Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-06-05 | unmacro-ed and templated ABS, MIN & MAX | Bertrand Augereau | |
svn-id: r8311 | |||
2003-06-05 | did a bit of cleaning and added TODOs ;) | Bertrand Augereau | |
svn-id: r8310 | |||
2003-06-05 | use the global BaseCostumeRenderer instead of reinstancing it every time | Bertrand Augereau | |
svn-id: r8309 | |||
2003-06-05 | converted from struc to class and added a function to update _numStrips, ↵ | Bertrand Augereau | |
needed since we don't reinstantiate BCR all the time anymore svn-id: r8308 | |||
2003-06-05 | added a global CostumeRenderer in the VM, to avoid actors reinstancing it ↵ | Bertrand Augereau | |
every time svn-id: r8307 | |||
2003-06-05 | there are a few places in maniac and zakdemo where we *do* have to store the ↵ | Max Horn | |
run & color <grmbl> svn-id: r8306 | |||
2003-06-05 | finished my drawBitmap optimisations | Max Horn | |
svn-id: r8305 | |||
2003-06-04 | some more cleanup | Max Horn | |
svn-id: r8304 | |||
2003-06-04 | some cleanup & refactoring (CJK fonts have proper shadows now, for example); ↵ | Max Horn | |
preparations to merge NutRenderer and SmushFont svn-id: r8303 | |||
2003-06-04 | looks like a glitch? | Max Horn | |
svn-id: r8302 | |||
2003-06-04 | put a setFeatures member that allows to precompute game-wide stuff, such as ↵ | Bertrand Augereau | |
CostumeRenderer, when features change, ie extremely rarely svn-id: r8301 | |||
2003-06-04 | cache room strip offsets (this should help performance on PalmOS) | Max Horn | |
svn-id: r8300 | |||
2003-06-04 | fixed compilation for vc6 | Paweł Kołodziejski | |
svn-id: r8299 | |||
2003-06-04 | fix warning | Paweł Kołodziejski | |
svn-id: r8298 | |||
2003-06-04 | init _CJKMode properly, in all cases | Max Horn | |
svn-id: r8297 | |||
2003-06-04 | fixed two mouse bugs | Robert Göffringmann | |
svn-id: r8296 | |||
2003-06-04 | some more mouse stuff.. | Joost Peters | |
svn-id: r8295 | |||
2003-06-04 | cleanup | Max Horn | |
svn-id: r8294 | |||
2003-06-04 | Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; ↵ | Max Horn | |
still needs more cleanup but already works well enough) svn-id: r8293 | |||
2003-06-04 | Don't attempt to play music/sfx on v1 games | Travis Howell | |
svn-id: r8292 | |||
2003-06-04 | Add MANIAC64 to these two MANIAC checks | Travis Howell | |
svn-id: r8291 | |||
2003-06-04 | readClassicIndexFile updates from aquadran | Jonathan Gray | |
svn-id: r8290 | |||
2003-06-04 | Save a bit of space for PalmOS | Chris Apers | |
svn-id: r8289 | |||
2003-06-04 | V2 mouse cursor, for that extra retro feel | Torbjörn Andersson | |
svn-id: r8288 | |||
2003-06-03 | some more inits to make compiler happy. | Robert Göffringmann | |
svn-id: r8287 | |||
2003-06-03 | reduced number of copy_rects() during sequences. | Robert Göffringmann | |
svn-id: r8286 | |||
2003-06-03 | fix flashlight in MM | Max Horn | |
svn-id: r8285 | |||
2003-06-02 | use enqueueText for FT, too | Max Horn | |
svn-id: r8284 | |||
2003-06-02 | cleanup | Max Horn | |
svn-id: r8283 | |||
2003-06-02 | moved blast text code to string.cpp | Max Horn | |
svn-id: r8282 | |||
2003-06-02 | seems this breaks in FT; not yet sure why, but disabling this in FT till ↵ | Max Horn | |
somebody has a chance to look at it svn-id: r8281 | |||
2003-06-02 | experimental change: replaced drawDescString with enqueueText. fixes ↵ | Max Horn | |
text-leftovers when scrolling the Dig (not tested in FT, though) svn-id: r8280 | |||
2003-06-02 | Korean is kr, not ko | Max Horn | |
svn-id: r8279 | |||
2003-06-02 | added Jochen Hoenicke | Max Horn | |
svn-id: r8278 | |||
2003-06-02 | fixxed warning | Max Horn | |
svn-id: r8277 | |||
2003-06-02 | fixed compilation | Max Horn | |
svn-id: r8276 | |||
2003-06-02 | revamped alignment test; don't delete config.log after configure run (after ↵ | Max Horn | |
all it might be important to debug configure) svn-id: r8275 | |||
2003-06-02 | more v1 load directory ... | Paweł Kołodziejski | |
svn-id: r8274 | |||
2003-06-02 | added load directory support for v1 games | Paweł Kołodziejski | |
svn-id: r8273 | |||
2003-06-02 | alignment check extended to hopefully cover ARM, too | Max Horn | |
svn-id: r8272 | |||
2003-06-02 | make V2 games use transition effects | Max Horn | |
svn-id: r8271 | |||
2003-06-02 | working alignment check (but if alignment is needed it'll print out a 'Bus ↵ | Max Horn | |
error' message which isn't nice...) svn-id: r8270 | |||
2003-06-02 | wtf is this doing here?! | Max Horn | |
svn-id: r8269 | |||
2003-06-02 | fix disappearing foster bug | Oliver Kiehl | |
svn-id: r8268 | |||
2003-06-02 | forgot to remove debug printfs and to make sequenceRunning volatile. | Robert Göffringmann | |
svn-id: r8267 | |||
2003-06-02 | added some functions to SkyLogic, -Screen, -Talk and -Disk, moved SkyGrid ↵ | Robert Göffringmann | |
out of SkyState svn-id: r8266 | |||
2003-06-02 | Revert my last change, was correct according to disasm. but casued other ↵ | Travis Howell | |
problems. svn-id: r8265 | |||
2003-06-02 | simon2dos uses different VGA_DELAY_BASE, fixes text disappearing in copy ↵ | Travis Howell | |
protection. svn-id: r8264 | |||
2003-06-02 | Clean up debugger Restart function and move to SCUMM restart function | James Brown | |
svn-id: r8263 | |||
2003-06-02 | fixed sprite animation bug in stdSpeak, cleaned fnTalk and made text timing ↵ | Robert Göffringmann | |
in cd version depending on the end of the voc files being reached. svn-id: r8262 |