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AgeCommit message (Expand)Author
2013-07-04SDL: Fix compilation on Solaris 10.Johannes Schickel
2013-07-04CONFIGURE: Remove POSIXisms in configure.Johannes Schickel
2013-07-03TSAGE: Renaming maze Ui field in R2R scene 1200Paul Gilbert
2013-07-03NEVERHOOD: Add a new console command, "playsound"Filippos Karapetis
2013-07-03NEVERHOOD: Fix typo in variable nameFilippos Karapetis
2013-07-02TSAGE: Fixes for moving south in R2R maze scene 3500Paul Gilbert
2013-07-03NEVERHOOD: Fix save slot selectionFilippos Karapetis
2013-07-03CREATE_PROJECT: Fix a typo in the help-message (--codeblocks)Einar Johan Trøan Sømåen
2013-07-03TIZEN: bada port updated to tizenChris Warren-Smith
2013-07-01CONFIGURE: Make the libmpeg2 properly require 0.4.0Matthew Hoops
2013-07-02MT-32: Sync with the latest changes in muntFilippos Karapetis
2013-07-02SAGA: Fix odd memcmp() conditions, as reported by clangFilippos Karapetis
2013-07-01BUILD: Pass -Wno-nested-anon-types to clang.Johannes Schickel
2013-07-01KYRA: Fix (a few) font checks for systems with unsigend char.Johannes Schickel
2013-07-01Merge pull request #342 from RichieSams/addDeleteRangeStringMethodJohannes Schickel
2013-07-01NEVERHOOD: Fix cursor glitch before looking down the lowered bridgeFilippos Karapetis
2013-07-01NEVERHOOD: Fix mouse cursor in the statue screen with the ladder buttonFilippos Karapetis
2013-06-30VIDEO: Fix Indeo3 luma scaleMatthew Hoops
2013-07-01NEVERHOOD: Fix sound effect heard when the castle elevator door opensFilippos Karapetis
2013-07-01NEVERHOOD: Fix display of the dynamites on shelves in the dynamite roomFilippos Karapetis
2013-07-01NEVERHOOD: Slight cleanup to the navigation scene codeFilippos Karapetis
2013-07-01NEVERHOOD: Fix the second tape sprite in the whale roomFilippos Karapetis
2013-06-30TSAGE: Corrected starting to maze again after rotating in mazePaul Gilbert
2013-06-30NEWS: Mention Urban Runner video qualityMatthew Hoops
2013-06-30GRAPHICS: Cleanup the YUV to RGB usage documentationMatthew Hoops
2013-06-30VIDEO: Switch Indeo3 decoding to using the common YUV410 conversion codeMatthew Hoops
2013-06-30TSAGE: Fix for rotating in R2R maze scenesPaul Gilbert
2013-06-30TSAGE: Rearranged some of the R2R scene 3500 methods to group themPaul Gilbert
2013-06-30TSAGE: Added extra entries for diagonals to MazeDirection enumPaul Gilbert
2013-06-30VIDEO: Add hypothetical 32bpp supportSven Hesse
2013-06-30VIDEO: Add hypothetical 32bpp supportSven Hesse
2013-06-30GOB: Add hypothetical 32bpp supportSven Hesse
2013-06-30TSAGE: Set up a maze direction enum for R2R mazesPaul Gilbert
2013-06-30TSAGE: Fix moving past intersection in R2R scene 3500 mazePaul Gilbert
2013-06-30TSAGE: Starting to move in R2R scene 3500 mazePaul Gilbert
2013-06-30TSAGE: Fix to display R2R maze map correctlyPaul Gilbert
2013-06-30TSAGE: Fix handle leak in resource managerPaul Gilbert
2013-06-30TOOLS: Add support for MSVC12 in create_projectLittleboy
2013-06-30TSAGE: R2R Maze UI now partially showing mapPaul Gilbert
2013-06-29TSAGE: Renaming of derived R2R scene 3500 Maze UIPaul Gilbert
2013-06-29TSAGE: Further renaming of R2R Maze UIPaul Gilbert
2013-06-29TSAGE: Beginnings of renamings of R2R Maze UIPaul Gilbert
2013-06-29TSAGE: Fix for object initialisatioon in R2R scene 3500Paul Gilbert
2013-06-30TOON: Fix bug #3611869 - Drew sometimes ends up stuck walking foreversylvaintv
2013-06-29TSAGE: Implemented R2R MazeUI::draw methodPaul Gilbert
2013-06-29TSAGE: Further cleanup of existing R2R MazeUI codePaul Gilbert
2013-06-29TSAGE: Beginnings of implementing R2R maze UIPaul Gilbert
2013-06-28NEVERHOOD: Handle invalid save_slot more gracefully on startupTorbjörn Andersson
2013-06-28NEVERHOOD: Fix incorrect checks for the waterfall soundsFilippos Karapetis
2013-06-28NEVERHOOD: Use the ScummVM dialogs for saving/loadingFilippos Karapetis