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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-09-26
NEVERHOOD: Fix uninitialized class members in AnimatedSprite - CID 1022296
Filippos Karapetis
2013-09-26
NEVERHOOD: Add a patch system for broken resources in Russian versions
Filippos Karapetis
2013-09-26
COMMON: Expand the warnings thrown for broken DCL compressed data
Filippos Karapetis
2013-09-26
NEVERHOOD: Expand the error thrown for broken resources in BLB archives
Filippos Karapetis
2013-09-26
TSAGE: Minor renaming for R2R
Filippos Karapetis
2013-09-25
TSAGE: Renaming and bugfixes for R2R confrontation
Paul Gilbert
2013-09-26
WINTERMUTE: Remove ticket->_drawNum
Willem Jan Palenstijn
2013-09-26
WINTERMUTE: Remove left-over asserts
Willem Jan Palenstijn
2013-09-26
WINTERMUTE: Remove unnecessary loop
Willem Jan Palenstijn
2013-09-26
WINTERMUTE: No longer update ticket->_drawNum
Willem Jan Palenstijn
2013-09-26
WINTERMUTE: No longer use ticket->_drawNum
Willem Jan Palenstijn
2013-09-26
WINTERMUTE: Remove unnecessary re-iteration
Willem Jan Palenstijn
2013-09-26
WINTERMUTE: Mirror _drawNum with an iterator
Willem Jan Palenstijn
2013-09-26
WINTERMUTE: Remove _tempDisableDirtyRects
Willem Jan Palenstijn
2013-09-26
WINTERMUTE: Remove ticket batching
Willem Jan Palenstijn
2013-09-26
WINTERMUTE: Fix warning
Willem Jan Palenstijn
2013-09-25
AVALANCHE: Janitorial - Use ++ and -- when possible
Strangerke
2013-09-25
AVALANCHE: Move some variables to Animation, break savegame compatibility
Strangerke
2013-09-26
FULLPIPE: Started implementation of MctlCompound::initMovGraph2()
Eugene Sandulenko
2013-09-26
FULLPIPE: Added MctlCompound object type
Eugene Sandulenko
2013-09-26
FULLPIPE: Prototyping for MctlCompound
Eugene Sandulenko
2013-09-25
ZVISION: Remove memory corrupting assignment
RichieSams
2013-09-25
ZVISION: Only save a thumbnail of the backbuffer instead of the whole thing
RichieSams
2013-09-25
ZVISION: Set the state value at each frame of a return animation
RichieSams
2013-09-25
AVALANCHE: rename a parameter, remove a useless (unitialized) variable, disab...
Strangerke
2013-09-25
AVALANCHE: use nullptr for empty pointers
Strangerke
2013-09-25
AVALANCHE: Simplify loadMouse()
Strangerke
2013-09-25
AVALANCHE: Reduce verbosity in Background, remove a useless variable
Strangerke
2013-09-24
TSAGE: Bugfixes and renaming for R2R Circular Walkways
Paul Gilbert
2013-09-24
ZVISION: Remove CLIPs from mutateImage
RichieSams
2013-09-24
AVALANCHE: Use enum for verbs
Strangerke
2013-09-24
AVALANCHE: Use People enum as a type for several variables, modify functions ...
Strangerke
2013-09-24
AVALANCHE: Repair bug regarding uninitialized direction in Avalot. Some renam...
uruk
2013-09-24
ZVISION: Don't cast away const-ness
RichieSams
2013-09-24
NEWS: Mention update to munt 1.3.0
Filippos Karapetis
2013-09-24
MT-32: Update to munt 1.3.0
Filippos Karapetis
2013-09-24
AVALANCHE: Use Room enum instead of byte in misc place
Strangerke
2013-09-24
AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variables
Strangerke
2013-09-23
TSAGE: Renaming for R2R floating city walkways
Paul Gilbert
2013-09-23
AVALANCHE: Refactor some variables. This breaks savegame compatibility
Strangerke
2013-09-23
WINTERMUTE: Remove asserts in Blend-functions in TransparentSurface.
Einar Johan Trøan Sømåen
2013-09-23
WINTERMUTE: Pass blendMode to blit() in RenderTicket.
Tobia Tesan
2013-09-23
WINTERMUTE: Add support for additive/subtractive blending in TransparentSurface
Tobia Tesan
2013-09-23
WINTERMUTE: Match type of angle constant to struct in TransformStruct, silenc...
Tobia Tesan
2013-09-22
TSAGE: Further bugfixes for ARM base escape
Paul Gilbert
2013-09-22
TSAGE: Renaming and cleanup for R2R Autopsy and dormitory rooms
Paul Gilbert
2013-09-22
TSAGE: Cleanup and bugfixes for the R2R Vent Maze
Paul Gilbert
2013-09-22
ZVISION: Don't cast away const-ness
RichieSams
2013-09-22
ZVISION: Free AlphaDataEntry Surfaces before deleting them
RichieSams
2013-09-22
TSAGE: Bugfixes and renaming for R2R cell and surrounds
Paul Gilbert
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