aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2011-01-21GOB: Urban: Fix saving/loading in the Secret Room screenSven Hesse
For some reason, the original engine saves the console sprite to disk instead of reconstructing it after loading the actual save... Invalidates the Urban Runner saves again. Should be the last time, though. svn-id: r55384
2011-01-21GOB: Add support for saving true color spritesSven Hesse
Not exactly the "nice", since up-depthing the sprite data to 24bit happens after it has been adapted to the current system's color format, so we're going to gradually lose precision when the save gets passed around different systems. Still, this is the least headachy solution, I guess... svn-id: r55383
2011-01-21SCI: Partial robot support, currently disabled since it does not runLars Skovlund
asynchronously as it should. svn-id: r55382
2011-01-21SOUND: Update which engines use what decoderMatthew Hoops
svn-id: r55381
2011-01-21COMMON: Document which engines use DCLMatthew Hoops
svn-id: r55380
2011-01-21MOHAWK: Add casts to remaining uses of ~0.Alyssa Milburn
This silences some warnings for now. svn-id: r55379
2011-01-21MOHAWK: Implement CSTime big note display.Alyssa Milburn
svn-id: r55378
2011-01-21GOB: Fix copypasta mistakeSven Hesse
svn-id: r55377
2011-01-21GOB: Remove the now useless SaveConverter_v6Sven Hesse
Since I just invalided the old Urban Runner saves anyway... svn-id: r55376
2011-01-21GOB: Urban: Fix loading/saving in the Cemetary/Lab screensSven Hesse
svn-id: r55375
2011-01-21GOB: Make the Cemetary/Lab screen work correctlySven Hesse
Saving there still won't work though svn-id: r55374
2011-01-21MOHAWK: Remove non-state uses of ~0 from CSTime.Alyssa Milburn
svn-id: r55373
2011-01-21MOHAWK: De-hardcode CSTime font paths.Alyssa Milburn
The original Broderbund release had the installer data in a different directory. svn-id: r55372
2011-01-21MOHAWK: Fix two CSTime cursor shape/state checks.Alyssa Milburn
(Thanks to [md5]/thebluegr.) svn-id: r55371
2011-01-21PARALLACTION: Fix Un-initialized Memory Errors and Leaks in Nippon Safes ↵David Turner
Amiga Demo. These were found using Valgrind. svn-id: r55369
2011-01-21MOHAWK: Add support for installer files from Riven and other Broderbund gamesMatthew Hoops
svn-id: r55368
2011-01-21COMMON: Move SCI's DCL decompression code to commonMatthew Hoops
svn-id: r55367
2011-01-21MOHAWK: Added a FIXME and fixed a logic bugFilippos Karapetis
svn-id: r55366
2011-01-20HUGO: Merge misc versions of display, intro and scheduler classesArnaud Boutonné
svn-id: r55365
2011-01-20GUI: Fix Memory Leak from PicButtonWidget _gfx Member.David Turner
This widget is only currently used by Hugo. svn-id: r55364
2011-01-20HUGO: Close Memory Leak in TopMenu Surfaces.David Turner
svn-id: r55363
2011-01-20MOHAWK: Add CSTime engine.Alyssa Milburn
svn-id: r55362
2011-01-20MOHAWK: Add shared view code.Alyssa Milburn
The design/code here is still very much in flux, because it's still unclear exactly how the code is used by some games. svn-id: r55361
2011-01-20HUGO: Cleanup: Remove some C-style commentsArnaud Boutonné
svn-id: r55360
2011-01-20GOB: Implement looping live videosSven Hesse
Needed for the buttons in the Playtoons series svn-id: r55359
2011-01-20GOB: Decrease the number of debug warningsSven Hesse
svn-id: r55358
2011-01-20GOB: Give sound-only videos 500 extra ms for good measureSven Hesse
svn-id: r55357
2011-01-20VIDEO: Don't delete, just finish the audiostream on video endSven Hesse
svn-id: r55356
2011-01-20GOB: Don't temper with the break key for live videosSven Hesse
svn-id: r55355
2011-01-20GOB: Make blocking videos defaultSven Hesse
svn-id: r55354
2011-01-20GOB: Ignore a few more dummy filesSven Hesse
svn-id: r55353
2011-01-20GOB: Removing a useless debug warningSven Hesse
svn-id: r55352
2011-01-20GOB: Also ignore writing to kSaveModeIgnore filesSven Hesse
svn-id: r55351
2011-01-20GOB: Change a warning() into a debugC()Sven Hesse
Because it gets on my nerves :P svn-id: r55350
2011-01-20GOB: Don't not play videos with only soundSven Hesse
svn-id: r55349
2011-01-20VIDEO: Add hasVideo()Sven Hesse
svn-id: r55348
2011-01-20GOB: Reverse-blit the final frame of a live videoSven Hesse
Fixes some glitches at the end of live videos svn-id: r55347
2011-01-20GOB: Urban: Fix missing visuals at Cemetary/LabSven Hesse
Urban Runner decouples _frontSurface and _spritesArray[kFrontSurface] at that screen... *sigh* svn-id: r55346
2011-01-20TOOLS: Allow compilation and linking from inside the Code::Blocks IDE with ↵Julien Templier
create_project-created workspaces - Fix include directory search order - Add custom tool command for asm files - Change linker search directory to SCUMMVM_LIBS/lib/mingw (libraries from the precompiled mingw package will need to be renamed to match the names from the MSVC precompiled package and be of the form lib<name>.a) svn-id: r55345
2011-01-20GOB: Use Surface::blit() in VideoPlayer::copyFrame()Sven Hesse
svn-id: r55344
2011-01-20LASTEXPRESS: Add macro for end of entities logic functionsJulien Templier
svn-id: r55343
2011-01-20TOOLS: Add Indeo3 codec to the list of features in create_projectJulien Templier
svn-id: r55342
2011-01-20VIDEO: The getTimeToNextFrame override is useless nowSven Hesse
svn-id: r55341
2011-01-20GOB: Make Urban Runner's "3D view" work againSven Hesse
svn-id: r55340
2011-01-19I18N: Update credits and NEWS file after adding two new GUI translationsThierry Crozat
svn-id: r55339
2011-01-19I18N: Add Norwegian Nynorsk and Danish translationsThierry Crozat
Norwegian Nynorsk translation was submitted in patch #3142157 Danish translation was submitted in patch #3153476 svn-id: r55338
2011-01-19I18N: Update Norwegian Bokmaal translation (patch #3142039)Thierry Crozat
svn-id: r55337
2011-01-19I18N: Update translation template and all translation filesThierry Crozat
These are only minor changes concerning the source code line numbers. svn-id: r55336
2011-01-19MOHAWK: Don't use a fixed-size array for cue lists.Alyssa Milburn
svn-id: r55335
2011-01-19MOHAWK: Add getSubImageSize function.Alyssa Milburn
svn-id: r55334