Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-07 | Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 ↵ | Johannes Schickel | |
WSA file played fine, it might be unneeded, but better safe than sorry. svn-id: r41316 | |||
2009-06-07 | Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays ↵ | Johannes Schickel | |
correctly. svn-id: r41315 | |||
2009-06-07 | LOL: implemented king richard healing sequence | Florian Kagerer | |
svn-id: r41314 | |||
2009-06-06 | Fascination needs o1_assign. o2_assign breaks the DOS floppy version | Sven Hesse | |
svn-id: r41313 | |||
2009-06-06 | Renamed the evaluateStore opcodes to assign, because that's what they are | Sven Hesse | |
svn-id: r41312 | |||
2009-06-06 | GUI: Tweaked the launcher so that TAB switches focus between the list and ↵ | Max Horn | |
the quick search field svn-id: r41311 | |||
2009-06-06 | GUI: Pressing 'ESC' in the Launcher's quick search field now resets the ↵ | Max Horn | |
search filter svn-id: r41310 | |||
2009-06-06 | GUI: Simplified ThemeEngine::getImageSurface (this way it's easier to add ↵ | Max Horn | |
more graphics in the future ;) svn-id: r41309 | |||
2009-06-06 | Setting the game type of the generic demoplayer to Urban so it can make use ↵ | Sven Hesse | |
of the initial palette svn-id: r41308 | |||
2009-06-06 | Fixing the demoplayer's auto double mode and added a REBASE0 option that ↵ | Sven Hesse | |
sets the video's X and Y coordinates to 0,0 svn-id: r41307 | |||
2009-06-06 | Fixing the Woodruff intro: Using a flag that's /not/ already used be the scripts | Sven Hesse | |
svn-id: r41306 | |||
2009-06-06 | GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect ↵ | Max Horn | |
out-of-bounds access to it (since access is controlled by scripts, this could (and does :/) easily happen. Also removed an obsolete swap() method, and fixed one case where _spritesArray was indeed accessed out of bounds svn-id: r41305 | |||
2009-06-06 | Make script executable | Eugene Sandulenko | |
svn-id: r41304 | |||
2009-06-06 | Virtual Keyboard: Add 320*240 support (in addition to 640*480) to the ↵ | John Willis | |
default keyboard pack. Also tweak vkeybd.xml to make it a little more like valid XML). New graphics still to come so excuse the ugly keyboard images for now. svn-id: r41303 | |||
2009-06-06 | Moved some more debug commands to ScummVM's coneole | Filippos Karapetis | |
svn-id: r41302 | |||
2009-06-06 | Made fix for empty game list on starting MassAdd a bit more robust. | Johannes Schickel | |
svn-id: r41301 | |||
2009-06-06 | Virtual Keyboard: 'Ab'use the console font to get a font small enough to be ↵ | John Willis | |
usable on 320*240 virtual keyboards for display_area (GUI and BigGUI take up far too much space). svn-id: r41300 | |||
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to ↵ | Max Horn | |
SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references svn-id: r41299 | |||
2009-06-06 | Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. | Johannes Schickel | |
svn-id: r41297 | |||
2009-06-06 | Bring old 'quick search' behavior of games list back. | Eugene Sandulenko | |
svn-id: r41296 | |||
2009-06-06 | - Flag Kyra3 detection entries with GUIO_NOMIDI | Johannes Schickel | |
- Get rid of using directive svn-id: r41295 | |||
2009-06-06 | Demoplayer: | Sven Hesse | |
- Fixing the flawed double mode - Adding an "auto" double mode, where the videos get scaled if possible svn-id: r41294 | |||
2009-06-06 | Fixed assertion when starting mass add and there are no games currently in ↵ | Filippos Karapetis | |
the game list svn-id: r41293 | |||
2009-06-06 | LOL: fix flying item hit processing | Florian Kagerer | |
svn-id: r41292 | |||
2009-06-06 | Flag all games without full voice over with GUIO_NOSPEECH. | Johannes Schickel | |
svn-id: r41291 | |||
2009-06-06 | Updated the MSVC project files of the SCUMM engine for commit #41282 | Filippos Karapetis | |
svn-id: r41290 | |||
2009-06-06 | Fix printf format argument related warnings. | Johannes Schickel | |
svn-id: r41289 | |||
2009-06-06 | Restore search.bmp which was lost | Eugene Sandulenko | |
svn-id: r41288 | |||
2009-06-06 | Bump theme version to 0.5 due to number of recent changes. | Eugene Sandulenko | |
svn-id: r41287 | |||
2009-06-06 | Shut gcc warning. | Eugene Sandulenko | |
svn-id: r41286 | |||
2009-06-06 | Added GUI options for newly added games | Eugene Sandulenko | |
svn-id: r41285 | |||
2009-06-06 | Added CoCo3 version of SQ1 | Eugene Sandulenko | |
svn-id: r41284 | |||
2009-06-06 | Added couple of newly discovered fanmade AGI games. | Eugene Sandulenko | |
svn-id: r41283 | |||
2009-06-06 | Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do. | Eugene Sandulenko | |
svn-id: r41282 | |||
2009-06-06 | Disable MIDI controls if GUIO_NOMIDI is set | Eugene Sandulenko | |
svn-id: r41281 | |||
2009-06-06 | Add empty file to cheat git-svn | Eugene Sandulenko | |
svn-id: r41280 | |||
2009-06-06 | Removed unused variable | Filippos Karapetis | |
svn-id: r41279 | |||
2009-06-06 | Add support for GUI options to SCUMM engine | Eugene Sandulenko | |
svn-id: r41278 | |||
2009-06-06 | Disable load from the launcher button for AGOS and Gob games with use of GUI ↵ | Eugene Sandulenko | |
options svn-id: r41277 | |||
2009-06-06 | Do not change list content if filter was not changed | Eugene Sandulenko | |
svn-id: r41276 | |||
2009-06-06 | Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" | Eugene Sandulenko | |
Add generic per-game GUI options support along the way ;) svn-id: r41275 | |||
2009-06-06 | Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) | Eugene Sandulenko | |
svn-id: r41274 | |||
2009-06-06 | Fix bug with GUI options not set when per-game setting is empty | Eugene Sandulenko | |
svn-id: r41273 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-06-06 | Fix item selection on filtered out list in launcher | Eugene Sandulenko | |
svn-id: r41271 | |||
2009-06-06 | Fix font size in EditTextWidget on screen resolution change. | Eugene Sandulenko | |
svn-id: r41270 | |||
2009-06-06 | Improvements to laucher dialog | Eugene Sandulenko | |
- Made quicksearch turned off in the launcher game list - Turn ListWidget into CommandSender - Turn quicksearch off in launcher game list - Connect laucher list widget with search box so search is initiated by typing svn-id: r41269 | |||
2009-06-06 | Implement FR#1970293: "LAUNCHER: Add "quick search" input field like in iTunes" | Eugene Sandulenko | |
svn-id: r41268 | |||
2009-06-06 | Add to launcher not yet functional search widget. | Eugene Sandulenko | |
Make EditableWidget CommandSender svn-id: r41267 | |||
2009-06-06 | Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting". | Eugene Sandulenko | |
- Split out label from PopUp widget - Aligned every widget on all layouts so GUI becomes to look nice again - Moved textHAlign to layout properties svn-id: r41266 |