Age | Commit message (Expand) | Author |
2005-06-05 | Rename sprite functions, based on map. | Travis Howell |
2005-06-05 | Update HE comments | Travis Howell |
2005-06-04 | Fix for bug #1202029 (MI1VGA: Guybrush turns into a rowboat) | Max Horn |
2005-06-04 | Updated comment; added code to deal with newline chars in COMI text (see bug ... | Max Horn |
2005-06-04 | Fix for bug #1202487 (MANIAC64: crash after using hunk-o-matic and pressing ESC) | Max Horn |
2005-06-04 | fixed dog's castle bug | Andrew Kurushin |
2005-06-04 | Fix for bug #1064658 (FM-TOWNS (Loom, Zak, Indy3): Dialog text shading incorr... | Max Horn |
2005-06-04 | Fixed warning. | Torbjörn Andersson |
2005-06-04 | Fix for bug #1066329 (COMI: Actor redraw glitch) | Max Horn |
2005-06-04 | fixed lense creation bug ( fade in/out now has separate flag) | Andrew Kurushin |
2005-06-04 | Fix bug reported by Marticus with situation when Rif left scene with | Eugene Sandulenko |
2005-06-04 | update | Paweł Kołodziejski |
2005-06-04 | Patch #1184666 (SKY: More LINC charset fixes) | Max Horn |
2005-06-04 | Some font related TODOs | Max Horn |
2005-06-04 | Remove special case for char 0x20 (=space). No idea why it was there in the f... | Max Horn |
2005-06-04 | There were cases when an ITE intro credits line could appear in both | Torbjörn Andersson |
2005-06-04 | My Linux ITE CD developed read errors, so Joe sent me a replacement, for | Torbjörn Andersson |
2005-06-04 | Mention GUI changes in NEWS; Try to be consisten about using a '.' at the end... | Max Horn |
2005-06-04 | Fix another off by one in rects. | Travis Howell |
2005-06-04 | The sound queue needs to be processed, before sfx queue in HE games, since sp... | Travis Howell |
2005-06-04 | Speech needs to be started, before subtitles are drawn. Otherwise subtitle ca... | Travis Howell |
2005-06-04 | correction, fixes lost/smaller palette glitches | Gregory Montoir |
2005-06-03 | fixed doorkeeper's nonstop speech | Andrew Kurushin |
2005-06-03 | The alternative form of drawString() is no longer needed. | Torbjörn Andersson |
2005-06-03 | Cleanup. | Torbjörn Andersson |
2005-06-03 | Cleanup. | Torbjörn Andersson |
2005-06-03 | Cleanup. | Torbjörn Andersson |
2005-06-03 | Cleanup. (I think you can see the pattern here. :-) | Torbjörn Andersson |
2005-06-03 | Cleanup. | Torbjörn Andersson |
2005-06-03 | Cleanup. | Torbjörn Andersson |
2005-06-03 | Cleanup. | Torbjörn Andersson |
2005-06-03 | Cleanup | Torbjörn Andersson |
2005-06-03 | Correct no scaling option. | Travis Howell |
2005-06-03 | Cleanup. | Torbjörn Andersson |
2005-06-03 | New MD5: Dig/Mac/French | Max Horn |
2005-06-02 | oops | Eugene Sandulenko |
2005-06-02 | Implement game load with '-x' comman-line parameter. | Eugene Sandulenko |
2005-06-02 | fix - 'holes' in save slot filenames | Andrew Kurushin |
2005-06-02 | HE games require min/max heap sizes to be set, after index is read. | Travis Howell |
2005-06-02 | The GUI has reached the point where I think it's safe to begin removing the | Torbjörn Andersson |
2005-06-01 | Removed unused variables. | Torbjörn Andersson |
2005-06-01 | Fix reported DISABLE_SCUMM_7_8 omission. Thanks to sumthinwicked. | Eugene Sandulenko |
2005-06-01 | Fix bug #1166917 "FM-TOWNS LOOM: Kanji version crash" | Eugene Sandulenko |
2005-05-31 | Fix for bug #1032768 "FM-TOWNS MI1: Kanji version not recognized" | Eugene Sandulenko |
2005-05-31 | Allow entry of space and some letters such as 'r' and 'p' as parts of | Eugene Sandulenko |
2005-05-31 | Some stubs for C64 MM costume code | Eugene Sandulenko |
2005-05-31 | multiple files save-load implementation | Andrew Kurushin |
2005-05-31 | Added keyboard auto-repeat. (I've been meaning to do that for a long time.) | Torbjörn Andersson |
2005-05-31 | Almost complete implementation of Puzzle. Now it is possible to solve it | Eugene Sandulenko |
2005-05-30 | fix start clipping issue | Andrew Kurushin |