Age | Commit message (Expand) | Author |
2003-06-05 | unmacro-ed and templated ABS, MIN & MAX | Bertrand Augereau |
2003-06-05 | did a bit of cleaning and added TODOs ;) | Bertrand Augereau |
2003-06-05 | use the global BaseCostumeRenderer instead of reinstancing it every time | Bertrand Augereau |
2003-06-05 | converted from struc to class and added a function to update _numStrips, need... | Bertrand Augereau |
2003-06-05 | added a global CostumeRenderer in the VM, to avoid actors reinstancing it eve... | Bertrand Augereau |
2003-06-05 | there are a few places in maniac and zakdemo where we *do* have to store the ... | Max Horn |
2003-06-05 | finished my drawBitmap optimisations | Max Horn |
2003-06-04 | some more cleanup | Max Horn |
2003-06-04 | some cleanup & refactoring (CJK fonts have proper shadows now, for example); ... | Max Horn |
2003-06-04 | looks like a glitch? | Max Horn |
2003-06-04 | put a setFeatures member that allows to precompute game-wide stuff, such as C... | Bertrand Augereau |
2003-06-04 | cache room strip offsets (this should help performance on PalmOS) | Max Horn |
2003-06-04 | fixed compilation for vc6 | Paweł Kołodziejski |
2003-06-04 | fix warning | Paweł Kołodziejski |
2003-06-04 | init _CJKMode properly, in all cases | Max Horn |
2003-06-04 | fixed two mouse bugs | Robert Göffringmann |
2003-06-04 | some more mouse stuff.. | Joost Peters |
2003-06-04 | cleanup | Max Horn |
2003-06-04 | Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; s... | Max Horn |
2003-06-04 | Don't attempt to play music/sfx on v1 games | Travis Howell |
2003-06-04 | Add MANIAC64 to these two MANIAC checks | Travis Howell |
2003-06-04 | readClassicIndexFile updates from aquadran | Jonathan Gray |
2003-06-04 | Save a bit of space for PalmOS | Chris Apers |
2003-06-04 | V2 mouse cursor, for that extra retro feel | Torbjörn Andersson |
2003-06-03 | some more inits to make compiler happy. | Robert Göffringmann |
2003-06-03 | reduced number of copy_rects() during sequences. | Robert Göffringmann |
2003-06-03 | fix flashlight in MM | Max Horn |
2003-06-02 | use enqueueText for FT, too | Max Horn |
2003-06-02 | cleanup | Max Horn |
2003-06-02 | moved blast text code to string.cpp | Max Horn |
2003-06-02 | seems this breaks in FT; not yet sure why, but disabling this in FT till some... | Max Horn |
2003-06-02 | experimental change: replaced drawDescString with enqueueText. fixes text-lef... | Max Horn |
2003-06-02 | Korean is kr, not ko | Max Horn |
2003-06-02 | added Jochen Hoenicke | Max Horn |
2003-06-02 | fixxed warning | Max Horn |
2003-06-02 | fixed compilation | Max Horn |
2003-06-02 | revamped alignment test; don't delete config.log after configure run (after a... | Max Horn |
2003-06-02 | more v1 load directory ... | Paweł Kołodziejski |
2003-06-02 | added load directory support for v1 games | Paweł Kołodziejski |
2003-06-02 | alignment check extended to hopefully cover ARM, too | Max Horn |
2003-06-02 | make V2 games use transition effects | Max Horn |
2003-06-02 | working alignment check (but if alignment is needed it'll print out a 'Bus er... | Max Horn |
2003-06-02 | wtf is this doing here?! | Max Horn |
2003-06-02 | fix disappearing foster bug | Oliver Kiehl |
2003-06-02 | forgot to remove debug printfs and to make sequenceRunning volatile. | Robert Göffringmann |
2003-06-02 | added some functions to SkyLogic, -Screen, -Talk and -Disk, moved SkyGrid out... | Robert Göffringmann |
2003-06-02 | Revert my last change, was correct according to disasm. but casued other prob... | Travis Howell |
2003-06-02 | simon2dos uses different VGA_DELAY_BASE, fixes text disappearing in copy prot... | Travis Howell |
2003-06-02 | Clean up debugger Restart function and move to SCUMM restart function | James Brown |
2003-06-02 | fixed sprite animation bug in stdSpeak, cleaned fnTalk and made text timing i... | Robert Göffringmann |