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2008-05-28Silenced a signed/unsigned comparison warningSven Hesse
svn-id: r32355
2008-05-28Fixed premature stopping of sounds/voices.Benjamin Haisch
svn-id: r32354
2008-05-28Updated the MSVC project files of the gob engine for commit #32352Filippos Karapetis
svn-id: r32353
2008-05-28Script variables are now always stored in the game version's native endianess.Sven Hesse
This should make Woodruff playable on big-endian systems. svn-id: r32352
2008-05-28Added a note about the MSVC quirk with the spaces around ENABLE_##IDFilippos Karapetis
svn-id: r32351
2008-05-28Split Object/GameDatabase into engine version specific classesBenjamin Haisch
svn-id: r32349
2008-05-28Fixed a crash in LGOP2 when attempting to get a sprite item from an empty array.Benjamin Haisch
svn-id: r32348
2008-05-28Removed an MSVC specific hack, after discussing with jvprat. It seems that ↵Filippos Karapetis
MSVC was trying to add the parenthesis after ENABLE_##ID to the check... svn-id: r32347
2008-05-28Reverted commit #32344, apparently those defines are needed for the SCUMM ↵Filippos Karapetis
engine for older versions of MSVC svn-id: r32346
2008-05-28Added ENABLE directives for all ScummVM enginesFilippos Karapetis
svn-id: r32345
2008-05-28Remove the ENABLE_SCUMM_7_8 and ENABLE_HE directives from the SCUMM engine ↵Filippos Karapetis
MSVC project file. They'll be placed in the global ScummVM project svn-id: r32344
2008-05-28Decrement _nele when erasing an element from hashmap, and add a test-case ↵Willem Jan Palenstijn
for this bug. svn-id: r32343
2008-05-28Remove debug left over.Travis Howell
svn-id: r32338
2008-05-28The hard coded string translations for The Dig only apply to subtitles, and ↵Travis Howell
not speech. svn-id: r32337
2008-05-28Implemented opcode 0x9A (o2_wasZoneChecked).Kari Salminen
svn-id: r32336
2008-05-28Fix Operation Stealth's opcode 0x82's parameter list (Verified with DOS ↵Kari Salminen
version's disassembly). svn-id: r32335
2008-05-28Update the hard coded string translations in The Dig.Travis Howell
svn-id: r32334
2008-05-27Fixed choppy sound on my Vista box. (after talking with Fingolfin about it)Johannes Schickel
svn-id: r32331
2008-05-27Fixed KyraEngine_v1::snd_stopVoice and KyraEngine_v1::snd_voiceIsPlaying ↵Johannes Schickel
implementations. svn-id: r32330
2008-05-27Added a few more comments about Operation Stealth's opcodes (Redundancies, ↵Kari Salminen
Future Wars's opcodes' end point). svn-id: r32328
2008-05-27Went through Operation Stealth's opcode list and added TODOs for naming all ↵Kari Salminen
unknown functions properly and some notes about opcode redundancies. svn-id: r32327
2008-05-27More simplifications to the talk functionsFilippos Karapetis
svn-id: r32326
2008-05-27Fixed the two animation FIXMEsFilippos Karapetis
svn-id: r32325
2008-05-27- Cleanup code for FlacInputStream::getTotalPlayTimeJohannes Schickel
- Reset input stream position in MP3InputStream after calculating total play time svn-id: r32323
2008-05-27Implemented getTotalPlayTime for MP3InputStream.Johannes Schickel
svn-id: r32322
2008-05-27longitud -> lengthFilippos Karapetis
respuesta -> answer objetos_que_tengo -> inventoryObjects boton -> button cuadrante -> quadrant distancia -> distance juego -> game frase -> phrase suena -> sound usado -> used responde -> response puesto -> position svn-id: r32321
2008-05-27objeto_que_lleva -> pickedObjectFilippos Karapetis
Removed the verb defines and replaced them with appropriate enums svn-id: r32320
2008-05-27Rewrote some more room logicFilippos Karapetis
svn-id: r32319
2008-05-27Every time strcmp is abused, a baby koala cries...Filippos Karapetis
Changed loads of strcmp's to integer comparisons. There might be two possible regressions (marked with a FIXME) in animation_2_1() and animation_9_6(), which need to be tested Also, fixed a silly regression I made in commit #32312 in getLine() svn-id: r32317
2008-05-27Reduce audio buffer size, as indicated on scummvm-develMax Horn
svn-id: r32316
2008-05-27Changed roomParse to accept an array directly and rewrote some more room logicFilippos Karapetis
svn-id: r32315
2008-05-27comienza_sound -> playSoundFilippos Karapetis
fin_sound -> stopSound comienza_sound -> playSound n_puerta -> doorNum cierra_puerta -> closeDoor svn-id: r32314
2008-05-27Cleanup of the X_OBJ and Y_OBJ definesFilippos Karapetis
svn-id: r32313
2008-05-27palJuego -> gamePaletteFilippos Karapetis
x_raton -> mouseX y_raton -> mouseY Some slight cleanup svn-id: r32312
2008-05-27Made some methods virtual to allow File subclassesJordi Vilalta Prat
svn-id: r32311
2008-05-27Fixed an endian-related issue, making Woodruff controlable on big-endian ↵Sven Hesse
machines. It still breaks when switching screens and object videos are mispositioned, though. svn-id: r32310
2008-05-26Fixed Italian Woodruff's MD5Sven Hesse
svn-id: r32309
2008-05-26More split screen fixes.Sven Hesse
I never get tired out those... ;) svn-id: r32308
2008-05-26Changed floating point immediates to single precision (Silences MSVC warning ↵Kari Salminen
C4305: '+=' : truncation from 'double' to 'float'). svn-id: r32307
2008-05-26Implement built-in screensaverEugene Sandulenko
svn-id: r32306
2008-05-26Use memmove when source and destination sprite areas overlap in drawSprite()Sven Hesse
svn-id: r32305
2008-05-26Fix leftover 8bit characterEugene Sandulenko
svn-id: r32304
2008-05-26Fix delays against originalEugene Sandulenko
svn-id: r32303
2008-05-26Simplified all calls to talk_vb and talk_vbpuerta, together with some more ↵Filippos Karapetis
calls to talk() svn-id: r32302
2008-05-26CleanupFilippos Karapetis
svn-id: r32301
2008-05-26CleanupFilippos Karapetis
svn-id: r32300
2008-05-26Removed a lot of duplicate code, fixed a mistake I made in sprintfFilippos Karapetis
svn-id: r32299
2008-05-26More simplification to the talk() calls, fixed a shadowing warningFilippos Karapetis
svn-id: r32298
2008-05-26Disable Drascula's and MADE's dummy fallbackDetect.Jordi Vilalta Prat
svn-id: r32297
2008-05-26Made fallbackDetect to allow subclasses to override itJordi Vilalta Prat
svn-id: r32295