls to the same smush thread with others sounds
Paweł Kołodziejski
2004-06-20
better check if track is used
Paweł Kołodziejski
2004-06-20
i wanted 16 not 24
Paweł Kołodziejski
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