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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-12-28
Yet another idea
Max Horn
2004-12-28
Added MD5 sums for IHNM so that we can watch the intro again. It seems to
Torbjörn Andersson
2004-12-28
slightly less hackish Journal code
Gregory Montoir
2004-12-28
Partial fix for Mac intro. Sprites are still incorrect because of lack of
Eugene Sandulenko
2004-12-28
Fix building in an external dir
Max Horn
2004-12-28
Fixing hasActiveChannelOfType
Max Horn
2004-12-28
Implement rest of animation-related opcodes.
Eugene Sandulenko
2004-12-28
o Fixed animation playback
Eugene Sandulenko
2004-12-27
Use SoundMixer::kMaxMixerVolume
Max Horn
2004-12-27
Use SoundMixer::kMaxMixerVolume
Max Horn
2004-12-27
Use the mixer to handle sound volumes
Max Horn
2004-12-27
Introduced two new constants SoundMixer::kMaxChannelVolume and SoundMixer::kM...
Max Horn
2004-12-27
Reducing header dependencies a bit
Max Horn
2004-12-27
Done
Max Horn
2004-12-27
Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out q...
Max Horn
2004-12-27
update
Paweł Kołodziejski
2004-12-27
Reduce potential loss of precision if SysTicksPerSecond does not divide 1000
Max Horn
2004-12-27
Don't use pointers to int. We don't know what size an "int" is.
Torbjörn Andersson
2004-12-27
Added MD5 sum for Linux music file.
Torbjörn Andersson
2004-12-27
Removed unused variable.
Torbjörn Andersson
2004-12-27
Merge startSfxSound into startTalkSound
Max Horn
2004-12-27
Fix volume regression my previous checkin caused
Max Horn
2004-12-27
Corrected size of MT-32 control ROMs.
Jerome Fisher
2004-12-27
Add some compression tool TODOs
Max Horn
2004-12-27
Use the same volume ranges as most of the rest of ScummVM (i.e. 0-255)
Max Horn
2004-12-27
Allow premix channels to use a custom sound type
Max Horn
2004-12-27
Add 'speech' sound type to mixer; make use of that in iMuse Digital
Max Horn
2004-12-27
Added 'sound types' to the mixer - for now, only plain (for the premixer), SF...
Max Horn
2004-12-26
Give proper credits to Wyrmkeep folks
Eugene Sandulenko
2004-12-25
Get rid of the useless & troublesome master_volume
Max Horn
2004-12-25
Fix warning on OSX
Max Horn
2004-12-25
Fix bug #1091189 (GUI: Launcher List/Edit game interaction)
Max Horn
2004-12-25
Fix warning
Eugene Sandulenko
2004-12-25
Partial fix for bug #1091189: restore the selection after editing the games l...
Max Horn
2004-12-25
Make ESC key work in the launcher
Max Horn
2004-12-25
Draw the active tab differently: remove the horizontal line at the bottom (in...
Max Horn
2004-12-25
speech_volume default value gets already set in gameDetector.cpp
Max Horn
2004-12-25
- fix win32 with USE_WINDBG compile error
Andrew Kurushin
2004-12-25
I didn't know that our credits are sorted alphabetically. Move Andrew up.
Eugene Sandulenko
2004-12-25
Get rid of g_debugLevel (this fixes bug #1091142)
Max Horn
2004-12-25
Make loading the config file explicit
Max Horn
2004-12-25
Moved the softsynth midi drivers into a sound/softsynth; amongst other things...
Max Horn
2004-12-25
etc is an abbreviation, so a trailing period is required
Max Horn
2004-12-25
Removing this dead code for now, it only leads to confusion
Max Horn
2004-12-25
o Merge game detection and game probing in one function
Eugene Sandulenko
2004-12-25
Update devs with SAGA and HE engines
Eugene Sandulenko
2004-12-25
Update devs with SAGA and HE engines
Eugene Sandulenko
2004-12-25
Done
Max Horn
2004-12-25
There is no 'max' function on some of our targets
Max Horn
2004-12-25
- some "actors walk" work progression
Andrew Kurushin
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