aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2013-11-03GUI: Skip useless assignment. CID 1002117Eugene Sandulenko
2013-11-03CINE: Remove unnecessary check. CID 1004117Eugene Sandulenko
2013-11-03RECORDER: Initialize variable. CID 1047258Eugene Sandulenko
2013-11-03FULLPIPE: Implement MctlCompound::freeItems()Eugene Sandulenko
2013-11-02TSAGE: Renamings for R2R base hallPaul Gilbert
2013-11-02TSAGE: Renamings for R2R guard postPaul Gilbert
2013-11-02TSAGE: Okay, now fixing pops at the end of sound effects.Paul Gilbert
2013-11-02TSAGE: Bugfix to get rid of pops at the start of sound effectsPaul Gilbert
2013-11-02TSAGE: Renamings for R2R statis negator roomPaul Gilbert
2013-11-02TSAGE: Renamings for Ralf/Tomko cutscenePaul Gilbert
2013-11-02TSAGE: Renamings for Teal monologue cutscenePaul Gilbert
2013-11-02TSAGE: Renamings for R2R guard cutscene 3230Paul Gilbert
2013-11-02TSAGE: Renaming for R2R Rocko/Jocko cutscenePaul Gilbert
2013-11-02TSAGE: Renamings for R2R captain/private cutscenePaul Gilbert
2013-11-02TSAGE: Renamings for R2R guard cutscenePaul Gilbert
2013-11-02TSAGE: Renaming for R2R autopsy roomPaul Gilbert
2013-11-02TSAGE: Renamings for R2R Miranda's cellPaul Gilbert
2013-11-02TSAGE: Renaming for R2R ghoul dormitoryPaul Gilbert
2013-11-02COMMON: SEEK_END offsets are negativeFilippos Karapetis
2013-11-02TSAGE: R2R - Renaming in Scene 300Strangerke
2013-11-02COMMON: Reenable SEEK_END seeking in GZipReadStream()Filippos Karapetis
2013-11-02TSAGE: Renaming for R2R ARM hanger basePaul Gilbert
2013-11-02TSAGE: Set R2R dialogs to restore the palette after closingPaul Gilbert
2013-11-02TSAGE: Fix for R2R intro screen Escape showing help dialogPaul Gilbert
2013-11-02TSAGE: Ringworld - Remove one useless variable. Savegame compatibility preser...Strangerke
2013-11-02TSAGE: Implement F8 credits key for R2RPaul Gilbert
2013-11-02TSAGE: BF - Remove a couple of useless variables. Savegame compatibility pres...Strangerke
2013-11-02NEVERHOOD: Move some Klaymen animations specific to scene 1002Filippos Karapetis
2013-11-02NEVERHOOD: Really stop the radio music during the radio tower cutsceneFilippos Karapetis
2013-11-02TSAGE: BF - Remove a couple of useless variables. Savegame compatibility pres...Strangerke
2013-11-02TSAGE: Increase savegame version in order to properly skip the useless variablesStrangerke
2013-11-02TSAGE: Remove more useless global variables. Savegames compatibility preserved.Strangerke
2013-11-02TSAGE: Remove some useless variables in Blue Force, fix compilation broken in...Strangerke
2013-11-02TSAGE: R2R - Remove useless variable. That breaks savegames compatibilityStrangerke
2013-11-02TSAGE: Remove 2 useless variables from scene 180, rename a variable. This bre...Strangerke
2013-11-01TSAGE: Renaming for R2R bedroom consolePaul Gilbert
2013-11-01TSAGE: Bugfixes and renaming for R2R bridge consolePaul Gilbert
2013-11-02TSAGE: More renaming in scene 100Strangerke
2013-11-01SCI: added workaround for Black Cauldron remakeMartin Kiewitz
2013-11-01SCUMM: More renaming for playersFilippos Karapetis
2013-11-01HUFO: Fix CID 1002880, 1002881. Use nullptr where possible instead of 0Strangerke
2013-11-01SCI: improved patcher, inventory patch for kq6/macMartin Kiewitz
2013-11-01ZVISION: Fix compilationTorbjörn Andersson
2013-11-01ZVISION: Move StateFlags inside ScriptManager class and fix build errorsRichieSams
2013-11-01ZVISION: Update includes to use the new file structureRichieSams
2013-11-01ZVISION: Create a folder structure for ZVision source filesRichieSams
2013-11-01SCUMM: Move all players to a separate "player" directoryFilippos Karapetis
2013-10-31ZVISION: Update timer logicRichieSams
2013-10-31ZVISION: Move Puzzle flags to a ScriptManager HashMapRichieSams
2013-10-31TSAGE: #if 0 out the uninitialised variable switch blockPaul Gilbert