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2010-01-22Rename MohawkFile to MohawkArchive and OldMohawkFile to ↵Matthew Hoops
LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new. svn-id: r47429
2010-01-22SCI: Fix OB1 error in rhythm mapping in MT-32 to GM translationWalter van Niftrik
svn-id: r47428
2010-01-21Silenced some cppcheck warnings.Torbjörn Andersson
svn-id: r47427
2010-01-21Fix gcc warning.Johannes Schickel
svn-id: r47425
2010-01-21SCI: fixing iceman intro again (dont set datainc immediately but after delta)Martin Kiewitz
svn-id: r47424
2010-01-21SCI: Saved games can now be loaded from ScummVM's launcherFilippos Karapetis
svn-id: r47423
2010-01-21- Fixed pausing of all sounds in the playlistFilippos Karapetis
- Sounds are now paused correctly when opening/closing the debug console - Some cleanup svn-id: r47422
2010-01-21N64: change input related code to better fit mouse supportFabio Battaglia
svn-id: r47420
2010-01-21SCI: CleanupWalter van Niftrik
svn-id: r47419
2010-01-21SCI: Renamed softseq/ to drivers/Walter van Niftrik
svn-id: r47418
2010-01-21SCI: Removed seq/ directoryWalter van Niftrik
svn-id: r47417
2010-01-21SCI: Add MT-32 to GM mappingWalter van Niftrik
svn-id: r47416
2010-01-21N64: optimizations to cursor handling codeFabio Battaglia
svn-id: r47415
2010-01-21N64: increase sound buffer sizeFabio Battaglia
svn-id: r47414
2010-01-20Add another Dutch Windows demo of Freddi Fish 4.Travis Howell
svn-id: r47413
2010-01-20SCI: control icons now use objects priority selector instead of hardcoded ↵Martin Kiewitz
priority 255. fixes jones speech bubbles svn-id: r47412
2010-01-20SCI: boundary check on getPortById()Martin Kiewitz
svn-id: r47410
2010-01-20SCI: kDrawCel workaround documented and not temporary anymoreMartin Kiewitz
svn-id: r47409
2010-01-20N64: Initial support for n64 mouse, tweaking neededFabio Battaglia
svn-id: r47408
2010-01-20SCI: workaround for game menu/quit menu in freddy pharkas till vm issue is ↵Martin Kiewitz
resolved svn-id: r47407
2010-01-20cleanupMax Horn
svn-id: r47406
2010-01-20SAGA: Change Sound::playSoundBuffer to enable looping for all sound formatsMax Horn
svn-id: r47405
2010-01-20Add teenagent.dat file in dist.Lars Persson
svn-id: r47404
2010-01-20New version nr for UIQ3 pkgLars Persson
svn-id: r47403
2010-01-20New version for the trunk!Lars Persson
svn-id: r47402
2010-01-20Fixed a small memory leak. Cppcheck again...Torbjörn Andersson
svn-id: r47401
2010-01-20Fixed cppcheck warnings. I usually stay out of backends I can't compile myselfTorbjörn Andersson
but this change seemed obvious enough that it should work. svn-id: r47400
2010-01-19cleanupMax Horn
svn-id: r47399
2010-01-19The Shorten audio decoder doesn't seem to use looping, so use the ↵Max Horn
non-deprecated version of makeRawMemoryStream svn-id: r47398
2010-01-19Started to get rid of Audio::FLAG_LOOPMax Horn
svn-id: r47397
2010-01-19LURE: Remove evil 'using namespace' from header filesMax Horn
svn-id: r47396
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
svn-id: r47395
2010-01-19Get rid of Mixer::playRaw for goodMax Horn
svn-id: r47394
2010-01-19Fixed some cppcheck warnings.Torbjörn Andersson
svn-id: r47393
2010-01-19- Removed the resetDriver() hack. The reason why notes stopped being played ↵Filippos Karapetis
sometimes was actually mixer->stopAll(), which stopped the music stream as well (spotted by waltervn) - Hooked setReverb() to actually set music reverb svn-id: r47392
2010-01-19SCI: dont directly set mouse cursor to visible state but call show() instead ↵Martin Kiewitz
thus updating _isVisible so cursor wont get lost in sci0 games svn-id: r47391
2010-01-19SCI: call showBits() on the line between menubar and the actual menu ↵Martin Kiewitz
(because reanimate clips to picPort, so that line wouldnt be shown as restored) svn-id: r47390
2010-01-19SCI: also fix statusbarMartin Kiewitz
svn-id: r47389
2010-01-19Add support for the flyby videos in Myst ME Macintosh.Matthew Hoops
svn-id: r47388
2010-01-19SCI: fixed displaying of menubar (fixes all sorts of ega games)Martin Kiewitz
svn-id: r47387
2010-01-19SCI: use reanimate instead of BitsShow() when removing menusMartin Kiewitz
svn-id: r47386
2010-01-19SCI: Remove upper 4 bits when drawing lines on EGA games (fixes window ↵Martin Kiewitz
colors in kq1 and others) svn-id: r47385
2010-01-19Delete the inner music driver when MidiPlayer_AdLib() is destroyed, not in ↵Filippos Karapetis
close(), as MidiPlayer_AdLib() is closed and reopened inside SciMusic::resetDriver(). Fixes savegame loading and resetting the game svn-id: r47384
2010-01-19SCI: Still limit lower boundary in SCI1.1, moved upper priority boundary ↵Martin Kiewitz
limit removal for SCI1.1 into init svn-id: r47382
2010-01-19SCI: don't limit priority bands in sci1.1 (fixes swimmer in lsl6)Martin Kiewitz
svn-id: r47381
2010-01-19SCI: implemented priority bands support for sci1.1 picture resources, fixed ↵Martin Kiewitz
lb2, kq6 svn-id: r47380
2010-01-19sword1: removed a leftover semicolonFabio Battaglia
svn-id: r47379
2010-01-19SWORD1: Fix memory leak in PSX audio code (seems to have been there for ↵Max Horn
quite some time?) svn-id: r47378
2010-01-19Convert more engines from Mixer::playRaw to Mixer::playInputStreamMax Horn
svn-id: r47377
2010-01-19SAGA: Move from Mixer::playRaw to playInputStream; add FIXME regarding ↵Max Horn
sounds not being looped svn-id: r47376